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https://github.com/soarqin/DSP_Mods_TO.git
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CompressSave 1.3.8
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@@ -9,7 +9,7 @@ class PatchUILoadGame
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{
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static UIButton _decompressButton;
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[HarmonyPatch(typeof(UILoadGameWindow), "OnSelectedChange"), HarmonyPostfix]
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[HarmonyPatch(typeof(UILoadGameWindow), nameof(UILoadGameWindow.OnSelectedChange)), HarmonyPostfix]
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private static void OnSelectedChange(UILoadGameWindow __instance)
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{
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var selected = __instance.selected;
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@@ -26,7 +26,7 @@ class PatchUILoadGame
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_decompressButton.gameObject.SetActive(compressedType != CompressionType.None);
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}
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[HarmonyPatch(typeof(UILoadGameWindow), "_OnOpen"), HarmonyPostfix]
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[HarmonyPatch(typeof(UILoadGameWindow), nameof(UILoadGameWindow._OnOpen)), HarmonyPostfix]
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static void _OnOpen(UILoadGameWindow __instance)
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{
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if (_decompressButton) return;
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