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mirror of https://github.com/soarqin/DSP_Mods_TO.git synced 2026-02-04 22:22:22 +08:00

CompressSave v1.3.6

This commit is contained in:
2023-12-23 17:47:24 +08:00
parent aae3d7df4c
commit 820a332e9d
5 changed files with 12 additions and 6 deletions

View File

@@ -13,7 +13,7 @@ class PatchUILoadGame
private static void OnSelectedChange(UILoadGameWindow __instance)
{
var selected = __instance.selected;
var compressedType = SaveUtil.SaveGetCompressType(selected == null ? null : selected.saveName);
var compressedType = SaveUtil.SaveGetCompressType(selected == null ? null : selected._saveName);
var prop3Text = __instance.prop3Text;
prop3Text.text = compressedType switch
{
@@ -64,9 +64,9 @@ class PatchUILoadGame
_decompressButton.onClick += _ =>
{
if (!SaveUtil.DecompressSave(__instance.selected.saveName, out var newfileName)) return;
if (!SaveUtil.DecompressSave(__instance.selected._saveName, out var newfileName)) return;
__instance.RefreshList();
__instance.selected = __instance.entries.First(e => e.saveName == newfileName);
__instance.selected = __instance.entries.First(e => e._saveName == newfileName);
};
}