using System; using System.Collections.Generic; using System.Reflection.Emit; using BepInEx.Configuration; using HarmonyLib; namespace CheatEnabler; public static class TerraformPatch { public static ConfigEntry Enabled; private static Harmony _patch; public static void Init() { Enabled.SettingChanged += (_, _) => ValueChanged(); ValueChanged(); } public static void Uninit() { if (_patch == null) return; _patch.UnpatchSelf(); _patch = null; } private static void ValueChanged() { if (Enabled.Value) { if (_patch != null) { return; } _patch = Harmony.CreateAndPatchAll(typeof(TerraformPatch)); } else if (_patch != null) { _patch.UnpatchSelf(); _patch = null; } } [HarmonyTranspiler] [HarmonyPatch(typeof(BuildTool_Reform), nameof(BuildTool_Reform.ReformAction))] private static IEnumerable BuildTool_Reform_ReformAction_Patch(IEnumerable instructions, ILGenerator generator) { var matcher = new CodeMatcher(instructions, generator); matcher.MatchForward(false, new CodeMatch(OpCodes.Callvirt, AccessTools.Method(typeof(Player), "get_sandCount")) ).Advance(3).InsertAndAdvance( new CodeInstruction(OpCodes.Ldc_I4_0), new CodeInstruction(OpCodes.Call, AccessTools.Method(typeof(Math), "Max", new[] { typeof(int), typeof(int) })) ).Advance(1).RemoveInstructions(3); return matcher.InstructionEnumeration(); } }