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mirror of https://github.com/soarqin/DSP_Mods.git synced 2025-12-09 02:13:29 +08:00
Files
DSP_Mods/UXAssist/UI/MyFlatButton.cs
2025-05-10 20:09:30 +08:00

95 lines
2.9 KiB
C#

using System;
using UnityEngine;
using UnityEngine.UI;
namespace UXAssist.UI;
public class MyFlatButton : MonoBehaviour
{
public RectTransform rectTrans;
public UIButton uiButton;
public Text labelText;
private static GameObject _baseObject;
public static void InitBaseObject()
{
if (_baseObject) return;
var panel = UIRoot.instance.uiGame.dysonEditor.controlPanel.hierarchy.layerPanel;
var go = Instantiate(panel.layerButtons[0].gameObject);
var btn = go.GetComponent<UIButton>();
btn.gameObject.name = "my-flatbutton";
btn.highlighted = false;
var img = btn.GetComponent<Image>();
if (img != null)
{
img.sprite = panel.buttonDefaultSprite;
img.color = new Color(img.color.r, img.color.g, img.color.b, 13f / 255f);
}
img = btn.gameObject.transform.Find("frame")?.GetComponent<Image>();
if (img != null)
{
img.color = new Color(img.color.r, img.color.g, img.color.b, 0f);
}
btn.button.onClick.RemoveAllListeners();
_baseObject = go;
}
public static MyFlatButton CreateFlatButton(float x, float y, RectTransform parent, string label = "", int fontSize = 15, Action<int> onClick = null)
{
return CreateFlatButton(x, y, parent, fontSize, onClick).WithLabelText(label);
}
public static MyFlatButton CreateFlatButton(float x, float y, RectTransform parent, int fontSize = 15, Action<int> onClick = null)
{
var go = Instantiate(_baseObject);
go.name = "my-flatbutton";
go.SetActive(true);
var cb = go.AddComponent<MyFlatButton>();
var rect = Util.NormalizeRectWithTopLeft(cb, x, y, parent);
cb.rectTrans = rect;
cb.uiButton = go.GetComponent<UIButton>();
cb.labelText = go.transform.Find("Text")?.GetComponent<Text>();
cb.uiButton.onClick += onClick;
return cb;
}
public void SetLabelText(string val)
{
if (labelText != null)
{
labelText.text = val.Translate();
}
}
public MyFlatButton WithLabelText(string val)
{
SetLabelText(val);
return this;
}
public MyFlatButton WithSize(float width, float height)
{
rectTrans.sizeDelta = new Vector2(width, height);
return this;
}
public MyFlatButton WithTip(string tip, float delay = 1f)
{
uiButton.tips.type = UIButton.ItemTipType.Other;
uiButton.tips.topLevel = true;
uiButton.tips.tipTitle = tip;
uiButton.tips.tipText = null;
uiButton.tips.delay = delay;
uiButton.tips.corner = 2;
uiButton.UpdateTip();
return this;
}
public float Width => rectTrans.sizeDelta.x + labelText.rectTransform.sizeDelta.x;
public float Height => Math.Max(rectTrans.sizeDelta.y, labelText.rectTransform.sizeDelta.y);
}