# UXAssist
Read me in English
#### Some functions and patches for better user experience
## Usage
* Press `` Alt+`(BackQuote) `` to call up the config panel. You can change the shortcut on the panel.
* There are also buttons on title screen and planet minimap area to call up the config panel.
* Patches:
+ Strict hotkey dectection for build menu, thus building hotkeys(0~9, F1~F10, X, U) are not triggered while holding Ctrl/Alt/Shift.
+ Fix a bug that warning popup on `Veins Utilization` upgraded to level 8000+
+ Sort blueprint structures before saving, to reduce generated blueprint data size a little
+ Increase maximum count of Metadata Instantiations to 20000 (from 2000)
+ Increase capacity of player order queue to 128 (from 16)
+ Enable `Hide UI` function(`F11` by default) while on Star Map view
+ Append mod profile name to game window title, if using mod managers (`Thunderstore Mod Manager` or `r2modman`).
* Features:
+ General
- Enable game window resize
- Remember window position and size on last exit
- Convert Peace-Mode saves to Combat-Mode on loading
- Scale up mouse cursor
- Note: This will enable software cursor mode, which may cause mouse movement lag on heavy load.
- Mod manager profile based save folder
- Save files are stored in `Save\` folder.
- Will use original save location if matching default profile name.
- Mod manager profile based option
- Option file is stored as `Options\.xml`.
- Logical Frame Rate
- This will change game running speed, down to 0.1x slower and up to 10x faster.
- A pair of shortcut keys (`-` and `+`) to change the logical frame rate by -0.5x and +0.5x.
- Note:
- High logical frame rate is not guaranteed to be stable, especially when factories are under heavy load.
- This will not affect some game animations.
- When set game speed in mod `Auxilaryfunction`, this feature will be disabled.
- When mod `BulletTime` is installed, this feature will be hidden, but patch `BulletTime`'s speed control, to make its maximum speed 10x.
- Set process priority
- Set enabled CPU threads
- Increase maximum count of Metadata Instantiations to 20000 (from 2000)
- Increase capacity of player order queue to 128 (from 16)
- Starmap view:
- Add a star name filter, you can filter displayed star names by ores or planet types now.
- Add a dropdown box to show all stars' distance and/or planet count.
+ Factory
- Sunlight at night
- Remove some build conditions
- Remove build count and range limit
- Larger area for upgrade and dismantle(30x30 at max)
- Larger area for terraform(30x30 at max)
- Off-grid building and stepped rotation
- Cut conveyor belt
- Press shortcut key to cut conveyor belt under cursor.
- The default shortcut key is Alt+X, you can set it in system options panel.
- Treat stack items as single in monitor components
- Quick build and dismantle stacking labs/storages/tanks
- Fast fill in to and take out from tanks
- You can set multiplier for tanks' operation speed
- This affects manually fill in to and/or take out from tanks, as well as transfer from upper to lower level.
- Protect veins from exhaustion
- By default, the vein amount is protected at 100, and oil speed is protected at 1.0/s, you can set them yourself in config file.
- When reach the protection value, veins/oils steeps will not be mined/extracted any longer.
- Close this function to resume mining and pumping, usually when you have enough level on `Veins Utilization`
- Do not render factory entities (except belts and sorters)
- This also makes players click though factory entities but belts and sorters
- Drag building power poles in maximum connection range
- Dismantle blueprint selected buildings
- Press shortcut key in blueprint copy mode to dismantle selected buildings.
- The default shortcut key is Ctrl+X, you can set it in system options panel.
- Re-intialize planet (without reseting veins)
- Quick dismantle all buildings (without drops)
- Quick build Orbital Collectors
- Belt signals for buy out dark fog items automatically
- 6 belt signals are added to the signal panel, which can be used to buy out dark fog items automatically.
- Generated items are stacked in 4 items.
- Exchange ratio is following the original game design, aka:
- 1 Metaverse = 20 Dark Fog Matrices
- 1 Metaverse = 60 Engery Shards
- 1 Metaverse = 30 Silicon-based Neurons
- 1 Metaverse = 30 Negentropy Singularities
- 1 Metaverse = 30 Matter Recombinators
- 1 Metaverse = 10 Core Elements
- Tweak building buffer
- Factory recipe buffer formula: take the larger value between `Assembler buffer time multiplier(in seconds) * items needed per second` and `Assembler buffer minimum multiplier * items needed per recipe`
- `Assembler buffer time multiplier(in seconds)`: Range 2-10, default is 4 (same as game)
- `Assembler buffer minimum multiplier`: Range 2-10, default is 2 (same as game)
- Matrix Lab assembly mode formula: Default buffer is `Buffer count for assembling in labs`, when using Self-evolution Lab, if recipe's original production time is not greater than 9 seconds, add `Extra buffer count for Self-evolution Labs` * (`Lab speed` - 1)
- `Buffer count for assembling in labs`: Range 2-20, default is 6 (same as game)
- `Extra buffer count for Self-evolution Labs`: Range 1-10, default is 3 (same as game)
- `Buffer count for researching in labs`: Range 2-20, default is 10 (same as game)
- `Ray Receiver Graviton Lens buffer count`: Range 1-20, default is 1 (game default is 20)
- `Ejector Solar Sails buffer count`: Range 5-400 (step by 5), default is 20 (same as game)
- `Silo Rockets buffer count`: Range 1-20, default is 20 (same as game)
+ Logistics
- Enhanced control for logistic storage capacities
- Logistic storage capacities are not scaled on upgrading `Logistics Carrier Capacity`, if they are not set to maximum capacity or already greater than maximum capacity.
- You can use arrow keys to adjust logistic storage capacities gracefully.
- Logistics Control Panel Improvement
- Auto apply filter with item under mouse cursor while opening the panel
- Quick-set item filter while right-clicking item icons in storage list on the panel
- Allow overflow for Logistic Stations and Advanced Mining Machines
- Allow overflow when trying to insert in-hand items
- Allow `Enhanced control for logistic storage capacities` to exceed tech capacity limits
- Remove logistic strorage capacity limit check on loading game
- Real-time logistic stations info panel
- Auto-config logistic stations
- Auto-config buildings include: Logistics Distributor, PLS, ILS, Advanced Mining Machine
+ Player/Mecha
- Unlimited interactive range
- Enable player actions in globe view
- Hide tips for soil piles changes
- Enhanced count control for hand-make
- Shortcut keys for showing stars' name
- Add a shortcut key to always show all star names in starmap when holding, default is `Alt`
- Add a shortcut key to toggle between three star name display states in starmap: `Original state`, `Show all names`, `Hide all names`, default is `Tab`, will restore to original state when closing starmap
- Auto navigation on sailings
- It keeps Icarus on course to the target planet
- It will try to bypass any obstacles(planets, stars or dark-fog hives) on the way
- Furthermore, you can set a shortcut key in the system options window, which is used to toggle `Auto-cruise` that enables flying to targeted planets fully automatically.
- Auto-cruise will start when you select a planet as target
- It will use warper to fly to the target planet if the planet is too far away, the range can be configured.
- It will speed down when approaching the target planet, to avoid overshooting
+ Dyson Sphere
- Stop ejectors when available nodes are all filled up
- Construct only structure points but frames
- Re-initialize Dyson Spheres
- Quick dismantle Dyson Shells
- Dyson Sphere "Auto Fast Build" speed multiplier
- Note: this only applies to `Dyson Sphere "Auto Fast Build"` in sandbox mode
+ Tech
- Restore upgrades of `Sorter Cargo Stacking` on panel
- Set `Sorter Cargo Stacking` to unresearched state
- Buy out techs with their prerequisites
- This enables batch buying out techs with their prerequisites. Buy-out button is shown for all locked techs/upgrads.
+ Combat
- Open Dark Fog Communicator anywhere
## Notes
* Please upgrade `BepInEx` 5.4.21 or later if using with [BlueprintTweaks](https://dsp.thunderstore.io/package/kremnev8/BlueprintTweaks/) to avoid possible conflicts.
+ You can download `BepInEx` [here](https://github.com/bepinex/bepinex/releases/latest)(choose x64 edition).
+ If using with r2modman, you can upgrade `BepInEx` by clicking `Settings` -> `Browse profile folder`, then extract downloaded zip to the folder and overwrite existing files.
## CREDITS
* [Dyson Sphere Program](https://store.steampowered.com/app/1366540): The great game
* [Multifunction_mod](https://github.com/blacksnipebiu/Multifunction_mod): Some cheat functions
* [LSTM](https://github.com/hetima/DSP_LSTM) & [PlanetFinder](https://github.com/hetima/DSP_PlanetFinder): UI implementations
* [OffGridConstruction](https://github.com/Velociraptor115-DSPModding/OffGridConstruction): Off-grid building & stepped rotation implementations
* [CruiseAssist](https://dsp.thunderstore.io/package/tanu/CruiseAssist/) and its extension [AutoPilot](https://dsp.thunderstore.io/package/tanu/AutoPilot/): `Auto navigation on sailings` and `Auto-cruise` implementations
中文读我
#### 一些提升用户体验的功能和补丁
## Bug反馈
* QQ群:372754090
## 使用说明
* 按 `` Alt+`(反引号) `` 键呼出主面板,可以在面板上修改快捷键。
* 标题界面和行星小地图旁也有按钮呼出主面板。
* 补丁:
+ 更严格的建造菜单热键检测,因此在按住Ctrl/Alt/Shift时不再会触发建造热键(0~9, F1~F10, X, U)
+ 修复了`矿物利用`升级到8000级以上时弹出警告的bug
+ 保存蓝图前对建筑进行排序,以减少生成的蓝图数据大小
+ 将元数据提取的最大数量增加到20000(原来为2000)
+ 将玩家指令队列的容量增加到128(原来为16)
+ 在星图视图中启用`隐藏UI`功能(默认按键为`F11`)
+ 如果使用mod管理器(`Thunderstore Mod Manager`或`r2modman`)启动游戏,在游戏窗口标题中追加mod配置档案名
* 功能:
+ 通用
- 可调整游戏窗口大小(可最大化和拖动边框)
- 记住上次退出时的窗口位置和大小
- 在加载和平模式存档时将其转换为战斗模式
- 放大鼠标指针
- 注意:这将启用软件指针模式,可能会在CPU负载较重时导致鼠标移动延迟
- 基于mod管理器配置档案名的存档文件夹
- 存档文件会存储在`Save\`文件夹中
- 如果匹配默认配置档案名则使用原始存档位置
- 基于mod管理器配置档案名的选项文件
- 选项文件存储为`Options\.xml`
- 逻辑帧倍率
- 这将改变游戏运行速度,最慢0.1倍,最快10倍
- 设置了一对快捷键(`-`和`+`),可以-/+0.5倍改变逻辑帧倍率
- 注意:
- 高逻辑帧倍率不能保证稳定性,特别是在工厂负载较重时
- 这不会影响一些游戏动画
- 当在`Auxilaryfunction`mod中设置游戏速度时,此功能将被禁用
- 当安装了`BulletTime`mod时,此功能将被隐藏,但会对`BulletTime`的速度控制打补丁,使其最大速度变为10倍
- 设置进程优先级
- 设置使用的CPU线程
- 将元数据提取的最大数量增加到20000(原来为2000)
- 将玩家指令队列的容量增加到128(原来为16)
- 星图:
- 添加星系名过滤器,现在可以按矿物或行星类型过滤显示的星系名
- 添加了一个下拉框用以切换显示所有星系的距离和/或行星数量
+ 工厂
- 夜间日光灯
- 移除部分不影响游戏逻辑的建造条件
- 范围升级和拆除的最大区域扩大(最大30x30)
- 范围铺设地基的最大区域扩大(最大30x30)
- 脱离网格建造以及小角度旋转
- 切割传送带
- 按快捷键切割光标位置的传送带
- 默认快捷键是Alt+X,可以在系统选项面板中设置
- 在流速计中将堆叠物品视为单个物品
- 快速建造和拆除堆叠研究站/储物仓/储液罐
- 储液罐快速注入和抽取液体
- 你可以设置储液罐操作速度的倍率
- 影响手动注入和抽取,以及从储液罐上层传输到下层的速度
- 保护矿脉不会耗尽
- 默认矿脉数量保护在100,采油速保护在1.0/s,你可以在配置文件中自行设置。
- 当达到保护值时,矿脉和油井将不再被开采。
- 关闭此功能以恢复开采,一般是当你在`矿物利用`上有足够的等级时。
- 不渲染工厂建筑实体(除了传送带和分拣器)
- 这也使玩家可以点穿工厂实体直接点到传送带和分拣器
- 拖动建造电线杆时自动使用最大连接距离间隔
- 拆除蓝图选中的建筑
- 在蓝图复制模式下按快捷键拆除选中的建筑
- 默认快捷键是Ctrl+X,可以在系统选项面板中设置
- 初始化本行星(不重置矿脉)
- 快速拆除所有建筑(不掉落)
- 快速建造轨道采集器
- 用于自动购买黑雾物品的传送带信号
- 在信号面板上添加了6个传送带信号,可以用于自动购买黑雾道具。
- 生成的物品堆叠数为4。
- 兑换比率遵循原始游戏设计,即:
- 1个元宇宙 = 20个黑雾矩阵
- 1个元宇宙 = 60个能量碎片
- 1个元宇宙 = 30个硅基神经元
- 1个元宇宙 = 30个负熵奇点
- 1个元宇宙 = 30个物质重组器
- 1个元宇宙 = 10个核心素
- 调整建筑输入缓冲
- 工厂配方计算公式,在`工厂配方缓冲时间倍率秒数x每秒需要的原料数量`和`工厂配方缓冲最小倍率x每生产一次配方需要的原料数量`中取更大的那个值
- `工厂配方缓冲时间倍率(秒)`:范围2-10,默认为4(同游戏)
- `工厂配方缓冲最小倍率`:范围2-10,默认为2(同游戏)
- 研究站矩阵合成模式计算公式,默认缓存`研究站矩阵合成模式缓存数量`个,当使用自演化研究站时,如果配方的原始生产时间不大于9秒,则增加`自演化研究站矩阵额外缓冲数量`*(`研究站速度倍率`-1)
- `研究站矩阵合成模式缓存数量`:范围2-20,默认为6(同游戏)
- `自演化研究站矩阵额外缓冲数量`:范围1-10,默认为3(同游戏)
- `研究站科研模式缓存数量`:范围2-20,默认为10(同游戏)
- `射线接收器透镜缓冲数量`:范围1-20,默认为1(游戏默认为20)
- `弹射太阳帆缓冲区数量`:范围5-400(步进值为5),默认值为20(与游戏相同)
- `发射井火箭缓冲区数量`:范围1-20,默认值为20(与游戏相同)
+ 物流
- 物流塔存储数量限制控制改进
- 当升级`运输机舱扩容`时,不会对各种物流塔的存储限制按比例提升,除非设置为最大允许容量或者已经超过升级后的最大容量。
- 你可以使用方向键微调物流塔存储限制
- 物流控制面板改进
- 打开面板时自动将鼠标指向物品设为筛选条件
- 在控制面板物流塔列表中右键点击物品图标快速设置为筛选条件
- 允许物流塔和大型采矿机物品溢出
- 当尝试塞入手中物品时允许溢出
- 允许`物流塔存储数量限制控制改进`超过科技容量限制
- 在加载游戏时移除物流塔容量限制检查
- 物流运输站实时信息面板
- 注意:如果你启用了`Auxilaryfunction`中的`展示物流站信息`,此功能将被隐藏
- 自动配置物流站
- 自动配置的建筑包括:物流配送器、行星物流站、星际物流站、高级采矿机
+ 玩家/机甲
- 无限交互距离
- 移除建造数量和范围限制
- 在行星视图中允许玩家操作
- 隐藏沙土数量变动的提示
- 手动制造物品的数量控制改进
- 启用显示所有星系名称的快捷键
- 新增一个快捷键,按住后始终在星图显示所有星系名称,默认为`Alt`
- 新增一个快捷键,在星图视图切换三种星系名称显示状态:`原始显示状态`,`显示所有名称`,`隐藏所有名称`,默认为`Tab`,关闭星图时会恢复到原始状态
- 航行时自动导航
- 它会保持伊卡洛斯飞向目标星球
- 它会尝试绕过途中的任何障碍物(行星、恒星或黑雾巢穴)
- 此外,可以在系统选项窗口中设置快捷键,用于切换`自动巡航`,实现完全自动化的飞行至目标星球。
- 当你选择目标星球后,自动巡航就会开始
- 如果目标星球距离过远会自动使用曲速(超过5AU),你可以在面板上更改这个值。
- 它会在接近目标星球时减速,以避免发生越过目标的情况
+ 戴森球
- 可用节点全部造完时停止弹射
- 只建造节点不建造框架
- 初始化戴森球
- 快速拆除戴森壳
- 戴森球自动快速建造速度倍率
- 注意:这仅适用于沙盒模式下的`戴森球自动快速建造`功能
+ 科研
- 在升级面板上恢复`分拣器货物堆叠`的升级
- 将`分拣器货物堆叠`设为未研究状态
- 买断科技也同时买断所有前置科技
- 这使得可以批量买断科技及其所有前置科技。所有未解锁的科技/升级都会显示买断按钮。
+ 战斗
- 在任意位置打开黑雾通讯器
## 注意事项
* 如果和[BlueprintTweaks](https://dsp.thunderstore.io/package/kremnev8/BlueprintTweaks/)一起使用,请升级`BepInEx`到5.4.21或更高版本,以避免可能的冲突。
+ 你可以在[这里](https://github.com/bepinex/bepinex/releases/latest)(选择x64版本)下载`BepInEx`。
+ 如果使用r2modman,你可以点击`Settings` -> `Browse profile folder`,然后将下载的zip解压到该文件夹并覆盖现有文件。
## 鸣谢
* [戴森球计划](https://store.steampowered.com/app/1366540): 伟大的游戏
* [BepInEx](https://bepinex.dev/): 基础模组框架
* [LSTM](https://github.com/hetima/DSP_LSTM) & [PlanetFinder](https://github.com/hetima/DSP_PlanetFinder): UI实现
* [OffGridConstruction](https://github.com/Velociraptor115-DSPModding/OffGridConstruction): 脱离网格建造以及小角度旋转的实现
* [CruiseAssist](https://dsp.thunderstore.io/package/tanu/CruiseAssist/)及其扩展[AutoPilot](https://dsp.thunderstore.io/package/tanu/AutoPilot/): `航行时自动导航`和`自动巡航`的实现