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mirror of https://github.com/soarqin/DSP_Mods.git synced 2025-12-08 21:33:28 +08:00
Files
DSP_Mods/Dustbin/TankPatch.cs

117 lines
3.7 KiB
C#

using System.IO;
using HarmonyLib;
namespace Dustbin;
[HarmonyPatch]
public static class TankPatch
{
private static MyCheckBox _tankDustbinCheckBox;
private static int lastTankId;
private static IsDusbinIndexer tankIsDustbin = new();
public static void Reset()
{
tankIsDustbin.Reset();
lastTankId = 0;
}
public static void Export(BinaryWriter w)
{
var tempStream = new MemoryStream();
var tempWriter = new BinaryWriter(tempStream);
int count = 0;
tankIsDustbin.ForEachIsDustbin(i =>
{
tempWriter.Write(i);
count++;
});
w.Write(count);
tempStream.Position = 0;
/* FixMe: May BinaryWriter not sync with its BaseStream while subclass overrides Write()? */
tempStream.CopyTo(w.BaseStream);
tempWriter.Dispose();
tempStream.Dispose();
}
public static void Import(BinaryReader r)
{
for (var count = r.ReadInt32(); count > 0; count--)
{
tankIsDustbin[r.ReadInt32()] = true;
}
}
[HarmonyPostfix]
[HarmonyPatch(typeof(UITankWindow), "_OnCreate")]
private static void UITankWindow__OnCreate_Postfix(UITankWindow __instance)
{
_tankDustbinCheckBox = MyCheckBox.CreateCheckBox(false, __instance.transform, 120f, 20f, Localization.language == Language.zhCN ? "垃圾桶" : "Dustbin");
var window = __instance;
_tankDustbinCheckBox.OnChecked += () =>
{
var tankId = window.tankId;
if (tankId <= 0 || window.storage.tankPool[tankId].id != tankId) return;
tankIsDustbin[tankId] = _tankDustbinCheckBox.Checked;
};
}
[HarmonyPostfix]
[HarmonyPatch(typeof(UITankWindow), "_OnUpdate")]
private static void UITankWindow__OnUpdate_Postfix(UITankWindow __instance)
{
var tankId = __instance.tankId;
if (lastTankId == tankId) return;
lastTankId = tankId;
if (tankId > 0 && __instance.storage.tankPool[tankId].id == tankId)
{
_tankDustbinCheckBox.Checked = tankIsDustbin[tankId];
}
}
[HarmonyPrefix]
[HarmonyPatch(typeof(TankComponent), "GameTick")]
private static void TankComponent_GameTick_Prefix(ref TankComponent __instance, out long __state)
{
if (tankIsDustbin[__instance.id])
{
__state = ((long)__instance.fluidInc << 36) | ((long)__instance.fluidCount << 16) | (uint)__instance.fluidId;
__instance.fluidId = __instance.fluidCount = __instance.fluidInc = 0;
}
else
{
__state = -1;
}
}
[HarmonyPostfix]
[HarmonyPatch(typeof(TankComponent), "GameTick")]
private static void TankComponent_GameTick_Postfix(ref TankComponent __instance, long __state)
{
if (__state < 0) return;
__instance.fluidId = (int)(__state & 0xFFFFL);
__instance.fluidCount = (int)((__state >> 16) & 0xFFFFFL);
__instance.fluidInc = (int)(__state >> 36);
}
[HarmonyPrefix]
[HarmonyPatch(typeof(FactoryStorage), "RemoveTankComponent")]
private static void FactoryStorage_RemoveTankComponent_Prefix(FactoryStorage __instance, int id)
{
if (__instance.tankPool[id].id != 0)
{
tankIsDustbin[id] = false;
}
}
/* We keep this to make MOD compatible with older version */
[HarmonyPostfix]
[HarmonyPatch(typeof(TankComponent), "Import")]
private static void TankComponent_Import_Postfix(TankComponent __instance)
{
if (__instance.fluidInc >= 0) return;
tankIsDustbin[__instance.id] = true;
__instance.fluidInc = -__instance.fluidInc - 1;
}
}