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mirror of https://github.com/soarqin/DSP_Mods_TO.git synced 2025-12-17 03:53:27 +08:00

add XianTu

This commit is contained in:
2024-05-03 00:28:53 +08:00
parent 13e9a200b5
commit 8f5585081d
74 changed files with 2532 additions and 4589 deletions

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using UnityEngine.Events;
using UnityEngine.EventSystems;
namespace ToolScripts
{
internal static class EventTriggerExpand
{
public static void Add(this EventTrigger trigger, EventTriggerType eventID, UnityAction<BaseEventData> callback)
{
var flag = trigger.triggers == null;
if (flag)
{
trigger.triggers = [];
}
var entry = new EventTrigger.Entry();
entry.eventID = eventID;
entry.callback.AddListener(callback);
trigger.triggers.Add(entry);
}
}
}

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using UnityEngine;
namespace ToolScripts
{
public static class GameObjectExpand
{
public static T Find<T>(this GameObject obj, string name) where T : class
{
var gameObject = GameObject.Find(name);
bool flag = gameObject;
T t;
if (flag)
{
t = gameObject.GetComponent<T>();
}
else
{
t = default(T);
}
return t;
}
public static T Find<T>(this Transform obj, string name) where T : class
{
var transform = obj.Find(name);
bool flag = transform;
T t;
if (flag)
{
t = transform.GetComponent<T>();
}
else
{
t = default(T);
}
return t;
}
public static bool TryFind<T>(this GameObject obj, string name, out T result) where T : class
{
var gameObject = GameObject.Find(name);
bool flag = gameObject;
bool flag2;
if (flag)
{
result = gameObject.GetComponent<T>();
flag2 = true;
}
else
{
result = default(T);
flag2 = false;
}
return flag2;
}
public static bool TryFind<T>(this Transform obj, string name, out T result) where T : class
{
var transform = obj.Find(name);
bool flag = transform;
bool flag2;
if (flag)
{
result = transform.GetComponent<T>();
flag2 = true;
}
else
{
result = default(T);
flag2 = false;
}
return flag2;
}
}
}

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using System.Collections.Generic;
namespace ToolScripts
{
public static class _BlueprintBuildingExpands
{
static _BlueprintBuildingExpands()
{
BeltProtoDict.Add(2001, null);
BeltProtoDict.Add(2002, null);
BeltProtoDict.Add(2003, null);
SoltProtoDict.Add(2011, null);
SoltProtoDict.Add(2012, null);
SoltProtoDict.Add(2013, null);
SoltProtoDict.Add(2014, null);
}
public static bool IsBelt(this BlueprintBuilding bb)
{
return BeltProtoDict.ContainsKey(bb.itemId);
}
public static bool IsSlot(this BlueprintBuilding bb)
{
return SoltProtoDict.ContainsKey(bb.itemId);
}
private static readonly Dictionary<int, ItemProto> BeltProtoDict = new();
private static readonly Dictionary<int, ItemProto> SoltProtoDict = new();
}
}