Files
DSP_Mods/UXAssist/Functions/UI/MilkyWayUI.cs
T

321 lines
13 KiB
C#

using System;
using System.IO;
using System.Text;
using UnityEngine;
using UnityEngine.UI;
using UXAssist.Common;
using UXAssist.UI;
namespace UXAssist.Functions.UI;
internal static class MilkyWayUI
{
const int ClusterUploadResultKeepCount = 100;
private static readonly ClusterUploadResult[] _clusterUploadResults = new ClusterUploadResult[ClusterUploadResultKeepCount];
private static readonly object _clusterUploadResultsLock = new();
private static int _clusterUploadResultsHead = 0;
private static int _clusterUploadResultsCount = 0;
private struct ClusterUploadResult
{
public DateTime UploadTime;
public int Result;
public float RequestTime;
}
private static ClusterPlayerData[] _topTenPlayerData = null;
private static readonly StringBuilder _sb = new(" ", 12);
public static MyCheckButton MilkyWayTopTenPlayersToggler;
public static event Action OnMilkyWayTopTenPlayersUpdated;
public static void Init()
{
}
public static void Start()
{
}
public static void Uninit()
{
}
public static void OnInputUpdate()
{
}
public static void OnUpdate()
{
}
public static void AddClusterUploadResult(int result, float requestTime)
{
lock (_clusterUploadResultsLock)
{
if (_clusterUploadResultsCount >= ClusterUploadResultKeepCount)
{
_clusterUploadResults[_clusterUploadResultsHead] = new ClusterUploadResult { UploadTime = DateTime.Now, Result = result, RequestTime = requestTime };
_clusterUploadResultsHead = (_clusterUploadResultsHead + 1) % ClusterUploadResultKeepCount;
}
else
{
_clusterUploadResults[(_clusterUploadResultsHead + _clusterUploadResultsCount) % ClusterUploadResultKeepCount] = new ClusterUploadResult { UploadTime = DateTime.Now, Result = result, RequestTime = requestTime };
_clusterUploadResultsCount++;
}
}
}
public static void Export(BinaryWriter w)
{
lock (_clusterUploadResultsLock)
{
w.Write(_clusterUploadResultsCount);
w.Write(_clusterUploadResultsHead);
for (var i = 0; i < _clusterUploadResultsCount; i++)
{
ref var result = ref _clusterUploadResults[(i + _clusterUploadResultsHead) % ClusterUploadResultKeepCount];
w.Write(result.UploadTime.ToBinary());
w.Write(result.Result);
w.Write(result.RequestTime);
}
}
}
public static void Import(BinaryReader r)
{
lock (_clusterUploadResultsLock)
{
_clusterUploadResultsCount = r.ReadInt32();
_clusterUploadResultsHead = r.ReadInt32();
for (var i = 0; i < _clusterUploadResultsCount; i++)
{
ref var result = ref _clusterUploadResults[(i + _clusterUploadResultsHead) % ClusterUploadResultKeepCount];
result.UploadTime = DateTime.FromBinary(r.ReadInt64());
result.Result = r.ReadInt32();
result.RequestTime = r.ReadSingle();
}
}
}
public static void ClearClusterUploadResults()
{
lock (_clusterUploadResultsLock)
{
_clusterUploadResultsCount = 0;
_clusterUploadResultsHead = 0;
}
}
public static void ShowRecentMilkywayUploadResults()
{
lock (_clusterUploadResultsLock)
{
if (_clusterUploadResultsCount == 0)
{
UIMessageBox.Show(I18NKeys.UXAssist.Translate(), I18NKeys.NoRecentMilkywayUploadResults.Translate(), I18NKeys.OK.Translate(), UIMessageBox.INFO, null);
return;
}
StringBuilder sb = new();
var start = _clusterUploadResultsCount;
var end = start > 10 ? start - 10 : 0;
for (var i = start - 1; i >= end; i--)
{
var res = _clusterUploadResults[(i + _clusterUploadResultsHead) % ClusterUploadResultKeepCount];
sb.AppendLine($"{res.UploadTime.ToString("yyyy-MM-dd HH:mm:ss")} - {((res.Result is 0 or 20) ? I18NKeys.Success.Translate() : (I18NKeys.Failure.Translate() + res.Result.ToString()))} - {res.RequestTime:F2}s");
}
UIMessageBox.Show(I18NKeys.UXAssist.Translate(), sb.ToString(), I18NKeys.OK.Translate(), UIMessageBox.INFO, null);
}
}
public static void SetTopPlayerCount(int count)
{
_topTenPlayerData = new ClusterPlayerData[count];
}
public static void SetTopPlayerData(int index, ref ClusterPlayerData playerData)
{
if (index < 0 || index >= _topTenPlayerData.Length) return;
_topTenPlayerData[index] = playerData;
}
public static void UpdateMilkyWayTopTenPlayers()
{
if (_topTenPlayerData == null) return;
OnMilkyWayTopTenPlayersUpdated?.Invoke();
}
public static void InitMilkyWayTopTenPlayers()
{
var uiRoot = UIRoot.instance;
if (!uiRoot) return;
var rect = uiRoot.uiMilkyWay.transform as RectTransform;
var panel = new GameObject("uxassist-milkyway-top-ten-players-panel");
var rtrans = panel.AddComponent<RectTransform>();
rtrans.SetParent(rect);
rtrans.sizeDelta = new Vector2(0f, 0f);
rtrans.localScale = new Vector3(1f, 1f, 1f);
rtrans.anchorMax = new Vector2(1f, 1f);
rtrans.anchorMin = new Vector2(0f, 0f);
rtrans.pivot = new Vector2(0f, 1f);
rtrans.anchoredPosition3D = new Vector3(0, 0, 0f);
MyFlatButton[] buttons = [];
Text[] textFields = [];
MilkyWayTopTenPlayersToggler = MyCheckButton.CreateCheckButton(0, 0, rtrans, false, I18NKeys.ShowTopPlayers.Translate()).WithSize(120f, 24f);
MilkyWayTopTenPlayersToggler.OnChecked += UpdateButtons;
MilkyWayTopTenPlayersToggler.Checked = false;
UpdateButtons();
OnMilkyWayTopTenPlayersUpdated += UpdateButtons;
Text CreateTextField(RectTransform parent)
{
var txt = UnityEngine.Object.Instantiate(UIRoot.instance.uiGame.assemblerWindow.stateText, parent);
txt.gameObject.name = "uxassist-milkyway-top-ten-players-text-field";
txt.text = "";
txt.color = new Color(1f, 1f, 1f, 0.4f);
txt.alignment = TextAnchor.MiddleLeft;
txt.fontSize = 15;
txt.rectTransform.sizeDelta = new Vector2(0, 18);
return txt;
}
void UpdateButtons()
{
var chk = MilkyWayTopTenPlayersToggler.Checked;
if (_topTenPlayerData == null)
{
MilkyWayTopTenPlayersToggler.gameObject.SetActive(false);
return;
}
var count = _topTenPlayerData.Length;
MilkyWayTopTenPlayersToggler.gameObject.SetActive(count > 0);
if (count != buttons.Length)
{
for (var i = count; i < buttons.Length; i++)
{
UnityEngine.Object.Destroy(buttons[i].gameObject);
UnityEngine.Object.Destroy(textFields[i * 4].gameObject);
UnityEngine.Object.Destroy(textFields[i * 4 + 1].gameObject);
UnityEngine.Object.Destroy(textFields[i * 4 + 2].gameObject);
UnityEngine.Object.Destroy(textFields[i * 4 + 3].gameObject);
}
Array.Resize(ref buttons, count);
Array.Resize(ref textFields, count * 4);
}
float maxWidth0 = 0f;
float maxWidth1 = 0f;
float maxWidth2 = 0f;
float maxWidth3 = 0f;
for (var i = 0; i < count; i++)
{
var button = buttons[i];
if (chk)
{
if (button == null)
{
button = MyFlatButton.CreateFlatButton(0f, 20f * i + 24f, rtrans, "").WithSize(20f, 18f);
buttons[i] = button;
button.uiButton.data = i;
button.uiButton.onClick += data =>
{
if (data < 0 || data >= _topTenPlayerData.Length) return;
ref var playerData = ref _topTenPlayerData[data];
var seed = playerData.seedKey;
int combatValue = (int)(seed % 1000L);
int resourceMultiplier = (int)(seed / 1000L % 100L);
int starCount = (int)(seed / 100000L % 1000L);
int gameSeed = (int)(seed / 100000000L);
var uiMilkyWaySearchPanel = UIRoot.instance.uiMilkyWay.uiSearchPanel;
uiMilkyWaySearchPanel.selectSeed = gameSeed;
uiMilkyWaySearchPanel.selectStarCnt = starCount;
uiMilkyWaySearchPanel.selectResMulti = resourceMultiplier;
if (combatValue / 100 > 0)
{
uiMilkyWaySearchPanel.selectMode = 1;
uiMilkyWaySearchPanel.selectCombatDiff = combatValue % 100;
}
else
{
uiMilkyWaySearchPanel.selectMode = 0;
uiMilkyWaySearchPanel.selectCombatDiff = 0;
}
uiMilkyWaySearchPanel.RefreshInputText();
uiMilkyWaySearchPanel.OnSearchButtonClick(0);
};
textFields[i * 4] = CreateTextField(rtrans);
textFields[i * 4].alignment = TextAnchor.MiddleRight;
textFields[i * 4 + 1] = CreateTextField(rtrans);
textFields[i * 4 + 2] = CreateTextField(rtrans);
textFields[i * 4 + 3] = CreateTextField(rtrans);
textFields[i * 4 + 3].alignment = TextAnchor.MiddleRight;
}
button.SetLabelText(">>");
textFields[i * 4].text = (i + 1).ToString();
textFields[i * 4 + 1].text = _topTenPlayerData[i].name;
textFields[i * 4 + 2].text = SeedToString(_topTenPlayerData[i].seedKey);
textFields[i * 4 + 3].text = String.Format("{0}W", ToKMG(_topTenPlayerData[i].genCap * 60L));
maxWidth0 = Math.Max(maxWidth0, textFields[i * 4].preferredWidth);
maxWidth1 = Math.Max(maxWidth1, textFields[i * 4 + 1].preferredWidth);
maxWidth2 = Math.Max(maxWidth2, textFields[i * 4 + 2].preferredWidth);
maxWidth3 = Math.Max(maxWidth3, textFields[i * 4 + 3].preferredWidth);
button.gameObject.SetActive(true);
textFields[i * 4].gameObject.SetActive(true);
textFields[i * 4 + 1].gameObject.SetActive(true);
textFields[i * 4 + 2].gameObject.SetActive(true);
textFields[i * 4 + 3].gameObject.SetActive(true);
}
else
{
if (button != null)
{
button.gameObject.SetActive(false);
textFields[i * 4].gameObject.SetActive(false);
textFields[i * 4 + 1].gameObject.SetActive(false);
textFields[i * 4 + 2].gameObject.SetActive(false);
textFields[i * 4 + 3].gameObject.SetActive(false);
}
}
}
if (chk)
{
for (var i = 0; i < count; i++)
{
var y = 20f * i + 24f;
global::UXAssist.UI.Util.NormalizeRectWithTopLeft(textFields[i * 4].rectTransform, 24f + maxWidth0 + 5f, y);
global::UXAssist.UI.Util.NormalizeRectWithTopLeft(textFields[i * 4 + 1].rectTransform, 24f + maxWidth0 + 10f, y);
global::UXAssist.UI.Util.NormalizeRectWithTopLeft(textFields[i * 4 + 2].rectTransform, 24f + maxWidth0 + 10f + maxWidth1 + 5f, y);
global::UXAssist.UI.Util.NormalizeRectWithTopLeft(textFields[i * 4 + 3].rectTransform, 24f + maxWidth0 + 10f + maxWidth1 + 5f + maxWidth2 + 5f + maxWidth3, y);
}
}
MilkyWayTopTenPlayersToggler.SetLabelText(chk ? I18NKeys.HideTopPlayers.Translate() : I18NKeys.ShowTopPlayers.Translate());
string ToKMG(long value)
{
StringBuilderUtility.WriteKMG(_sb, 8, value, true);
return _sb.ToString();
}
string SeedToString(long seed)
{
int combatValue = (int)(seed % 1000L);
int resourceMultiplier = (int)(seed / 1000L % 100L);
int starCount = (int)(seed / 100000L % 1000L);
int gameSeed = (int)(seed / 100000000L);
string text;
if (combatValue / 100 > 0)
{
text = String.Format("{0:D8}-{1}-Z{2}-{3:00}", gameSeed, starCount, resourceMultiplier, combatValue % 100);
}
else
{
text = String.Format("{0:D8}-{1}-A{2}", gameSeed, starCount, resourceMultiplier);
}
return text;
}
}
}
}