mirror of
https://github.com/soarqin/DSP_Mods.git
synced 2026-08-05 20:20:21 +08:00
81 lines
3.0 KiB
C#
81 lines
3.0 KiB
C#
using System;
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using UnityEngine;
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using UnityEngine.Events;
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using UnityEngine.UI;
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using UXAssist.Common;
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namespace UXAssist.UI;
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public static class LayoutHelper
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{
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private static void AddElement(float x, float y, RectTransform rect, RectTransform parent = null)
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{
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if (rect != null)
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{
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Util.NormalizeRectWithTopLeft(rect, x, y, parent);
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}
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}
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public static Text AddText(float x, float y, RectTransform parent, string label, int fontSize = 14, string objName = "label")
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{
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var src = UIRoot.instance.uiGame.assemblerWindow.stateText;
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var txt = UnityEngine.Object.Instantiate(src);
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txt.gameObject.name = objName;
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txt.text = label.Translate();
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txt.color = new Color(1f, 1f, 1f, 0.4f);
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txt.alignment = TextAnchor.MiddleLeft;
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txt.fontSize = fontSize;
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txt.rectTransform.sizeDelta = new Vector2(txt.preferredWidth + 8f, txt.preferredHeight + 8f);
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AddElement(x, y, txt.rectTransform, parent);
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return txt;
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}
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public static UIButton AddTipsButton(float x, float y, RectTransform parent, string label, string tip, string content, string objName = "tips-button")
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{
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var src = UIRoot.instance.galaxySelect.sandboxToggle.gameObject.transform.parent.Find("tip-button");
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var dst = UnityEngine.Object.Instantiate(src);
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dst.gameObject.name = objName;
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var btn = dst.GetComponent<UIButton>();
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Util.NormalizeRectWithTopLeft(btn, x, y, parent);
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btn.tips.topLevel = true;
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btn.tips.tipTitle = label;
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btn.tips.tipText = tip;
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btn.UpdateTip();
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return btn;
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}
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public static UIButton AddButton(float x, float y, RectTransform parent, string text = "", int fontSize = 16, string objName = "button", UnityAction onClick = null)
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{
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return AddButton(x, y, 150f, parent, text, fontSize, objName, onClick);
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}
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public static UIButton AddButton(float x, float y, float width, RectTransform parent, string text = "", int fontSize = 16, string objName = "button", UnityAction onClick = null)
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{
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var panel = UIRoot.instance.uiGame.statWindow.performancePanelUI;
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var btn = UnityEngine.Object.Instantiate(panel.cpuActiveButton);
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btn.gameObject.name = objName;
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var rect = Util.NormalizeRectWithTopLeft(btn, x, y, parent);
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rect.sizeDelta = new Vector2(width, rect.sizeDelta.y);
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var l = btn.gameObject.transform.Find("button-text").GetComponent<Localizer>();
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var t = btn.gameObject.transform.Find("button-text").GetComponent<Text>();
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if (l != null)
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{
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l.stringKey = text;
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l.translation = text.Translate();
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}
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if (t != null)
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{
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t.text = text.Translate();
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}
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t.fontSize = fontSize;
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btn.tip = null;
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btn.tips = new UIButton.TipSettings();
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btn.button.onClick.RemoveAllListeners();
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if (onClick != null) btn.button.onClick.AddListener(onClick);
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return btn;
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}
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}
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