# Dustbin #### Can turn Storages and Tanks into Dustbin(Destroy incoming items) #### 储物仓和储液罐可以转变为垃圾桶(销毁送进的物品) ## Changelog * 1.3.0 + Add a belt signal(you can find it in first tab of signal selection panel) as dustbin, which is the simplest way to destroy items. + Reworked dustbin support for Tanks, to improve performance and resolve known bugs. - Be note that the whole tank logic is optimized which may get a slight better performance even if you don't use them as dustbin. + Config entry for sands gain from destroyed items are changed to a more flexible format. + [Nebula Mupltiplayer Mod](https://dsp.thunderstore.io/package/nebula/NebulaMultiplayerMod/) and bug fixes from [ModFixerOne](https://dsp.thunderstore.io/package/starfi5h/ModFixerOne/) by [starfi5h](https://github.com/starfi5h/). * 1.2.1 + Fix dynamic array bug in codes, which causes various bugs and errors. * 1.2.0 + Use [DSPModSave](https://dsp.thunderstore.io/package/CommonAPI/DSPModSave/) to save dustbin specified data now, which fixes [#1](https://github.com/soarqin/DSP_Mods/issues/1). + Fix issue for storages on multiple planets. + Fix issue for multi-level tanks. + Add a note in README for known bug on tank. * 1.1.0 + Rewrite whole plugin, make a checkbox on UI so that you can turn storages into dustbin by just ticking it. + Can turn tank into dustbin now. ## Usage * A checkbox is added to Storages and Tanks UI, which turns them into dustbins. * Items sent into dustbins are removed immediately. * Can get sands from destroyed items, configurable through a json encoded config entry. + You can get item ID list [here](https://dsp-wiki.com/Modding:Items_IDs). ## 更新日志 * 1.3.0 + 添加了一个传送带信号(可以在信号选择面板的第一个页签中找到)作为垃圾桶,这是目前销毁物品最简单的方法 + 重写了储液罐的垃圾桶实现,以提高性能并解决已知的bug - 注意:整个储液罐逻辑都被优化了,即使你不把他们作为垃圾桶使用,也可能会获得轻微的性能提升 + 从销毁的物品中获得沙子的配置已变为更灵活的设置项格式 + [Nebula Mupltiplayer Mod](https://dsp.thunderstore.io/package/nebula/NebulaMultiplayerMod/)支持和Bug修正来自[starfi5h](https://github.com/starfi5h/)的[ModFixerOne](https://dsp.thunderstore.io/package/starfi5h/ModFixerOne/) * 1.2.1 + 修正了代码中的动态数组Bug,该Bug可能导致各种问题 * 1.2.0 + 现在使用[DSPModSave](https://dsp.thunderstore.io/package/CommonAPI/DSPModSave/)来保存垃圾桶的数据,修正了[#1](https://github.com/soarqin/DSP_Mods/issues/1) + 修正了多星球上的储物仓问题 + 修正了多层储液罐的问题 + 在README中添加了一个已知储液罐Bug的说明 * 1.1.0 + 重写了整个插件,现在可以在仓储类建筑的UI上勾选来将其转变为垃圾桶 + 现在可以将储液罐转变为垃圾桶 ## 使用说明 * 在储物仓和储液罐上增加一个垃圾桶的勾选框。 * 送进垃圾桶的物品会立即被移除。 * 可以从移除的物品中获得沙子,可以通过json编码的设置项进行配置。 + 可以在[这里](https://dsp-wiki.com/Modding:Items_IDs)获得物品ID列表。