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Files
DSP_Mods/UXAssist/UI/MyCheckbox.cs
2024-09-24 21:24:21 +08:00

121 lines
3.8 KiB
C#

using System;
using BepInEx.Configuration;
using UnityEngine;
using UnityEngine.UI;
namespace UXAssist.UI;
// MyCheckBox modified from LSTM: https://github.com/hetima/DSP_LSTM/blob/main/LSTM/MyCheckBox.cs
public class MyCheckBox : MonoBehaviour
{
public RectTransform rectTrans;
public UIButton uiButton;
public Image boxImage;
public Image checkImage;
public Text labelText;
public event Action OnChecked;
protected event Action OnFree;
private bool _checked;
private static readonly Color BoxColor = new Color(1f, 1f, 1f, 100f / 255f);
private static readonly Color CheckColor = new Color(1f, 1f, 1f, 1f);
private static readonly Color TextColor = new Color(178f / 255f, 178f / 255f, 178f / 255f, 168f / 255f);
protected void OnDestroy()
{
OnFree?.Invoke();
}
public bool Checked
{
get => _checked;
set
{
_checked = value;
checkImage.enabled = value;
}
}
public void SetEnable(bool on)
{
if (uiButton) uiButton.enabled = on;
if (on)
{
if (boxImage) boxImage.color = BoxColor;
if (checkImage) checkImage.color = CheckColor;
if (labelText) labelText.color = TextColor;
}
else
{
if (boxImage) boxImage.color = BoxColor.RGBMultiplied(0.5f);
if (checkImage) checkImage.color = CheckColor.RGBMultiplied(0.5f);
if (labelText) labelText.color = TextColor.RGBMultiplied(0.5f);
}
}
public static MyCheckBox CreateCheckBox(float x, float y, RectTransform parent, ConfigEntry<bool> config, string label = "", int fontSize = 15)
{
var cb = CreateCheckBox(x, y, parent, config.Value, label, fontSize);
cb.OnChecked += () => config.Value = !config.Value;
EventHandler func = (_, _) => cb.Checked = config.Value;
config.SettingChanged += func;
cb.OnFree += () => config.SettingChanged -= func;
return cb;
}
public static MyCheckBox CreateCheckBox(float x, float y, RectTransform parent, bool check, string label = "", int fontSize = 15)
{
var buildMenu = UIRoot.instance.uiGame.buildMenu;
var src = buildMenu.uxFacilityCheck;
var go = Instantiate(src.gameObject);
go.name = "my-checkbox";
var cb = go.AddComponent<MyCheckBox>();
cb._checked = check;
var rect = Util.NormalizeRectWithTopLeft(cb, x, y, parent);
cb.rectTrans = rect;
cb.uiButton = go.GetComponent<UIButton>();
cb.boxImage = go.transform.GetComponent<Image>();
cb.checkImage = go.transform.Find("checked")?.GetComponent<Image>();
var child = go.transform.Find("text");
if (child != null)
{
DestroyImmediate(child.GetComponent<Localizer>());
cb.labelText = child.GetComponent<Text>();
cb.labelText.fontSize = fontSize;
cb.SetLabelText(label);
var width = cb.labelText.preferredWidth;
cb.labelText.rectTransform.sizeDelta = new Vector2(width, cb.labelText.rectTransform.sizeDelta.y);
}
//value
cb.uiButton.onClick += cb.OnClick;
if (cb.checkImage != null)
{
cb.checkImage.enabled = check;
}
return cb;
}
public void SetLabelText(string val)
{
if (labelText != null)
{
labelText.text = val.Translate();
}
}
public void OnClick(int obj)
{
_checked = !_checked;
checkImage.enabled = _checked;
OnChecked?.Invoke();
}
public float Width => rectTrans.sizeDelta.x + labelText.rectTransform.sizeDelta.x;
public float Height => Math.Max(rectTrans.sizeDelta.y, labelText.rectTransform.sizeDelta.y);
}