using System; using System.Collections.Generic; using System.Reflection.Emit; using HarmonyLib; using UnityEngine; using UXAssist.Common; namespace UXAssist.Patches.Factory; internal static class ArchitectModePatch { public static void Enable(bool enable) { UnlimitInteractive.Enable(enable); RemoveSomeConditionBuild.Enable(enable); RemoveBuildRangeLimit.Enable(enable); LargerAreaForUpgradeAndDismantle.Enable(enable); LargerAreaForTerraform.Enable(enable); } internal class UnlimitInteractive : PatchImpl { [HarmonyTranspiler] [HarmonyPatch(typeof(PlayerAction_Inspect), nameof(PlayerAction_Inspect.GetObjectSelectDistance))] private static IEnumerable PlayerAction_Inspect_GetObjectSelectDistance_Transpiler(IEnumerable instructions) { yield return new CodeInstruction(OpCodes.Ldc_R4, 10000f); yield return new CodeInstruction(OpCodes.Ret); } } internal class RemoveSomeConditionBuild : PatchImpl { [HarmonyTranspiler, HarmonyPriority(Priority.First)] [HarmonyPatch(typeof(BuildTool_BlueprintPaste), nameof(BuildTool_BlueprintPaste.CheckBuildConditions))] [HarmonyPatch(typeof(BuildTool_Click), nameof(BuildTool_Click.CheckBuildConditions))] private static IEnumerable BuildTool_Click_CheckBuildConditions_Transpiler(IEnumerable instructions, ILGenerator generator) { var matcher = new CodeMatcher(instructions, generator); /* search for: * ldloc.s V_8 (8) * ldfld class PrefabDesc BuildPreview::desc * ldfld bool PrefabDesc::isInserter * brtrue 2358 (1C12) ldloc.s V_8 (8) * ldloca.s V_10 (10) * call instance float32 [UnityEngine.CoreModule]UnityEngine.Vector3::get_magnitude() */ matcher.MatchForward(false, new CodeMatch(OpCodes.Ldloc_S), new CodeMatch(OpCodes.Ldfld, AccessTools.Field(typeof(BuildPreview), nameof(BuildPreview.desc))), new CodeMatch(OpCodes.Ldfld, AccessTools.Field(typeof(PrefabDesc), nameof(PrefabDesc.isInserter))), new CodeMatch(ci => ci.Branches(out _)), new CodeMatch(OpCodes.Ldloca_S), new CodeMatch(OpCodes.Call, AccessTools.PropertyGetter(typeof(Vector3), nameof(Vector3.magnitude))) ); /* Change to: * Ldloc.s V_8 (8) * ldfld class PrefabDesc BuildPreview::desc * ldfld bool PrefabDesc::isEjector * brfalse 2358 (1C12) ldloc.s V_8 (8) */ matcher.Advance(2); matcher.Operand = AccessTools.Field(typeof(PrefabDesc), nameof(PrefabDesc.isEjector)); matcher.Advance(1); matcher.Opcode = OpCodes.Brfalse; return matcher.InstructionEnumeration(); } [HarmonyTranspiler, HarmonyPriority(Priority.First)] [HarmonyPatch(typeof(BuildTool_Path), nameof(BuildTool_Path.CheckBuildConditions))] private static IEnumerable BuildTool_Path_CheckBuildConditions_Transpiler(IEnumerable instructions, ILGenerator generator) { var matcher = new CodeMatcher(instructions, generator); /* search for: * ldloc.s V_88 (88) * ldloc.s V_120 (120) * brtrue.s 2054 (173A) ldc.i4.s 17 * ldc.i4.s EBuildCondition.JointCannotLift (19) * br.s 2055 (173C) stfld valuetype EBuildCondition BuildPreview::condition * ldc.i4.s EBuildCondition.TooBendToLift (18) * stfld valuetype EBuildCondition BuildPreview::condition */ matcher.MatchForward(false, new CodeMatch(ci => ci.IsLdloc()), new CodeMatch(ci => ci.IsLdloc()), new CodeMatch(ci => ci.Branches(out _)), new CodeMatch(ci => ci.opcode == OpCodes.Ldc_I4_S && ci.OperandIs((int)EBuildCondition.JointCannotLift)), new CodeMatch(ci => ci.Branches(out _)), new CodeMatch(ci => ci.opcode == OpCodes.Ldc_I4_S && ci.OperandIs((int)EBuildCondition.TooBendToLift)), new CodeMatch(OpCodes.Stfld, AccessTools.Field(typeof(BuildPreview), nameof(BuildPreview.condition))) ); if (matcher.IsValid) { // Remove 7 instructions, if the following instruction is br/br.s, remove it as well var labels = matcher.Labels; matcher.Labels = []; matcher.RemoveInstructions(7); var opcode = matcher.Opcode; if (opcode == OpCodes.Br || opcode == OpCodes.Br_S) matcher.RemoveInstruction(); matcher.Labels.AddRange(labels); } /* search for: * ldloc.s V_88 (88) * ldc.i4.s EBuildCondition.TooSteep(16)-EBuildCondition.InputConflict(20) * stfld valuetype EBuildCondition BuildPreview::condition */ matcher.Start().MatchForward(false, new CodeMatch(instr => instr.opcode == OpCodes.Ldloc_S || instr.opcode == OpCodes.Ldloc), new CodeMatch(instr => (instr.opcode == OpCodes.Ldc_I4_S || instr.opcode == OpCodes.Ldc_I4) && Convert.ToInt64(instr.operand) is >= (int)EBuildCondition.TooSteep and <= (int)EBuildCondition.InputConflict), new CodeMatch(OpCodes.Stfld, AccessTools.Field(typeof(BuildPreview), nameof(BuildPreview.condition))) ); if (matcher.IsValid) { // Remove 3 instructions, if the following instruction is br/br.s, remove it as well matcher.Repeat(codeMatcher => { var labels = codeMatcher.Labels; codeMatcher.Labels = []; codeMatcher.RemoveInstructions(3); var opcode = codeMatcher.Opcode; if (opcode == OpCodes.Br || opcode == OpCodes.Br_S) codeMatcher.RemoveInstruction(); codeMatcher.Labels.AddRange(labels); }); } return matcher.InstructionEnumeration(); } } internal class RemoveBuildRangeLimit : PatchImpl { protected override void OnEnable() { var controller = GameMain.mainPlayer?.controller; if (controller == null) return; controller.actionBuild?.clickTool?._OnInit(); } [HarmonyTranspiler] [HarmonyPatch(typeof(BuildTool_Click), nameof(BuildTool_Click._OnInit))] private static IEnumerable BuildTool_Click__OnInit_Transpiler(IEnumerable instructions, ILGenerator generator) { var matcher = new CodeMatcher(instructions, generator); matcher.MatchForward(false, new CodeMatch(ci => ci.opcode == OpCodes.Ldc_I4_S && ci.OperandIs(15)) ); matcher.Repeat(m => m.SetAndAdvance(OpCodes.Ldc_I4, 512)); return matcher.InstructionEnumeration(); } [HarmonyTranspiler] [HarmonyPatch(typeof(BuildTool_Addon), nameof(BuildTool_Addon.CheckBuildConditions))] [HarmonyPatch(typeof(BuildTool_Click), nameof(BuildTool_Click.CheckBuildConditions))] [HarmonyPatch(typeof(BuildTool_Dismantle), nameof(BuildTool_Dismantle.DetermineMoreChainTargets))] [HarmonyPatch(typeof(BuildTool_Dismantle), nameof(BuildTool_Dismantle.DeterminePreviews))] [HarmonyPatch(typeof(BuildTool_Inserter), nameof(BuildTool_Inserter.CheckBuildConditions))] [HarmonyPatch(typeof(BuildTool_Path), nameof(BuildTool_Path.CheckBuildConditions))] [HarmonyPatch(typeof(BuildTool_Reform), nameof(BuildTool_Reform.ReformAction))] [HarmonyPatch(typeof(BuildTool_Upgrade), nameof(BuildTool_Upgrade.DetermineMoreChainTargets))] [HarmonyPatch(typeof(BuildTool_Upgrade), nameof(BuildTool_Upgrade.DeterminePreviews))] private static IEnumerable BuildAreaLimitRemoval_Transpiler(IEnumerable instructions, ILGenerator generator) { var matcher = new CodeMatcher(instructions, generator); /* Patch (player.mecha.buildArea * player.mecha.buildArea) to 100000000 */ matcher.MatchForward(false, new CodeMatch(), new CodeMatch(OpCodes.Call, AccessTools.PropertyGetter(typeof(BuildTool), nameof(BuildTool.player))), new CodeMatch(OpCodes.Callvirt, AccessTools.PropertyGetter(typeof(Player), nameof(Player.mecha))), new CodeMatch(OpCodes.Ldfld, AccessTools.Field(typeof(Mecha), nameof(Mecha.buildArea))), new CodeMatch(), new CodeMatch(OpCodes.Call, AccessTools.PropertyGetter(typeof(BuildTool), nameof(BuildTool.player))), new CodeMatch(OpCodes.Callvirt, AccessTools.PropertyGetter(typeof(Player), nameof(Player.mecha))), new CodeMatch(OpCodes.Ldfld, AccessTools.Field(typeof(Mecha), nameof(Mecha.buildArea))), new CodeMatch(OpCodes.Mul) ); matcher.Repeat(m => m.RemoveInstructions(9).InsertAndAdvance(new CodeInstruction(OpCodes.Ldc_R4, 100000000.0f))); return matcher.InstructionEnumeration(); } } internal class LargerAreaForUpgradeAndDismantle : PatchImpl { [HarmonyTranspiler] [HarmonyPatch(typeof(BuildTool_Dismantle), nameof(BuildTool_Dismantle.DeterminePreviews))] [HarmonyPatch(typeof(BuildTool_Upgrade), nameof(BuildTool_Upgrade.DeterminePreviews))] private static IEnumerable BuildTools_CursorSizePatch_Transpiler(IEnumerable instructions, ILGenerator generator) { var matcher = new CodeMatcher(instructions, generator); matcher.MatchForward(false, new CodeMatch(ci => ci.opcode == OpCodes.Ldc_I4_S && ci.OperandIs(11)) ); matcher.Repeat(m => m.SetAndAdvance(OpCodes.Ldc_I4_S, 31)); return matcher.InstructionEnumeration(); } } internal class LargerAreaForTerraform : PatchImpl { [HarmonyTranspiler, HarmonyPatch(typeof(BuildTool_Reform), nameof(BuildTool_Reform.ReformAction))] private static IEnumerable BuildTool_Reform_ReformAction_Transpiler(IEnumerable instructions, ILGenerator generator) { var matcher = new CodeMatcher(instructions, generator); matcher.MatchForward(false, new CodeMatch(OpCodes.Ldfld, AccessTools.Field(typeof(BuildTool_Reform), nameof(BuildTool_Reform.brushSize))), new CodeMatch(ci => ci.opcode == OpCodes.Ldc_I4_S && ci.OperandIs(10)) ); matcher.Repeat(m => m.Advance(1).SetAndAdvance(OpCodes.Ldc_I4_S, 30)); matcher.Start().MatchForward(false, new CodeMatch(ci => ci.opcode == OpCodes.Ldc_I4_S && ci.OperandIs(10)), new CodeMatch(OpCodes.Stfld, AccessTools.Field(typeof(BuildTool_Reform), nameof(BuildTool_Reform.brushSize))) ); matcher.Repeat(m => m.SetAndAdvance(OpCodes.Ldc_I4_S, 30)); return matcher.InstructionEnumeration(); } } }