## Changlog * 2.3.26 + Refactor codes to adapt to UXAssist 1.2.0 - You should update UXAssist to 1.2.0 or later before using this version. + `Complete Dyson Sphere Shells instantly`: Fix possible wrong production records. * 2.3.25 + New feature: `Enable warp without space warpers` + New feature: `Wind Turbines do global power coverage` + Fix an issue that `Complete Dyson Sphere Shells instantly` does not generate production records for solar sails.
Older versions * 2.3.24 + `Complete Dyson Sphere Shells instantly`: Fix a bug that may cause negative power in some cases * 2.3.23 + New feature: `Complete Dyson Sphere Shells instantly` + Fix a crash when config panel is opened before game is fully loaded * 2.3.22 + Fix `Pump Anywhere` * 2.3.21 + `Retrieve/Place items from/to remote planets on logistics control panel`: Items are put back to player's inventory when a slot is removed from the logistics station on remote planet. + `Dev Shortcuts`: Camera Pose related shortcurts are working now. * 2.3.20 + New feature: `Retrieve/Place items from/to remote planets on logistics control panel` * 2.3.19 + New features: + `Remove all metadata consumption records` + `Remove metadata consumption record in current game` + `Clear metadata flag which bans achievements` * 2.3.18 + New features: + `Teleport to outer space`, this will teleport you to the outer space which is 50 LYs far from the farthest star. + `Teleport to selected astronomical` + Fix logic of `Unlock techs with key-modifiers`. + `No condition build` does not hide rotation info of belts now. * 2.3.17 + Make compatible with game version 0.10.30.23292 * 2.3.16 + Add 2 options to `Belt signal item generation`: - `Count generations as production in statistics` - `Count removals as consumption in statistics` + New feature: `Increase maximum power usage in Logistic Stations and Advanced Mining Machines` - Logistic Stations: Increased max charging power to 3GW(ILS) and 600MW(PLS) (10x of original) - Advanced Mining Machines: Increased max mining speed to 1000% * 2.3.15 + New features: - `Instant teleport (like that in Sandbox mode)` - `Mecha and Drones/Fleets invicible` - `Buildings invicible` * 2.3.14 + Remove default shortcut key for `No condition build` and `No collision`, to avoid misoperation. You can still set them in system settings window manually if needed. + Fix translation issue. * 2.3.13 + Fix a bug that shortcuts are not working and have display issue on settings window. * 2.3.12 + Add a shortcut to toggle `No collision`, you can modify the shortcut on system settings window. + Add realtime tips when toggling `No condition build` and `No collision` with shortcuts. * 2.3.11 + Add a shortcut to toggle `No condition build`, you can modify the shortcut on system settings window. This depends on [UXAssist](https://dsp.thunderstore.io/package/soarqin/UXAssist) 1.0.15 or later. * 2.3.10 + Fix following functions not working in new game updates: - `Pump Anywhere` - `Terraform without enough soil piles` * 2.3.9 + Support game version 0.10.28.21219 * 2.3.8 + Fix a crash on starting new games while `Finish build immediately` is enabled. + Fix UI button width. * 2.3.7 + Support game version 0.10.28.20759 + Fix belt signal that items' generation speed is not fit to number set sometimes. * 2.3.6 + Support for UXAssist's new function within `Finish build immediately`. + Add a warning message when `Build without condition` is enabled. + Fix an issue in `Finish build immediately` that some buildings are not finished immediately. * 2.3.5 + Fix another crash in `Skip bullet period`. * 2.3.4 + Use new tab layout of UXAssist 1.0.2 + Minor bug fixes * 2.3.3 + Fix a crash in `Skip bullet period`. + Unlock techs with Alt unlocks VeinUtil to 10000 instead of 7200 now, as bug fixed in UXAssist. * 2.3.2 + Birth star options moved to [UniverseGenTweaks](https://dsp.thunderstore.io/package/soarqin/UniverseGenTweaks/) + Optimize `Quick absorb`, consumes less CPU time and take turns firing to nodes. + `Fast Mining` ensures full output of oil extractors now. + Fix issue that `Belt signal generator` not working after switched off then on again. + Fix absorption issue by `Quick absorb` and `Skip bullet period` enabled at the same time. + Crash fix for some options * 2.3.1 + Add UXAssist to dependencies in manifest. * 2.3.0 + Move some functions to an individual mod: [UXAssist](https://dsp.thunderstore.io/package/soarqin/UXAssist) + Depends on [UXAssist](https://dsp.thunderstore.io/package/soarqin/UXAssist) now, so that config panel is unified with UXAssist. + Remove `LCtrl+A` from Dev Shortcuts, to avoid misoperation. + Infinite bots/drones/vessels in `Architect mode` now. * 2.2.7 + New function: `Construct only nodes but frames` + Opening config panel does not close inventory panel now + Remove `Input direction conflict` check while using `Remove some build conditions` + Fix a bug that prevents `Belt signal alt format` from switching number formats for current belt signals * 2.2.6 + New function: `Stop ejectors when available nodes are all filled up` + Fix a bug that absorb solar sails on unfinised nodes * 2.2.5 + Skip all intermediate states and absorb solar sails instantly while enable `Quick absorb`, `Skip bullet period` and `Skip absorption period` at the same time. + Fix a problem that `Quick absorb` does not absorb all solar sails instantly when most nodes are full. + Fix crash while using with some mods * 2.2.4 + New function: `Enable player actions in globe view` + Fix UI bug * 2.2.3 + New function: `Remove some build conditions` + Fix compatibility with some mods * 2.2.2 + New function: `Assign gamesave to currrnet account` + New subfunction: `Belt signal alt format` + Fix a crash on using `Initialize this Planet` + Fix belt build in `Finish build immediately` * 2.2.1 + Check condition for miners even when `Build without condition` is enabled. + Fix a patch issue that may cause `Build without condition` not working. * 2.2.0 + Add some power related functions + Add a subfunction to belt signal item generation, which simulates production process of raws and intermediates on statistics + Split some functions from Architect mode * 2.1.0 + Belt signal item generation + Fix window display priority which may cause tips to be covered by main window * 2.0.0 + Refactorying codes + UI implementation + Add a lot of functions * 1.0.0 + Initial release
## 更新日志 * 2.3.26 + 重构代码以适应UXAssist 1.2.0 - 在使用此版本之前,您应先更新UXAssist到1.2.0或更高版本。 + `立即完成戴森壳建造`:修复了可能导致错误的生产记录的问题 * 2.3.25 + 新功能:`无需空间翘曲器即可曲速飞行` + 新功能:`风力涡轮机供电覆盖全球` + 修复了`立即完成戴森壳建造`未生成太阳帆生产记录的问题
更早的版本 2.3.24 + `立即完成戴森壳建造`:修复了在某些情况下可能导致发电为负的问题 * 2.3.23 + 新功能:`立即完成戴森壳建造` + 修复了在游戏完全加载前打开配置面板可能导致的崩溃问题 * 2.3.22 + 修复了`平地抽水` * 2.3.21 + `在物流总控面板上可以从非本地行星取放物品`:当从非本地星球的物流站移除槽位时,物品会放回玩家的背包 + `开发模式快捷键`:摄像机位(Pose)相关的快捷键现在生效了 * 2.3.20 + 新功能:`在物流总控面板上可以从非本地行星取放物品` * 2.3.19 + 新功能: + `移除所有元数据消耗记录` + `移除当前存档的元数据消耗记录` + `解除当前存档因使用元数据导致的成就限制` * 2.3.18 + 新功能: + `传送到外太空`,这会将你传送到距离最远星球50光年的外太空 + `传送到选中天体` + 修复了`组合键解锁科技`的逻辑 + `无条件建造`现在不会隐藏传送带的旋转信息了 * 2.3.17 + 适配游戏版本0.10.30.23292 * 2.3.16 + 为`传送带信号物品生成`添加了两个选项: - `统计信息里将生成计算为产物` - `统计信息里将移除计算为消耗` + 新功能:`提升物流塔和大型采矿机的最大功耗` - 物流塔:将最大充电功率提高到3GW(星际物流塔)和600MW(行星物流塔)(原来的10倍) - 大型采矿机:将最大采矿速度提高到1000% * 2.3.15 + 新功能: - `快速传送(和沙盒模式一样)` - `机甲和战斗无人机无敌` - `建筑无敌` * 2.3.14 + 移除了`无条件建造`和`无碰撞`的默认快捷键,以避免误操作。如有需要请手动在系统选项窗口中设置。 + 修复了翻译问题。 * 2.3.13 + 修复了快捷键无效和设置窗口上的按键显示问题 * 2.3.12 + 添加了一个快捷键来切换`无碰撞`,你可以在系统设置面板中修改快捷键。 + 在使用快捷键切换`无条件建造`和`无碰撞`时添加了实时提示信息。 * 2.3.11 + 添加了一个快捷键来切换`无条件建造`,你可以在系统设置面板中修改快捷键。这依赖于[UXAssist](https://dsp.thunderstore.io/package/soarqin/UXAssist) 1.0.15或更高版本 * 2.3.10 + 修复了以下功能在新游戏版本中不生效的问题: - `平地抽水` - `沙土不够时依然可以整改地形` * 2.3.9 + 支持游戏版本0.10.28.21219 * 2.3.8 + 修复了启用`建造秒完成`时开新游戏可能导致崩溃的问题 + 修复了UI按钮宽度 * 2.3.7 + 支持游戏版本0.10.28.20759 + 修复了传送带信号有时候物品生成速度和设置不匹配的问题 * 2.3.6 + 在`建造秒完成`中支持UXAssist的新功能 + 在启用`无条件建造`时添加警告信息 + 修复了`建造秒完成`可能导致部分建筑无法立即完成的问题 * 2.3.5 + 修复了`跳过子弹阶段`可能导致崩溃的问题 * 2.3.4 + 使用UXAssist 1.0.2的新页签布局 + 修复了一些小bug * 2.3.3 + 修复了`跳过子弹阶段`可能导致崩溃的问题 + 使用Alt解锁科技时,现在`矿物利用`的科技解锁到10000级而不是7200级,因为UXAssist已修复对应bug * 2.3.2 + 母星系的选项移动到了[UniverseGenTweaks](https://dsp.thunderstore.io/package/soarqin/UniverseGenTweaks/) + 优化了`快速吸收`,现在消耗更少的CPU,并且会轮流打向各节点 + `高速采集`现在可以保证油井的最大产出 + 修复了`传送带信号物品生成`在选项关闭后再次启用时不生效的问题 + 修复了`快速吸收`和`跳过子弹阶段`同时启用时可能导致吸收计算错误的问题 + 修复了一些选项可能导致崩溃的问题 * 2.3.1 + 在manifest中添加UXAssist到依赖 * 2.3.0 + 将部分功能移动到单独的mod:[UXAssist](https://dsp.thunderstore.io/package/soarqin/UXAssist) + 现在依赖[UXAssist](https://dsp.thunderstore.io/package/soarqin/UXAssist),因此配置面板与UXAssist合并 + 从开发模式快捷键中移除`LCtrl+A`,以避免误操作 + 现在`建筑师模式`中配送机/物流机/物流船也无限了 * 2.2.7 + 新功能:`只建造节点不建造框架` + 打开设置面板时不再关闭背包面板 + 在`移除部分不影响游戏逻辑的建造条件`启用时移除`输入方向冲突`的检查条件 + 修复导致`传送带信号替换格式`不切换传送带信号数字格式的问题 * 2.2.6 + 新功能:`可用节点全部造完时停止弹射` + 修复了在未完成的节点上吸收太阳帆的问题 * 2.2.5 + 在同时启用`快速吸收`、`跳过子弹阶段`和`跳过吸收阶段`时,所有弹射的太阳帆会跳过所有中间环节立即吸收 + 修复了`快速吸收`在大部分节点已满时无法立即吸收所有太阳帆的问题 + 修复了与一些mod的兼容性问题 * 2.2.4 + 新功能:`在行星视图中允许玩家操作` + 修复了UI显示问题 * 2.2.3 + 新功能:`移除部分不影响游戏逻辑的建造条件` + 修复了与一些mod的兼容性问题 * 2.2.2 + 新功能:`将游戏存档绑定给当前账号` + 新子功能:`传送带信号替换格式` + 修复了`初始化本行星`可能导致崩溃的问题 + 修复了`建造秒完成`中传送带建造的问题 * 2.2.1 + 即使在启用`无条件建造`时依然检查矿机的建造条件 + 修复一个可能导致`无条件建造`不生效的问题 * 2.2.0 + 添加了一些发电相关功能 + 为传送带信号物品生成添加了一个子功能,在统计面板模拟了原材料和中间产物的生产过程 + 从建筑师模式中分离了一些功能 * 2.1.0 + 传送带信号物品生成 + 修复窗口显示优先级可能导致提示信息被主窗口遮挡的问题 * 2.0.0 + 重构代码 + UI实现 + 添加了很多功能 * 1.0.0 + 初始版本