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mirror of https://github.com/soarqin/DSP_Mods.git synced 2025-12-09 02:53:29 +08:00
Files
DSP_Mods/UXAssist/Patches/DysonSpherePatch.cs
2025-11-12 02:43:26 +08:00

541 lines
24 KiB
C#

using System.Collections.Generic;
using System.Reflection;
using System.Reflection.Emit;
using BepInEx.Configuration;
using HarmonyLib;
using UnityEngine.UI;
using UXAssist.Common;
using GameLogicProc = UXAssist.Common.GameLogic;
namespace UXAssist.Patches;
public class DysonSpherePatch : PatchImpl<DysonSpherePatch>
{
public static ConfigEntry<bool> StopEjectOnNodeCompleteEnabled;
public static ConfigEntry<bool> OnlyConstructNodesEnabled;
public static ConfigEntry<int> AutoConstructMultiplier;
private static FieldInfo _totalNodeSpInfo, _totalFrameSpInfo, _totalCpInfo;
public static void Init()
{
I18N.Add("[UXAssist] No node to fill", "[UXAssist] No node to fill", "[UXAssist] 无可建造节点");
Enable(true);
StopEjectOnNodeCompleteEnabled.SettingChanged += (_, _) => StopEjectOnNodeComplete.Enable(StopEjectOnNodeCompleteEnabled.Value);
OnlyConstructNodesEnabled.SettingChanged += (_, _) => OnlyConstructNodes.Enable(OnlyConstructNodesEnabled.Value);
_totalNodeSpInfo = AccessTools.Field(typeof(DysonSphereLayer), "totalNodeSP");
_totalFrameSpInfo = AccessTools.Field(typeof(DysonSphereLayer), "totalFrameSP");
_totalCpInfo = AccessTools.Field(typeof(DysonSphereLayer), "totalCP");
}
public static void Start()
{
StopEjectOnNodeComplete.Enable(StopEjectOnNodeCompleteEnabled.Value);
OnlyConstructNodes.Enable(OnlyConstructNodesEnabled.Value);
}
public static void Uninit()
{
StopEjectOnNodeComplete.Enable(false);
OnlyConstructNodes.Enable(false);
Enable(false);
}
[HarmonyPrefix]
[HarmonyPatch(typeof(DysonSwarm), nameof(DysonSwarm.AutoConstruct))]
private static bool DysonSwarm_AutoConstruct_Prefix(DysonSwarm __instance)
{
return __instance.dysonSphere.autoNodeCount == 0;
}
[HarmonyPrefix]
[HarmonyPatch(typeof(DysonSphere), nameof(DysonSphere.AutoConstruct))]
private static bool DysonSphere_AutoConstruct_Prefix(DysonSphere __instance)
{
var totalCount = AutoConstructMultiplier.Value * 6;
foreach (var dysonSphereLayer in __instance.layersIdBased)
{
if (dysonSphereLayer == null) continue;
for (var j = dysonSphereLayer.nodePool.Length - 1; j >= 0; j--)
{
var dysonNode = dysonSphereLayer.nodePool[j];
if (dysonNode == null || dysonNode.id != j) continue;
var count = dysonNode._spReq - dysonNode.spOrdered;
int todoCount;
int[] productRegister;
if (count > 0)
{
if (count > totalCount)
{
count = totalCount;
}
todoCount = count;
if (dysonNode.sp < dysonNode.spMax)
{
int diff;
if (dysonNode.sp + count > dysonNode.spMax)
{
diff = dysonNode.spMax - dysonNode.sp;
count -= diff;
dysonNode._spReq -= diff;
dysonNode.sp = dysonNode.spMax;
}
else
{
diff = count;
dysonNode._spReq -= diff;
dysonNode.sp += diff;
count = 0;
}
// Make compatible with DSPOptimizations
if (_totalNodeSpInfo != null)
_totalNodeSpInfo.SetValue(dysonSphereLayer, (long)_totalNodeSpInfo.GetValue(dysonSphereLayer) + diff - 1);
__instance.UpdateProgress(dysonNode);
}
if (count > 0)
{
var frameCount = dysonNode.frames.Count;
var frameIndex = dysonNode.frameTurn % frameCount;
for (var i = frameCount; i > 0 && count > 0; i--)
{
var dysonFrame = dysonNode.frames[frameIndex];
var spMax = dysonFrame.spMax >> 1;
if (dysonFrame.nodeA == dysonNode && dysonFrame.spA < spMax)
{
int diff;
if (dysonFrame.spA + count > spMax)
{
diff = spMax - dysonFrame.spA;
count -= diff;
dysonNode._spReq -= diff;
dysonFrame.spA = spMax;
}
else
{
diff = count;
dysonNode._spReq -= diff;
dysonFrame.spA += diff;
count = 0;
}
// Make compatible with DSPOptimizations
if (_totalFrameSpInfo != null)
_totalFrameSpInfo.SetValue(dysonSphereLayer, (long)_totalFrameSpInfo.GetValue(dysonSphereLayer) + diff - 1);
__instance.UpdateProgress(dysonFrame);
}
if (count > 0 && dysonFrame.nodeB == dysonNode && dysonFrame.spB < spMax)
{
int diff;
if (dysonFrame.spB + count > spMax)
{
diff = spMax - dysonFrame.spB;
count -= diff;
dysonNode._spReq -= diff;
dysonFrame.spB = spMax;
}
else
{
diff = count;
dysonNode._spReq -= diff;
dysonFrame.spB += diff;
count = 0;
}
// Make compatible with DSPOptimizations
if (_totalFrameSpInfo != null)
_totalFrameSpInfo.SetValue(dysonSphereLayer, (long)_totalFrameSpInfo.GetValue(dysonSphereLayer) + diff - 1);
__instance.UpdateProgress(dysonFrame);
}
frameIndex = (frameIndex + 1) % frameCount;
}
dysonNode.frameTurn = frameIndex;
}
if (dysonNode.spOrdered >= dysonNode._spReq)
{
__instance.RemoveAutoNode(dysonNode);
__instance.PickAutoNode();
}
productRegister = __instance.productRegister;
if (productRegister != null)
{
lock (productRegister)
{
productRegister[ProductionStatistics.DYSON_STRUCTURE_ID] += todoCount - count;
}
}
}
count = dysonNode._cpReq - dysonNode.cpOrdered;
if (count > 0)
{
if (count > totalCount) count = totalCount;
todoCount = count;
var shellCount = dysonNode.shells.Count;
var shellIndex = dysonNode.shellTurn % shellCount;
for (var i = shellCount; i > 0 && count > 0; i--)
{
var dysonShell = dysonNode.shells[shellIndex];
var nodeIndex = dysonShell.nodeIndexMap[dysonNode.id];
var diff = (dysonShell.vertsqOffset[nodeIndex + 1] - dysonShell.vertsqOffset[nodeIndex]) * dysonShell.cpPerVertex - dysonShell.nodecps[nodeIndex];
if (diff > count)
diff = count;
count -= diff;
dysonNode._cpReq -= diff;
dysonShell.nodecps[nodeIndex] += diff;
dysonShell.nodecps[dysonShell.nodecps.Length - 1] += diff;
// Make compatible with DSPOptimizations
if (_totalCpInfo != null)
{
_totalCpInfo.SetValue(dysonSphereLayer, (long)_totalCpInfo.GetValue(dysonSphereLayer) + diff);
dysonShell.SetMaterialDynamicVars();
}
shellIndex = (shellIndex + 1) % shellCount;
}
dysonNode.shellTurn = shellIndex;
var solarSailCount = todoCount - count;
productRegister = __instance.productRegister;
if (productRegister != null)
{
lock (productRegister)
{
productRegister[ProductionStatistics.SOLAR_SAIL_ID] += solarSailCount;
productRegister[ProductionStatistics.DYSON_CELL_ID] += solarSailCount;
}
}
var consumeRegister = __instance.consumeRegister;
if (consumeRegister != null)
{
lock (consumeRegister)
{
consumeRegister[ProductionStatistics.SOLAR_SAIL_ID] += solarSailCount;
}
}
}
}
}
return false;
}
[HarmonyTranspiler]
[HarmonyPriority(Priority.First)]
[HarmonyPatch(typeof(DysonNode), nameof(DysonNode.ConstructCp))]
private static IEnumerable<CodeInstruction> DysonSpherePatch_DysonNode_ConstructCp_Transpiler(IEnumerable<CodeInstruction> instructions, ILGenerator generator)
{
var matcher = new CodeMatcher(instructions, generator);
matcher.MatchBack(false,
new CodeMatch(OpCodes.Ldc_I4_0),
new CodeMatch(OpCodes.Callvirt, AccessTools.Method(typeof(DysonShell), nameof(DysonShell.Construct)))
).Advance(3).InsertAndAdvance(
// node._cpReq = node._cpReq - 1;
new CodeInstruction(OpCodes.Ldarg_0),
new CodeInstruction(OpCodes.Ldarg_0),
new CodeInstruction(OpCodes.Ldfld, AccessTools.Field(typeof(DysonNode), nameof(DysonNode._cpReq))),
new CodeInstruction(OpCodes.Ldc_I4_1),
new CodeInstruction(OpCodes.Sub),
new CodeInstruction(OpCodes.Stfld, AccessTools.Field(typeof(DysonNode), nameof(DysonNode._cpReq)))
);
// Remove use of RecalcCpReq()
matcher.MatchForward(false,
new CodeMatch(OpCodes.Ldarg_0),
new CodeMatch(OpCodes.Call, AccessTools.Method(typeof(DysonNode), nameof(DysonNode.RecalcCpReq)))
);
var labels = matcher.Labels;
matcher.RemoveInstructions(2).Labels.AddRange(labels);
return matcher.InstructionEnumeration();
}
private class StopEjectOnNodeComplete : PatchImpl<StopEjectOnNodeComplete>
{
private static HashSet<int>[] _nodeForAbsorb;
private static bool _initialized;
protected override void OnEnable()
{
InitNodeForAbsorb();
GameLogicProc.OnGameBegin += OnGameBegin;
GameLogicProc.OnGameEnd += OnGameEnd;
}
protected override void OnDisable()
{
GameLogicProc.OnGameEnd -= OnGameEnd;
GameLogicProc.OnGameBegin -= OnGameBegin;
_initialized = false;
_nodeForAbsorb = null;
}
private static void InitNodeForAbsorb()
{
_initialized = false;
_nodeForAbsorb = null;
var data = GameMain.data;
var galaxy = data?.galaxy;
if (galaxy == null) return;
var galaxyStarCount = galaxy.starCount;
_nodeForAbsorb = new HashSet<int>[galaxyStarCount];
var spheres = data.dysonSpheres;
if (spheres == null) return;
foreach (var sphere in spheres)
{
if (sphere?.layersSorted == null) continue;
var starIndex = sphere.starData.index;
if (starIndex >= galaxyStarCount) continue;
foreach (var layer in sphere.layersSorted)
{
if (layer == null) continue;
for (var i = layer.nodeCursor - 1; i > 0; i--)
{
var node = layer.nodePool[i];
if (node == null || node.id != i || node.sp < node.spMax || node.cpReqOrder == 0) continue;
SetNodeForAbsorb(starIndex, layer.id, node.id, true);
}
}
}
_initialized = true;
}
private static void SetNodeForAbsorb(int index, int layerId, int nodeId, bool canAbsorb)
{
ref var comp = ref _nodeForAbsorb[index];
comp ??= [];
var idx = nodeId * 10 + layerId;
if (canAbsorb)
comp.Add(idx);
else
comp.Remove(idx);
}
private static void UpdateNodeForAbsorbOnSpChange(DysonNode node)
{
if (!_initialized) return;
if (node.sp < node.spMax || node.cpReqOrder <= 0) return;
var shells = node.shells;
if (shells.Count == 0) return;
SetNodeForAbsorb(shells[0].dysonSphere.starData.index, node.layerId, node.id, true);
}
private static void UpdateNodeForAbsorbOnCpChange(DysonNode node)
{
if (!_initialized) return;
if (node.sp < node.spMax || node.cpReqOrder > 0) return;
var shells = node.shells;
if (shells.Count == 0) return;
SetNodeForAbsorb(shells[0].dysonSphere.starData.index, node.layerId, node.id, false);
}
private static bool AnyNodeForAbsorb(int starIndex)
{
var comp = _nodeForAbsorb[starIndex];
return comp is { Count: > 0 };
}
private static void OnGameBegin()
{
InitNodeForAbsorb();
}
private static void OnGameEnd()
{
_initialized = false;
_nodeForAbsorb = null;
}
[HarmonyPostfix]
[HarmonyPatch(typeof(DysonNode), nameof(DysonNode.RecalcCpReq))]
private static void DysonNode_RecalcCpReq_Postfix(DysonNode __instance)
{
UpdateNodeForAbsorbOnCpChange(__instance);
}
[HarmonyPrefix]
[HarmonyPatch(typeof(DysonSphereLayer), nameof(DysonSphereLayer.RemoveDysonNode))]
private static void DysonSphereLayer_RemoveDysonNode_Prefix(DysonSphereLayer __instance, int nodeId)
{
if (_initialized)
SetNodeForAbsorb(__instance.starData.index, __instance.id, nodeId, false);
}
[HarmonyPrefix]
[HarmonyPatch(typeof(DysonSphere), nameof(DysonSphere.ResetNew))]
private static void DysonSphere_ResetNew_Prefix(DysonSphere __instance)
{
if (_nodeForAbsorb == null) return;
var starIndex = __instance.starData.index;
if (starIndex >= _nodeForAbsorb.Length || _nodeForAbsorb[starIndex] == null) return;
_nodeForAbsorb[starIndex].Clear();
_nodeForAbsorb[starIndex] = null;
}
[HarmonyTranspiler]
[HarmonyPatch(typeof(EjectorComponent), nameof(EjectorComponent.InternalUpdate))]
private static IEnumerable<CodeInstruction> EjectorComponent_InternalUpdate_Transpiler(IEnumerable<CodeInstruction> instructions, ILGenerator generator)
{
var matcher = new CodeMatcher(instructions, generator);
matcher.MatchForward(false,
// if (this.runtimeOrbitId == 0
new CodeMatch(OpCodes.Ldarg_0),
new CodeMatch(OpCodes.Ldfld, AccessTools.Field(typeof(EjectorComponent), nameof(EjectorComponent.runtimeOrbitId))),
new CodeMatch(OpCodes.Brtrue)
).Advance(2).InsertAndAdvance(
// || !StopEjectOnNodeComplete.AnyNodeForAbsorb(this.starData.index))
new CodeInstruction(OpCodes.Ldc_I4_0),
new CodeInstruction(OpCodes.Cgt),
new CodeInstruction(OpCodes.Ldarg_3),
new CodeInstruction(OpCodes.Ldfld, AccessTools.Field(typeof(DysonSwarm), nameof(DysonSwarm.starData))),
new CodeInstruction(OpCodes.Ldfld, AccessTools.Field(typeof(StarData), nameof(StarData.index))),
new CodeInstruction(OpCodes.Call, AccessTools.Method(typeof(StopEjectOnNodeComplete), nameof(AnyNodeForAbsorb))),
new CodeInstruction(OpCodes.And)
);
// Do not search for next orbit if runtimeOrbitId is not 0 (which means nodes are completed)
Label? jmpTarget = null;
matcher.MatchForward(false,
new CodeMatch(OpCodes.Ldarg_0),
new CodeMatch(OpCodes.Ldfld, AccessTools.Field(typeof(EjectorComponent), nameof(EjectorComponent.autoOrbit))),
new CodeMatch(ci => ci.Branches(out jmpTarget))
);
if (jmpTarget == null) return matcher.InstructionEnumeration();
var labels = matcher.Labels;
matcher.Labels = null;
matcher.Insert(
new CodeInstruction(OpCodes.Ldarg_0).WithLabels(labels),
new CodeInstruction(OpCodes.Ldfld, AccessTools.Field(typeof(EjectorComponent), nameof(EjectorComponent.runtimeOrbitId))),
new CodeInstruction(OpCodes.Brtrue, jmpTarget.Value)
);
return matcher.InstructionEnumeration();
}
[HarmonyTranspiler]
[HarmonyPatch(typeof(DysonNode), nameof(DysonNode.ConstructSp))]
private static IEnumerable<CodeInstruction> DysonNode_ConstructSp_Transpiler(IEnumerable<CodeInstruction> instructions, ILGenerator generator)
{
var matcher = new CodeMatcher(instructions, generator);
matcher.Start().MatchForward(false,
new CodeMatch(OpCodes.Stfld, AccessTools.Field(typeof(DysonNode), nameof(DysonNode.sp)))
).Advance(1);
var labels = matcher.Labels;
matcher.Labels = [];
matcher.Insert(
new CodeInstruction(OpCodes.Ldarg_0).WithLabels(labels),
new CodeInstruction(OpCodes.Call, AccessTools.Method(typeof(StopEjectOnNodeComplete), nameof(UpdateNodeForAbsorbOnSpChange)))
);
return matcher.InstructionEnumeration();
}
[HarmonyTranspiler]
[HarmonyPatch(typeof(DysonNode), nameof(DysonNode.ConstructCp))]
private static IEnumerable<CodeInstruction> DysonNode_ConstructCp_Transpiler(IEnumerable<CodeInstruction> instructions, ILGenerator generator)
{
var matcher = new CodeMatcher(instructions, generator);
matcher.MatchBack(false,
// Search for previous patch:
// node._cpReq = node._cpReq - 1;
new CodeMatch(OpCodes.Ldarg_0),
new CodeMatch(OpCodes.Ldarg_0),
new CodeMatch(OpCodes.Ldfld, AccessTools.Field(typeof(DysonNode), nameof(DysonNode._cpReq))),
new CodeMatch(OpCodes.Ldc_I4_1),
new CodeMatch(OpCodes.Sub),
new CodeMatch(OpCodes.Stfld, AccessTools.Field(typeof(DysonNode), nameof(DysonNode._cpReq)))
).Advance(6).Insert(
new CodeInstruction(OpCodes.Ldarg_0),
new CodeInstruction(OpCodes.Call, AccessTools.Method(typeof(StopEjectOnNodeComplete), nameof(UpdateNodeForAbsorbOnCpChange)))
);
return matcher.InstructionEnumeration();
}
[HarmonyTranspiler]
[HarmonyPatch(typeof(UIEjectorWindow), nameof(UIEjectorWindow._OnUpdate))]
static IEnumerable<CodeInstruction> UIEjectorWindow__OnUpdate_Transpiler(IEnumerable<CodeInstruction> instructions, ILGenerator generator)
{
var matcher = new CodeMatcher(instructions, generator);
var label1 = generator.DefineLabel();
var label2 = generator.DefineLabel();
matcher.MatchForward(false,
// this.stateText.text = "轨道未设置".Translate();
new CodeMatch(OpCodes.Ldstr, "待机"),
new CodeMatch(OpCodes.Call, AccessTools.Method(typeof(Localization), nameof(Localization.Translate))),
new CodeMatch(OpCodes.Callvirt, AccessTools.PropertySetter(typeof(Text), nameof(Text.text)))
).InsertAndAdvance(
// if (StopEjectOnNodeComplete.AnyNodeForAbsorb(this.starData.index))
new CodeInstruction(OpCodes.Ldarg_0),
new CodeInstruction(OpCodes.Ldfld, AccessTools.Field(typeof(UIEjectorWindow), nameof(UIEjectorWindow.factorySystem))),
new CodeInstruction(OpCodes.Ldfld, AccessTools.Field(typeof(FactorySystem), nameof(FactorySystem.planet))),
new CodeInstruction(OpCodes.Ldfld, AccessTools.Field(typeof(PlanetData), nameof(PlanetData.star))),
new CodeInstruction(OpCodes.Ldfld, AccessTools.Field(typeof(StarData), nameof(StarData.index))),
new CodeInstruction(OpCodes.Call, AccessTools.Method(typeof(StopEjectOnNodeComplete), nameof(AnyNodeForAbsorb))),
new CodeInstruction(OpCodes.Brfalse, label1)
).Advance(1).InsertAndAdvance(
new CodeInstruction(OpCodes.Br, label2),
new CodeInstruction(OpCodes.Ldstr, "[UXAssist] No node to fill").WithLabels(label1),
new CodeInstruction(OpCodes.Call, AccessTools.Method(typeof(Localization), nameof(Localization.Translate)))
).Labels.Add(label2);
return matcher.InstructionEnumeration();
}
}
[PatchSetCallbackFlag(PatchCallbackFlag.CallOnDisableAfterUnpatch)]
private class OnlyConstructNodes : PatchImpl<OnlyConstructNodes>
{
protected override void OnEnable()
{
RecheckDysonSphereAutoNodes();
}
protected override void OnDisable()
{
RecheckDysonSphereAutoNodes();
}
private static void RecheckDysonSphereAutoNodes()
{
var spheres = GameMain.data?.dysonSpheres;
if (spheres == null) return;
foreach (var sphere in spheres)
{
if (sphere == null) continue;
sphere.CheckAutoNodes();
if (sphere.autoNodeCount > 0) continue;
sphere.PickAutoNode();
sphere.PickAutoNode();
sphere.PickAutoNode();
sphere.PickAutoNode();
}
}
[HarmonyTranspiler]
[HarmonyPatch(typeof(DysonNode), nameof(DysonNode.spReqOrder), MethodType.Getter)]
private static IEnumerable<CodeInstruction> DysonNode_spReqOrder_Getter_Transpiler(IEnumerable<CodeInstruction> instructions, ILGenerator generator)
{
var matcher = new CodeMatcher(instructions, generator);
matcher.MatchForward(false,
new CodeMatch(OpCodes.Ldarg_0),
new CodeMatch(OpCodes.Ldfld, AccessTools.Field(typeof(DysonNode), nameof(DysonNode._spReq)))
).Advance(1).SetInstructionAndAdvance(
new CodeInstruction(OpCodes.Ldfld, AccessTools.Field(typeof(DysonNode), nameof(DysonNode.spMax)))
).Insert(
new CodeInstruction(OpCodes.Ldarg_0),
new CodeInstruction(OpCodes.Ldfld, AccessTools.Field(typeof(DysonNode), nameof(DysonNode.sp))),
new CodeInstruction(OpCodes.Sub)
);
return matcher.InstructionEnumeration();
}
}
}