## Dustbin ### Storages can abandon incoming items while capacity limited to zero * Conditions to be dustbin: Storages with capacity limited to zero at top of stacks, and empty in 1st cell. * Items sent into dustbins are removed immediately. * Can get sands from abandoned items (with factors configurable): * Get 10/100 sands from each silicon/fractal silicon ore * Get 1 sand from any other normal item but fluid * Known bugs * Stack 1 more storage up on a zero limited one and remove it will cause dustbin stop working. Just put somethings in and take them out to make the dustbin working again. This is caused by a logic bug in original code where faulty set `lastFullItem` field of `StorageComponent` for empty storages.