mirror of
https://github.com/soarqin/DSP_Mods.git
synced 2025-12-09 04:53:30 +08:00
60 lines
2.2 KiB
C#
60 lines
2.2 KiB
C#
using System;
|
|
using System.Linq;
|
|
using System.Reflection;
|
|
using HarmonyLib;
|
|
|
|
namespace UXAssist.Common;
|
|
|
|
[AttributeUsage(AttributeTargets.Class, Inherited = false)]
|
|
public class PatchGuidAttribute(string guid) : Attribute
|
|
{
|
|
public string Guid { get; } = guid;
|
|
}
|
|
|
|
public enum PatchCallbackFlag
|
|
{
|
|
// By default, OnEnable() is called After patch applied, set this flag to call it before patch is applied
|
|
CallOnEnableBeforePatch,
|
|
// By default, OnDisable() is called Before patch removed, set this flag to call it after patch is removed
|
|
CallOnDisableAfterUnpatch,
|
|
}
|
|
|
|
[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = true)]
|
|
public class PatchSetCallbackFlagAttribute(PatchCallbackFlag flag) : Attribute
|
|
{
|
|
public PatchCallbackFlag Flag { get; } = flag;
|
|
}
|
|
|
|
public class PatchImpl<T> where T : PatchImpl<T>, new()
|
|
{
|
|
protected static T Instance { get; } = new();
|
|
|
|
protected Harmony _patch;
|
|
|
|
public static void Enable(bool enable)
|
|
{
|
|
var thisInstance = Instance;
|
|
if (enable)
|
|
{
|
|
if (thisInstance._patch != null) return;
|
|
var guid = typeof(T).GetCustomAttribute<PatchGuidAttribute>()?.Guid ?? $"PatchImpl.{typeof(T).FullName ?? typeof(T).ToString()}";
|
|
var callOnEnableBefore = typeof(T).GetCustomAttributes<PatchSetCallbackFlagAttribute>().Any(n => n.Flag == PatchCallbackFlag.CallOnEnableBeforePatch);
|
|
if (callOnEnableBefore) thisInstance.OnEnable();
|
|
thisInstance._patch = Harmony.CreateAndPatchAll(typeof(T), guid);
|
|
if (!callOnEnableBefore) thisInstance.OnEnable();
|
|
return;
|
|
}
|
|
if (thisInstance._patch == null) return;
|
|
var callOnDisableAfter = typeof(T).GetCustomAttributes<PatchSetCallbackFlagAttribute>().Any(n => n.Flag == PatchCallbackFlag.CallOnDisableAfterUnpatch);
|
|
if (!callOnDisableAfter) thisInstance.OnDisable();
|
|
thisInstance._patch.UnpatchSelf();
|
|
thisInstance._patch = null;
|
|
if (callOnDisableAfter) thisInstance.OnDisable();
|
|
}
|
|
|
|
public static Harmony GetHarmony() => Instance._patch;
|
|
|
|
protected virtual void OnEnable() { }
|
|
protected virtual void OnDisable() { }
|
|
}
|