namespace OverclockEverything; public struct Cfg { public Cfg() { } public readonly uint[] BeltSpeed = { 2, 5, 10 }; public int SorterSpeedMultiplier = 1; public int SorterPowerConsumptionMultiplier = 1; public int AssembleSpeedMultiplier = 1; public int AssemblePowerConsumptionMultiplier = 1; public int ResearchSpeedMultiplier = 1; public int LabPowerConsumptionMultiplier = 1; public int MinerSpeedMultiplier = 1; public int MinerPowerConsumptionMultiplier = 1; public long PowerGenerationMultiplier = 1; public long PowerFuelConsumptionMultiplier = 1; public long PowerSupplyAreaMultiplier = 1; public int EjectMultiplier = 1; public int SiloMultiplier = 1; public int InventoryStackMultiplier = 1; }