# UniverseGenTweak #### Universe Generation Tweak #### 宇宙生成参数调节 ## Changelog * 1.2.6 + Fix possible crash or wrong stars data when loading save file with changed generation settings but with `Enable more settings on UniverseGen` disabled on config window. + Larger maximum value in combat settings (except `Aggressiveness` and `Max Density`). * 1.2.5 + Thanks to [kremnev8](https://github.com/kremnev8)'s work on new version of [DSPModSave](https://dsp.thunderstore.io/package/CommonAPI/DSPModSave/), universe generation options are stored in save file now. + Fix text display issue on new game screen * 1.2.4 + Fix a crash while setting star count greater than 256 (again) + Fix bug that collider check is not enabled on stars with ID greater than 255 * 1.2.3 + Fix a crash while setting star count greater than 256 * 1.2.2 + Support game version 0.10.28.20759 * 1.2.1 + Use new tab layout of UXAssist 1.0.2 * 1.2.0 + Depends on [UXAssist](https://dsp.thunderstore.io/package/soarqin/UXAssist/) now. + Add `Birth star` options + Config tab added to UXAssist config panel. * 1.1.0 + Add epic difficulty + `More options` and `Epic difficulty` can be enabled individually now. + Fix a crash while setting `Star Distance Min` to larger than `Step Distance Min`. * 1.0.0 + Initial release ## Features * Config entries are placed on [UXAssist](https://dsp.thunderstore.io/package/soarqin/UXAssist/)'s config panel. * More options on universe generation + Can set maximum star count(128 by default, up to 1024) in config file. - Note: there is performance issue on galaxy view with large amount of stars. + Larger maximum value in combat settings (except `Aggressiveness` and `Max Density`). * Epic difficulty * 0.01x resources and 0.25x oils (very hard difficulty has 0.5x oils). * Same oil mining speed as very hard difficuly * Birth star * Rare resources on birth planet * Solid flat on birth planet * High luminosity for birth star ## 更新日志 * 1.2.6 + 修复了在存档中更改了生成参数但是在配置面板中禁用了`启用更多宇宙生成设置`时可能崩溃或者星系数据错误的问题 + 在星系生成时的战斗设置面板上提升了各选项的最大值(`黑雾攻击性`和`最大黑雾密度`除外`) * 1.2.5 + 感谢[kremnev8](https://github.com/kremnev8)对[DSPModSave](https://dsp.thunderstore.io/package/CommonAPI/DSPModSave/)的更新,现在宇宙生成选项会被保存到存档中 + 修复新建游戏界面文本显示问题 * 1.2.4 + 修复了设置星系数大于256时崩溃的问题(再次) + 修复了ID大于255的星系没有启用碰撞体检测的问题 * 1.2.3 + 修复了设置星系数大于256时崩溃的问题 * 1.2.2 + 支持游戏版本0.10.28.20759 * 1.2.1 + 使用UXAssist 1.0.2的新页签布局 * 1.2.0 + 现在依赖于[UXAssist](https://dsp.thunderstore.io/package/soarqin/UXAssist/) + 增加`母星系`选项 + 在UXAssist的配置面板中增加了一个页签 * 1.1.0 + 增加史诗难度 + `更多选项`和`史诗难度`现在可以单独启用 + 修复了将`恒星最小距离`设置为大于`步进最小距离`时崩溃的问题 * 1.0.0 + 初始版本 ## 功能 * 设置选项在[UXAssist](https://dsp.thunderstore.io/package/soarqin/UXAssist/)的配置面板上 * 生成宇宙时提供更多选项 +可以在配置文件中设置最大恒星数(默认128, 最多1024) - 注意: 大量恒星会导致宇宙视图出现性能问题 + 在星系生成时的战斗设置面板上提升了各选项的最大值(`黑雾攻击性`和`最大黑雾密度`除外`) * 史诗难度 * 资源0.01倍,油井储量0.25倍(极难是0.5倍) * 采油速度和极难相同 * 母星系 * 母星有稀有资源 * 母星是纯平的 * 母星系恒星高亮