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Files
DSP_Mods/CheatEnabler/Patches/ResourcePatch.cs

91 lines
4.4 KiB
C#

using System.Collections.Generic;
using System.Reflection.Emit;
using BepInEx.Configuration;
using HarmonyLib;
using UXAssist.Common;
namespace CheatEnabler.Patches;
public static class ResourcePatch
{
public static ConfigEntry<bool> InfiniteResourceEnabled;
public static ConfigEntry<bool> FastMiningEnabled;
public static void Init()
{
InfiniteResourceEnabled.SettingChanged += (_, _) => InfiniteResource.Enable(InfiniteResourceEnabled.Value);
FastMiningEnabled.SettingChanged += (_, _) => FastMining.Enable(FastMiningEnabled.Value);
}
public static void Start()
{
InfiniteResource.Enable(InfiniteResourceEnabled.Value);
FastMining.Enable(FastMiningEnabled.Value);
}
public static void Uninit()
{
InfiniteResource.Enable(false);
FastMining.Enable(false);
}
private class InfiniteResource: PatchImpl<InfiniteResource>
{
[HarmonyTranspiler]
[HarmonyPatch(typeof(FactorySystem), nameof(FactorySystem.GameTick), typeof(long), typeof(bool))]
[HarmonyPatch(typeof(FactorySystem), nameof(FactorySystem.GameTick), typeof(long), typeof(bool), typeof(int), typeof(int), typeof(int))]
[HarmonyPatch(typeof(ItemProto), nameof(ItemProto.GetPropValue))]
[HarmonyPatch(typeof(PlanetTransport), nameof(PlanetTransport.GameTick))]
[HarmonyPatch(typeof(UIChartAstroResource), nameof(UIChartAstroResource.CalculateMaxAmount))]
[HarmonyPatch(typeof(UIChartVeinGroup), nameof(UIChartVeinGroup.CalculateMaxAmount))]
[HarmonyPatch(typeof(UIControlPanelAdvancedMinerEntry), nameof(UIControlPanelAdvancedMinerEntry._OnUpdate))]
[HarmonyPatch(typeof(UIControlPanelVeinCollectorPanel), nameof(UIControlPanelVeinCollectorPanel._OnUpdate))]
[HarmonyPatch(typeof(UIMinerWindow), nameof(UIMinerWindow._OnUpdate))]
[HarmonyPatch(typeof(UIMiningUpgradeLabel), nameof(UIMiningUpgradeLabel.Update))]
[HarmonyPatch(typeof(UIStationStorage), nameof(UIStationStorage.RefreshValues))]
[HarmonyPatch(typeof(UIVeinCollectorPanel), nameof(UIVeinCollectorPanel._OnUpdate))]
private static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions, ILGenerator generator)
{
var matcher = new CodeMatcher(instructions, generator);
matcher.MatchForward(false,
new CodeMatch(OpCodes.Ldfld, AccessTools.Field(typeof(GameHistoryData), nameof(GameHistoryData.miningCostRate)))
).Repeat(codeMatcher =>
codeMatcher.RemoveInstruction().InsertAndAdvance(
new CodeInstruction(OpCodes.Pop),
new CodeInstruction(OpCodes.Ldc_R4, 0f)
)
);
return matcher.InstructionEnumeration();
}
}
private class FastMining: PatchImpl<FastMining>
{
[HarmonyTranspiler]
[HarmonyPatch(typeof(FactorySystem), "GameTick", typeof(long), typeof(bool))]
[HarmonyPatch(typeof(FactorySystem), "GameTick", typeof(long), typeof(bool), typeof(int), typeof(int), typeof(int))]
[HarmonyPatch(typeof(ItemProto), "GetPropValue")]
[HarmonyPatch(typeof(PlanetTransport), "GameTick")]
[HarmonyPatch(typeof(UIMinerWindow), "_OnUpdate")]
[HarmonyPatch(typeof(UIMiningUpgradeLabel), "Update")]
[HarmonyPatch(typeof(UIPlanetDetail), "OnPlanetDataSet")]
[HarmonyPatch(typeof(UIPlanetDetail), "RefreshDynamicProperties")]
[HarmonyPatch(typeof(UIStarDetail), "OnStarDataSet")]
[HarmonyPatch(typeof(UIStarDetail), "RefreshDynamicProperties")]
[HarmonyPatch(typeof(UIStationStorage), "RefreshValues")]
[HarmonyPatch(typeof(UIVeinCollectorPanel), "_OnUpdate")]
private static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions, ILGenerator generator)
{
var matcher = new CodeMatcher(instructions, generator);
matcher.MatchForward(false,
new CodeMatch(OpCodes.Ldfld, AccessTools.Field(typeof(GameHistoryData), nameof(GameHistoryData.miningSpeedScale)))
).Repeat(codeMatcher =>
codeMatcher.RemoveInstruction().InsertAndAdvance(
new CodeInstruction(OpCodes.Pop),
new CodeInstruction(OpCodes.Ldc_R4, 2400f)
)
);
return matcher.InstructionEnumeration();
}
}
}