using System.Collections.Generic; using System.Reflection.Emit; using BepInEx.Configuration; using HarmonyLib; namespace CheatEnabler; public static class PlayerPatch { public static ConfigEntry InstantTeleportEnabled; public static void Init() { InstantTeleportEnabled.SettingChanged += (_, _) => InstantTeleport.Enable(InstantTeleportEnabled.Value); InstantTeleport.Enable(InstantTeleportEnabled.Value); } public static void Uninit() { InstantTeleport.Enable(false); } private static class InstantTeleport { private static Harmony _patch; public static void Enable(bool on) { if (on) { _patch ??= Harmony.CreateAndPatchAll(typeof(InstantTeleport)); } else { _patch?.UnpatchSelf(); _patch = null; } } [HarmonyTranspiler] [HarmonyPatch(typeof(UIGlobemap), nameof(UIGlobemap._OnUpdate))] [HarmonyPatch(typeof(UIStarmap), nameof(UIStarmap.DoRightClickFastTravel))] [HarmonyPatch(typeof(UIStarmap), nameof(UIStarmap.OnFastTravelButtonClick))] [HarmonyPatch(typeof(UIStarmap), nameof(UIStarmap.OnScreenClick))] [HarmonyPatch(typeof(UIStarmap), nameof(UIStarmap.SandboxRightClickFastTravelLogic))] [HarmonyPatch(typeof(UIStarmap), nameof(UIStarmap.StartFastTravelToPlanet))] [HarmonyPatch(typeof(UIStarmap), nameof(UIStarmap.StartFastTravelToUPosition))] [HarmonyPatch(typeof(UIStarmap), nameof(UIStarmap.UpdateCursorView))] [HarmonyPatch(typeof(UIStarmap), nameof(UIStarmap._OnUpdate))] private static IEnumerable UIGlobemap__OnUpdate_Transpiler(IEnumerable instructions, ILGenerator generator) { var matcher = new CodeMatcher(instructions, generator); matcher.MatchForward(false, new CodeMatch(OpCodes.Call, AccessTools.PropertyGetter(typeof(GameMain), nameof(GameMain.sandboxToolsEnabled))) ); matcher.Repeat(cm => cm.SetAndAdvance(OpCodes.Ldc_I4_1, null)); return matcher.InstructionEnumeration(); } } }