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mirror of https://github.com/soarqin/DSP_Mods.git synced 2025-12-09 14:13:31 +08:00
Files
DSP_Mods/UXAssist/LogisticsPatch.cs
2024-08-29 21:58:41 +08:00

454 lines
19 KiB
C#

using System;
using System.Collections.Generic;
using System.Reflection.Emit;
using BepInEx.Configuration;
using HarmonyLib;
using UnityEngine;
using UnityEngine.EventSystems;
namespace UXAssist;
public static class LogisticsPatch
{
public static ConfigEntry<bool> LogisticsCapacityTweaksEnabled;
public static ConfigEntry<bool> AllowOverflowInLogisticsEnabled;
public static ConfigEntry<bool> LogisticsConstrolPanelImprovementEnabled;
public static void Init()
{
LogisticsCapacityTweaksEnabled.SettingChanged += (_, _) => LogisticsCapacityTweaks.Enable(LogisticsCapacityTweaksEnabled.Value);
AllowOverflowInLogisticsEnabled.SettingChanged += (_, _) => AllowOverflowInLogistics.Enable(AllowOverflowInLogisticsEnabled.Value);
LogisticsConstrolPanelImprovementEnabled.SettingChanged += (_, _) => LogisticsConstrolPanelImprovement.Enable(LogisticsConstrolPanelImprovementEnabled.Value);
LogisticsCapacityTweaks.Enable(LogisticsCapacityTweaksEnabled.Value);
AllowOverflowInLogistics.Enable(AllowOverflowInLogisticsEnabled.Value);
LogisticsConstrolPanelImprovement.Enable(LogisticsConstrolPanelImprovementEnabled.Value);
}
public static void Uninit()
{
LogisticsCapacityTweaks.Enable(false);
AllowOverflowInLogistics.Enable(false);
LogisticsConstrolPanelImprovement.Enable(false);
}
public static class LogisticsCapacityTweaks
{
private static Harmony _patch;
public static void Enable(bool enable)
{
if (enable)
{
_patch ??= Harmony.CreateAndPatchAll(typeof(LogisticsCapacityTweaks));
return;
}
_patch?.UnpatchSelf();
_patch = null;
}
private static KeyCode _lastKey = KeyCode.None;
private static long _nextKeyTick;
private static bool _skipNextEvent;
private static bool UpdateKeyPressed(KeyCode code)
{
if (!Input.GetKey(code))
return false;
if (code != _lastKey)
{
_lastKey = code;
_nextKeyTick = GameMain.instance.timei + 30;
return true;
}
var currTick = GameMain.instance.timei;
if (_nextKeyTick > currTick) return false;
_nextKeyTick = currTick + 4;
return true;
}
public static void UpdateInput()
{
if (_lastKey != KeyCode.None && Input.GetKeyUp(_lastKey))
{
_lastKey = KeyCode.None;
}
if (VFInput.shift) return;
var ctrl = VFInput.control;
var alt = VFInput.alt;
if (ctrl && alt) return;
int delta;
if (UpdateKeyPressed(KeyCode.LeftArrow))
{
if (ctrl)
delta = -100000;
else if (alt)
delta = -1000;
else
delta = -10;
}
else if (UpdateKeyPressed(KeyCode.RightArrow))
{
if (ctrl)
delta = 100000;
else if (alt)
delta = 1000;
else
delta = 10;
}
else if (UpdateKeyPressed(KeyCode.DownArrow))
{
if (ctrl)
delta = -1000000;
else if (alt)
delta = -10000;
else
delta = -100;
}
else if (UpdateKeyPressed(KeyCode.UpArrow))
{
if (ctrl)
delta = 1000000;
else if (alt)
delta = 10000;
else
delta = 100;
}
else
{
return;
}
var targets = new List<RaycastResult>();
EventSystem.current.RaycastAll(new PointerEventData(EventSystem.current) { position = Input.mousePosition }, targets);
foreach (var target in targets)
{
var stationStorage = target.gameObject.GetComponentInParent<UIStationStorage>();
if (stationStorage is null) continue;
var station = stationStorage.station;
ref var storage = ref station.storage[stationStorage.index];
var oldMax = storage.max;
var newMax = oldMax + delta;
if (newMax < 0)
{
newMax = 0;
}
else
{
int itemCountMax;
if (AllowOverflowInLogisticsEnabled.Value)
{
itemCountMax = 90000000;
}
else
{
var modelProto = LDB.models.Select(stationStorage.stationWindow.factory.entityPool[station.entityId].modelIndex);
itemCountMax = 0;
if (modelProto != null)
{
itemCountMax = modelProto.prefabDesc.stationMaxItemCount;
}
itemCountMax += station.isStellar ? GameMain.history.remoteStationExtraStorage : GameMain.history.localStationExtraStorage;
}
if (newMax > itemCountMax)
{
newMax = itemCountMax;
}
}
storage.max = newMax;
_skipNextEvent = oldMax / 100 != newMax / 100;
break;
}
}
[HarmonyPrefix]
[HarmonyPatch(typeof(UIStationStorage), nameof(UIStationStorage.OnMaxSliderValueChange))]
private static bool UIStationStorage_OnMaxSliderValueChange_Prefix()
{
if (!_skipNextEvent) return true;
_skipNextEvent = false;
return false;
}
[HarmonyPrefix]
[HarmonyPatch(typeof(PlanetTransport), nameof(PlanetTransport.OnTechFunctionUnlocked))]
private static bool PlanetTransport_OnTechFunctionUnlocked_Prefix(PlanetTransport __instance, int _funcId, double _valuelf, int _level)
{
switch (_funcId)
{
case 30:
{
var stationPool = __instance.stationPool;
var factory = __instance.factory;
var history = GameMain.history;
for (var i = __instance.stationCursor - 1; i > 0; i--)
{
if (stationPool[i] == null || stationPool[i].id != i || (stationPool[i].isStellar && !stationPool[i].isCollector && !stationPool[i].isVeinCollector)) continue;
var modelIndex = factory.entityPool[stationPool[i].entityId].modelIndex;
var maxCount = LDB.models.Select(modelIndex).prefabDesc.stationMaxItemCount;
var oldMaxCount = maxCount + history.localStationExtraStorage - _valuelf;
var intOldMaxCount = (int)Math.Round(oldMaxCount);
var ratio = (maxCount + history.localStationExtraStorage) / oldMaxCount;
var storage = stationPool[i].storage;
for (var j = storage.Length - 1; j >= 0; j--)
{
if (storage[j].max + 10 < intOldMaxCount) continue;
storage[j].max = Mathf.RoundToInt((float)(storage[j].max * ratio / 50.0)) * 50;
}
}
break;
}
case 31:
{
var stationPool = __instance.stationPool;
var factory = __instance.factory;
var history = GameMain.history;
for (var i = __instance.stationCursor - 1; i > 0; i--)
{
if (stationPool[i] == null || stationPool[i].id != i || !stationPool[i].isStellar || stationPool[i].isCollector || stationPool[i].isVeinCollector) continue;
var modelIndex = factory.entityPool[stationPool[i].entityId].modelIndex;
var maxCount = LDB.models.Select(modelIndex).prefabDesc.stationMaxItemCount;
var oldMaxCount = maxCount + history.remoteStationExtraStorage - _valuelf;
var intOldMaxCount = (int)Math.Round(oldMaxCount);
var ratio = (maxCount + history.remoteStationExtraStorage) / oldMaxCount;
var storage = stationPool[i].storage;
for (var j = storage.Length - 1; j >= 0; j--)
{
if (storage[j].max + 10 < intOldMaxCount) continue;
storage[j].max = Mathf.RoundToInt((float)(storage[j].max * ratio / 100.0)) * 100;
}
}
break;
}
}
return false;
}
}
private static class AllowOverflowInLogistics
{
private static Harmony _patch;
public static void Enable(bool enable)
{
if (enable)
{
_patch ??= Harmony.CreateAndPatchAll(typeof(AllowOverflowInLogistics));
return;
}
_patch?.UnpatchSelf();
_patch = null;
}
// Do not check for overflow when try to send hand items into storages
[HarmonyTranspiler]
[HarmonyPatch(typeof(UIStationStorage), nameof(UIStationStorage.OnItemIconMouseDown))]
private static IEnumerable<CodeInstruction> UIStationStorage_OnItemIconMouseDown_Transpiler(IEnumerable<CodeInstruction> instructions, ILGenerator generator)
{
var matcher = new CodeMatcher(instructions, generator);
matcher.MatchForward(false,
new CodeMatch(OpCodes.Call, AccessTools.PropertyGetter(typeof(LDB), nameof(LDB.items))),
new CodeMatch(OpCodes.Ldarg_0)
);
var pos = matcher.Pos;
matcher.MatchForward(false,
new CodeMatch(OpCodes.Ldloc_S),
new CodeMatch(OpCodes.Stloc_S)
);
var inst = matcher.InstructionAt(1).Clone();
var pos2 = matcher.Pos + 2;
matcher.Start().Advance(pos);
var labels = matcher.Labels;
matcher.RemoveInstructions(pos2 - pos).Insert(
new CodeInstruction(OpCodes.Ldloc_1).WithLabels(labels),
new CodeInstruction(OpCodes.Callvirt, AccessTools.PropertyGetter(typeof(Player), nameof(Player.inhandItemCount))),
inst
);
return matcher.InstructionEnumeration();
}
// Remove storage limit check
[HarmonyTranspiler]
[HarmonyPatch(typeof(PlanetTransport), nameof(PlanetTransport.SetStationStorage))]
private static IEnumerable<CodeInstruction> PlanetTransport_SetStationStorage_Transpiler(IEnumerable<CodeInstruction> instructions, ILGenerator generator)
{
var matcher = new CodeMatcher(instructions, generator);
matcher.MatchForward(false,
new CodeMatch(ci => ci.IsLdarg()),
new CodeMatch(ci => ci.IsLdloc()),
new CodeMatch(ci => ci.IsLdloc()),
new CodeMatch(OpCodes.Add),
new CodeMatch(ci => ci.Branches(out _)),
new CodeMatch(ci => ci.IsLdloc()),
new CodeMatch(ci => ci.IsLdloc()),
new CodeMatch(OpCodes.Add),
new CodeMatch(ci => ci.IsStarg())
);
var labels = matcher.Labels;
matcher.RemoveInstructions(9).Labels.AddRange(labels);
return matcher.InstructionEnumeration();
}
}
private static class LogisticsConstrolPanelImprovement
{
private static Harmony _patch;
public static void Enable(bool enable)
{
if (enable)
{
_patch ??= Harmony.CreateAndPatchAll(typeof(LogisticsConstrolPanelImprovement));
return;
}
_patch?.UnpatchSelf();
_patch = null;
}
private static int ItemIdHintUnderMouse()
{
List<RaycastResult> targets = [];
var pointer = new PointerEventData(EventSystem.current)
{
position = Input.mousePosition
};
EventSystem.current.RaycastAll(pointer, targets);
foreach (var target in targets)
{
var btn = target.gameObject.GetComponentInParent<UIButton>();
if (btn?.tips is { itemId: > 0 })
{
return btn.tips.itemId;
}
var repWin = target.gameObject.GetComponentInParent<UIReplicatorWindow>();
if (repWin != null)
{
var mouseRecipeIndex = repWin.mouseRecipeIndex;
var recipeProtoArray = repWin.recipeProtoArray;
if (mouseRecipeIndex < 0)
{
return 0;
}
var recipeProto = recipeProtoArray[mouseRecipeIndex];
return recipeProto != null ? recipeProto.Results[0] : 0;
}
var grid = target.gameObject.GetComponentInParent<UIStorageGrid>();
if (grid != null)
{
var storage = grid.storage;
if (storage == null) return 0;
var mouseOnX = grid.mouseOnX;
var mouseOnY = grid.mouseOnY;
if (mouseOnX < 0 || mouseOnY < 0) return 0;
var gridIndex = mouseOnX + mouseOnY * grid.colCount;
return storage.grids[gridIndex].itemId;
}
var productEntry = target.gameObject.GetComponentInParent<UIProductEntry>();
if (productEntry == null) continue;
if (!productEntry.productionStatWindow.isProductionTab) return 0;
return productEntry.entryData?.itemId ?? 0;
}
return 0;
}
private static bool SetFilterItemId(UIControlPanelFilterPanel filterPanel, int itemId)
{
var filter = filterPanel.GetCurrentFilter();
if (filter.itemsFilter is { Length: 1 } && filter.itemsFilter[0] == itemId) return false;
filter.itemsFilter = [itemId];
filterPanel.SetNewFilter(filter);
return true;
}
[HarmonyTranspiler]
[HarmonyPatch(typeof(UIGame), nameof(UIGame.On_I_Switch))]
private static IEnumerable<CodeInstruction> UIGame_On_I_Switch_Transpiler(IEnumerable<CodeInstruction> instructions, ILGenerator generator)
{
var matcher = new CodeMatcher(instructions, generator);
matcher.End().MatchBack(false,
new CodeMatch(OpCodes.Ldarg_0),
new CodeMatch(OpCodes.Call, AccessTools.Method(typeof(UIGame), nameof(UIGame.ShutAllFunctionWindow)))
);
if (matcher.IsInvalid)
{
UXAssist.Logger.LogWarning("Failed to patch UIGame.On_I_Switch()");
return matcher.InstructionEnumeration();
}
var labels = matcher.Labels;
matcher.Labels = null;
matcher.Insert(
new CodeInstruction(OpCodes.Ldarg_0).WithLabels(labels),
Transpilers.EmitDelegate((UIGame uiGame) =>
{
var itemId = ItemIdHintUnderMouse();
if (itemId <= 0) return;
SetFilterItemId(uiGame.controlPanelWindow.filterPanel, itemId);
})
);
return matcher.InstructionEnumeration();
}
private static void OnStationEntryItemIconRightClick(UIControlPanelStationEntry stationEntry, int slot)
{
var storage = stationEntry.station?.storage;
if (storage == null) return;
var itemId = storage.Length > slot ? storage[slot].itemId : 0;
var controlPanelWindow = UIRoot.instance?.uiGame?.controlPanelWindow;
if (controlPanelWindow == null) return;
var filterPanel = controlPanelWindow.filterPanel;
if (filterPanel == null) return;
if (!SetFilterItemId(filterPanel, itemId)) return;
filterPanel.RefreshFilterUI();
controlPanelWindow.DetermineFilterResults();
}
private static Action<int>[] _onStationEntryItemIconRightClickActions = new Action<int>[5];
[HarmonyPostfix]
[HarmonyPatch(typeof(UIControlPanelStationEntry), nameof(UIControlPanelStationEntry._OnRegEvent))]
private static void UIControlPanelStationEntry__OnRegEvent_Postfix(UIControlPanelStationEntry __instance)
{
_onStationEntryItemIconRightClickActions[0] = _ => OnStationEntryItemIconRightClick(__instance, 0);
_onStationEntryItemIconRightClickActions[1] = _ => OnStationEntryItemIconRightClick(__instance, 1);
_onStationEntryItemIconRightClickActions[2] = _ => OnStationEntryItemIconRightClick(__instance, 2);
_onStationEntryItemIconRightClickActions[3] = _ => OnStationEntryItemIconRightClick(__instance, 3);
_onStationEntryItemIconRightClickActions[4] = _ => OnStationEntryItemIconRightClick(__instance, 4);
__instance.storageItem0.itemButton.onRightClick += _onStationEntryItemIconRightClickActions[0];
__instance.storageItem1.itemButton.onRightClick += _onStationEntryItemIconRightClickActions[1];
__instance.storageItem2.itemButton.onRightClick += _onStationEntryItemIconRightClickActions[2];
__instance.storageItem3.itemButton.onRightClick += _onStationEntryItemIconRightClickActions[3];
__instance.storageItem4.itemButton.onRightClick += _onStationEntryItemIconRightClickActions[4];
}
[HarmonyPostfix]
[HarmonyPatch(typeof(UIControlPanelStationEntry), nameof(UIControlPanelStationEntry._OnUnregEvent))]
private static void UIControlPanelStationEntry__OnUnregEvent_Postfix(UIControlPanelStationEntry __instance)
{
__instance.storageItem0.itemButton.onRightClick -= _onStationEntryItemIconRightClickActions[0];
__instance.storageItem1.itemButton.onRightClick -= _onStationEntryItemIconRightClickActions[1];
__instance.storageItem2.itemButton.onRightClick -= _onStationEntryItemIconRightClickActions[2];
__instance.storageItem3.itemButton.onRightClick -= _onStationEntryItemIconRightClickActions[3];
__instance.storageItem4.itemButton.onRightClick -= _onStationEntryItemIconRightClickActions[4];
for (var i = 0; i < 5; i++)
{
_onStationEntryItemIconRightClickActions[i] = null;
}
}
}
}