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mirror of https://github.com/soarqin/DSP_Mods.git synced 2025-12-09 02:53:29 +08:00
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DSP_Mods/UXAssist/Common/WinApi.cs

285 lines
9.9 KiB
C#

using System;
using System.Runtime.InteropServices;
namespace UXAssist.Common;
public static class WinApi
{
#region Styles
public const int WS_BORDER = 0x00800000;
public const int WS_CAPTION = 0x00C00000;
public const int WS_CHILD = 0x40000000;
public const int WS_CHILDWINDOW = 0x40000000;
public const int WS_CLIPCHILDREN = 0x02000000;
public const int WS_CLIPSIBLINGS = 0x04000000;
public const int WS_DISABLED = 0x08000000;
public const int WS_DLGFRAME = 0x00400000;
public const int WS_GROUP = 0x00020000;
public const int WS_HSCROLL = 0x00100000;
public const int WS_ICONIC = 0x20000000;
public const int WS_MAXIMIZE = 0x01000000;
public const int WS_MAXIMIZEBOX = 0x00010000;
public const int WS_MINIMIZE = 0x20000000;
public const int WS_MINIMIZEBOX = 0x00020000;
public const int WS_OVERLAPPED = 0x00000000;
public const int WS_OVERLAPPEDWINDOW = WS_OVERLAPPED | WS_CAPTION | WS_SYSMENU | WS_THICKFRAME | WS_MINIMIZEBOX | WS_MAXIMIZEBOX;
public const int WS_POPUP = unchecked((int)0x80000000);
public const int WS_POPUPWINDOW = WS_POPUP | WS_BORDER | WS_SYSMENU;
public const int WS_SIZEBOX = 0x00040000;
public const int WS_SYSMENU = 0x00080000;
public const int WS_TABSTOP = 0x00010000;
public const int WS_THICKFRAME = 0x00040000;
public const int WS_TILED = 0x00000000;
public const int WS_TILEDWINDOW = WS_OVERLAPPED | WS_CAPTION | WS_SYSMENU | WS_THICKFRAME | WS_MINIMIZEBOX | WS_MAXIMIZEBOX;
public const int WS_VISIBLE = 0x10000000;
public const int WS_VSCROLL = 0x00200000;
#endregion
#region GetWindowLong and SetWindowLong Flags
public const int GWL_EXSTYLE = -20;
public const int GWLP_HINSTANCE = -6;
public const int GWLP_HWNDPARENT = -8;
public const int GWLP_ID = -12;
public const int GWL_STYLE = -16;
public const int GWLP_USERDATA = -21;
public const int GWLP_WNDPROC = -4;
public const int DWLP_DLGPROC = 0x4;
public const int DWLP_MSGRESULT = 0;
public const int DWLP_USER = 0x8;
#endregion
#region Priorities
public const int HIGH_PRIORITY_CLASS = 0x00000080;
public const int ABOVE_NORMAL_PRIORITY_CLASS = 0x00008000;
public const int NORMAL_PRIORITY_CLASS = 0x00000020;
public const int BELOW_NORMAL_PRIORITY_CLASS = 0x00004000;
public const int IDLE_PRIORITY_CLASS = 0x00000040;
#endregion
#region Messages
public const int WM_CREATE = 0x0001;
public const int WM_DESTROY = 0x0002;
public const int WM_MOVE = 0x0003;
public const int WM_SIZE = 0x0005;
public const int WM_ACTIVATE = 0x0006;
public const int WM_SETFOCUS = 0x0007;
public const int WM_KILLFOCUS = 0x0008;
public const int WM_ENABLE = 0x000A;
public const int WM_CLOSE = 0x0010;
public const int WM_QUIT = 0x0012;
public const int WM_SYSCOMMAND = 0x0112;
public const int WM_SIZING = 0x0214;
public const int WM_MOVING = 0x0216;
public const long SC_MOVE = 0xF010L;
#endregion
#region Errors
private const int ERROR_INSUFFICIENT_BUFFER = 122;
#endregion
#region Structs
[StructLayout(LayoutKind.Sequential)]
public struct Rect
{
public int Left, Top, Right, Bottom;
}
#endregion
#region Functions
public delegate IntPtr WndProc(IntPtr hWnd, uint msg, IntPtr wParam, IntPtr lParam);
[DllImport("kernel32", ExactSpelling = true)]
public static extern int GetLastError();
[DllImport("user32", CharSet = CharSet.Unicode)]
public static extern int GetWindowLong(IntPtr hwnd, int nIndex);
[DllImport("user32", CharSet = CharSet.Unicode)]
public static extern int SetWindowLong(IntPtr hwnd, int nIndex, int dwNewLong);
[DllImport("user32", CharSet = CharSet.Unicode)]
public static extern IntPtr FindWindowEx(IntPtr hwndParent, IntPtr hwndChildAfter, string lpClassName, string lpWindowName);
[DllImport("user32", ExactSpelling = true, SetLastError = true)]
public static extern int GetWindowThreadProcessId(IntPtr hwnd, out int lpdwProcessId);
[DllImport("user32", ExactSpelling = true)]
public static extern bool GetWindowRect(IntPtr hwnd, out Rect lpRect);
[DllImport("user32", ExactSpelling = true)]
public static extern bool SetWindowPos(IntPtr hwnd, IntPtr hWndInsertAfter, int x, int y, int cx, int cy, int flags);
[DllImport("user32", CharSet = CharSet.Unicode)]
public static extern bool SetWindowText(IntPtr hwnd, string lpString);
[DllImport("user32", ExactSpelling = true)]
public static extern bool MoveWindow(IntPtr hWnd, int x, int y, int nWidth, int nHeight, bool bRepaint);
[DllImport("user32", ExactSpelling = true)]
public static extern IntPtr MonitorFromRect([In] ref Rect lpRect, uint dwFlags);
[DllImport("kernel32", ExactSpelling = true, SetLastError = true)]
public static extern bool GetProcessAffinityMask(IntPtr hProcess, out ulong lpProcessAffinityMask, out ulong lpSystemAffinityMask);
[DllImport("kernel32", ExactSpelling = true, SetLastError = true)]
public static extern IntPtr GetCurrentProcess();
[DllImport("kernel32", ExactSpelling = true)]
public static extern int GetCurrentProcessId();
[DllImport("kernel32", ExactSpelling = true)]
public static extern IntPtr GetConsoleWindow();
[DllImport("kernel32", ExactSpelling = true, SetLastError = true)]
public static extern bool SetProcessAffinityMask(IntPtr hProcess, ulong dwProcessAffinityMask);
// GetPriorityClass and SetPriorityClass
[DllImport("kernel32", ExactSpelling = true, SetLastError = true)]
public static extern int GetPriorityClass(IntPtr hProcess);
[DllImport("kernel32", ExactSpelling = true, SetLastError = true)]
public static extern bool SetPriorityClass(IntPtr hProcess, int dwPriorityClass);
[DllImport("user32", CharSet = CharSet.Unicode)]
public static extern IntPtr SetWindowLongPtr(IntPtr hWnd, int nIndex, IntPtr dwNewLong);
[DllImport("user32", CharSet = CharSet.Unicode)]
public static extern IntPtr CallWindowProc(IntPtr lpPrevWndFunc, IntPtr hWnd, uint uMsg, IntPtr wParam, IntPtr lParam);
#endregion
#region GetLogicalProcessorInformationEx
[Flags]
private enum LOGICAL_PROCESSOR_RELATIONSHIP
{
RelationProcessorCore,
RelationNumaNode,
RelationCache,
RelationProcessorPackage,
RelationGroup,
RelationAll = 0xffff
}
[StructLayout(LayoutKind.Sequential, Pack = 4)]
private struct GROUP_AFFINITY
{
public nuint Mask;
public ushort Group;
public ushort Reserved0;
public ushort Reserved1;
public ushort Reserved3;
}
[StructLayout(LayoutKind.Sequential, Pack = 4)]
private struct PROCESSOR_RELATIONSHIP
{
public byte Flags;
public byte EfficiencyClass;
public ushort Reserved0;
public uint Reserved1;
public uint Reserved2;
public uint Reserved3;
public uint Reserved4;
public ushort Reserved5;
public ushort GroupCount;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 1)]
public GROUP_AFFINITY[] GroupMask;
}
[StructLayout(LayoutKind.Sequential)]
private struct SYSTEM_LOGICAL_PROCESSOR_INFORMATION_EX
{
public LOGICAL_PROCESSOR_RELATIONSHIP Relationship;
public uint Size;
public PROCESSOR_RELATIONSHIP Processor;
}
[DllImport("kernel32", SetLastError = true)]
private static extern bool GetLogicalProcessorInformationEx(
LOGICAL_PROCESSOR_RELATIONSHIP relationshipType,
IntPtr buffer,
ref uint returnLength
);
public struct LogicalProcessorDetails
{
public int CoreCount;
public int ThreadCount;
public int PerformanceCoreCount;
public int EfficiencyCoreCount;
public ulong PerformanceCoreMask;
public ulong EfficiencyCoreMask;
public bool HybridArchitecture => PerformanceCoreCount > 0 && EfficiencyCoreCount > 0;
}
public static LogicalProcessorDetails GetLogicalProcessorDetails()
{
uint returnLength = 0;
GetLogicalProcessorInformationEx(LOGICAL_PROCESSOR_RELATIONSHIP.RelationProcessorCore, IntPtr.Zero, ref returnLength);
var result = new LogicalProcessorDetails();
if (Marshal.GetLastWin32Error() != ERROR_INSUFFICIENT_BUFFER) return result;
var ptr = Marshal.AllocHGlobal((int)returnLength);
try
{
if (!GetLogicalProcessorInformationEx(LOGICAL_PROCESSOR_RELATIONSHIP.RelationProcessorCore, ptr, ref returnLength))
return result;
uint offset = 0;
var item = ptr;
while (offset < returnLength)
{
var buffer = (SYSTEM_LOGICAL_PROCESSOR_INFORMATION_EX)Marshal.PtrToStructure(item, typeof(SYSTEM_LOGICAL_PROCESSOR_INFORMATION_EX));
offset += buffer.Size;
item += (int)buffer.Size;
if (buffer.Relationship != LOGICAL_PROCESSOR_RELATIONSHIP.RelationProcessorCore) continue;
result.CoreCount++;
var mask = buffer.Processor.GroupMask[0].Mask;
var tcount = CountBitsSet(mask);
result.ThreadCount += tcount;
if (buffer.Processor.EfficiencyClass > 0)
{
result.PerformanceCoreCount++;
result.PerformanceCoreMask |= mask;
}
else
{
result.EfficiencyCoreCount++;
result.EfficiencyCoreMask |= mask;
}
}
}
finally
{
Marshal.FreeHGlobal(ptr);
}
return result;
int CountBitsSet(ulong mask)
{
var count = 0;
while (mask != 0)
{
mask &= mask - 1;
count++;
}
return count;
}
}
#endregion
}