Read me in English
## Changlog
* 2.3.32
* `Complete Dyson Sphere Shells instantly`: Fix a crash.
* 2.3.31
* New feature: `Unlock Dyson Sphere max orbit radius`
* `Remove metadata consumption record in current game`: Fix implementation
* Add 3 buttons for creating illegal Dyson Sphere Shells, you must enable `IllegalDysonShellFunctionsEnabled` of `DysonSphere` section in config to see them.
* `Generate an illegal dyson shell`
* `Keep max production shells and remove others`
* `Duplicate shells from that with highest production`
* 2.3.30
* Fix a warning issue while `No condition build` or `No collision` is enabled.
* Increase performance for `Finish build immediately` greatly on pasting large blueprints.
* 2.3.29
* Fix compatibility with game update 0.10.32.25779
* 2.3.28
* New feature: `Instant hand-craft`.
* Fix some panels' display while `Infinite Natural Resources` is enabled.
* 2.3.27
* `Skip bullet period` & `Eject anyway`: Fix compatibility with `Dyson Sphere Program v0.10.32.25496`.
* 2.3.26
* Refactor codes to adapt to UXAssist 1.2.0
* You should update UXAssist to 1.2.0 or later before using this version.
* `Complete Dyson Sphere Shells instantly`: Fix possible wrong production records.
* 2.3.25
* New feature: `Enable warp without space warpers`
* New feature: `Wind Turbines do global power coverage`
* Fix an issue that `Complete Dyson Sphere Shells instantly` does not generate production records for solar sails.
* 2.3.24
* `Complete Dyson Sphere Shells instantly`: Fix a bug that may cause negative power in some cases
* 2.3.23
* New feature: `Complete Dyson Sphere Shells instantly`
* Fix a crash when config panel is opened before game is fully loaded
* 2.3.22
* Fix `Pump Anywhere`
* 2.3.21
* `Retrieve/Place items from/to remote planets on logistics control panel`: Items are put back to player's inventory when a slot is removed from the logistics station on remote planet.
* `Dev Shortcuts`: Camera Pose related shortcurts are working now.
* 2.3.20
* New feature: `Retrieve/Place items from/to remote planets on logistics control panel`
* 2.3.19
* New features:
* `Remove all metadata consumption records`
* `Remove metadata consumption record in current game`
* `Clear metadata flag which bans achievements`
* 2.3.18
* New features:
* `Teleport to outer space`, this will teleport you to the outer space which is 50 LYs far from the farthest star.
* `Teleport to selected astronomical`
* Fix logic of `Unlock techs with key-modifiers`.
* `No condition build` does not hide rotation info of belts now.
* 2.3.17
* Make compatible with game version 0.10.30.23292
* 2.3.16
* Add 2 options to `Belt signal item generation`:
* `Count generations as production in statistics`
* `Count removals as consumption in statistics`
* New feature: `Increase maximum power usage in Logistic Stations and Advanced Mining Machines`
* Logistic Stations: Increased max charging power to 3GW(ILS) and 600MW(PLS) (10x of original)
* Advanced Mining Machines: Increased max mining speed to 1000%
* 2.3.15
* New features:
* `Instant teleport (like that in Sandbox mode)`
* `Mecha and Drones/Fleets invicible`
* `Buildings invicible`
* 2.3.14
* Remove default shortcut key for `No condition build` and `No collision`, to avoid misoperation. You can still set them in system settings window manually if needed.
* Fix translation issue.
* 2.3.13
* Fix a bug that shortcuts are not working and have display issue on settings window.
* 2.3.12
* Add a shortcut to toggle `No collision`, you can modify the shortcut on system settings window.
* Add realtime tips when toggling `No condition build` and `No collision` with shortcuts.
* 2.3.11
* Add a shortcut to toggle `No condition build`, you can modify the shortcut on system settings window. This depends on [UXAssist](https://dsp.thunderstore.io/package/soarqin/UXAssist) 1.0.15 or later.
* 2.3.10
* Fix following functions not working in new game updates:
* `Pump Anywhere`
* `Terraform without enough soil piles`
* 2.3.9
* Support game version 0.10.28.21219
* 2.3.8
* Fix a crash on starting new games while `Finish build immediately` is enabled.
* Fix UI button width.
* 2.3.7
* Support game version 0.10.28.20759
* Fix belt signal that items' generation speed is not fit to number set sometimes.
* 2.3.6
* Support for UXAssist's new function within `Finish build immediately`.
* Add a warning message when `Build without condition` is enabled.
* Fix an issue in `Finish build immediately` that some buildings are not finished immediately.
* 2.3.5
* Fix another crash in `Skip bullet period`.
* 2.3.4
* Use new tab layout of UXAssist 1.0.2
* Minor bug fixes
* 2.3.3
* Fix a crash in `Skip bullet period`.
* Unlock techs with Alt unlocks VeinUtil to 10000 instead of 7200 now, as bug fixed in UXAssist.
* 2.3.2
* Birth star options moved to [UniverseGenTweaks](https://dsp.thunderstore.io/package/soarqin/UniverseGenTweaks/)
* Optimize `Quick absorb`, consumes less CPU time and take turns firing to nodes.
* `Fast Mining` ensures full output of oil extractors now.
* Fix issue that `Belt signal generator` not working after switched off then on again.
* Fix absorption issue by `Quick absorb` and `Skip bullet period` enabled at the same time.
* Crash fix for some options
* 2.3.1
* Add UXAssist to dependencies in manifest.
* 2.3.0
* Move some functions to an individual mod: [UXAssist](https://dsp.thunderstore.io/package/soarqin/UXAssist)
* Depends on [UXAssist](https://dsp.thunderstore.io/package/soarqin/UXAssist) now, so that config panel is unified with UXAssist.
* Remove `LCtrl+A` from Dev Shortcuts, to avoid misoperation.
* Infinite bots/drones/vessels in `Architect mode` now.
* 2.2.7
* New function: `Construct only nodes but frames`
* Opening config panel does not close inventory panel now
* Remove `Input direction conflict` check while using `Remove some build conditions`
* Fix a bug that prevents `Belt signal alt format` from switching number formats for current belt signals
* 2.2.6
* New function: `Stop ejectors when available nodes are all filled up`
* Fix a bug that absorb solar sails on unfinised nodes
* 2.2.5
* Skip all intermediate states and absorb solar sails instantly while enable `Quick absorb`, `Skip bullet period` and `Skip absorption period` at the same time.
* Fix a problem that `Quick absorb` does not absorb all solar sails instantly when most nodes are full.
* Fix crash while using with some mods
* 2.2.4
* New function: `Enable player actions in globe view`
* Fix UI bug
* 2.2.3
* New function: `Remove some build conditions`
* Fix compatibility with some mods
* 2.2.2
* New function: `Assign gamesave to currrnet account`
* New subfunction: `Belt signal alt format`
* Fix a crash on using `Initialize this Planet`
* Fix belt build in `Finish build immediately`
* 2.2.1
* Check condition for miners even when `Build without condition` is enabled.
* Fix a patch issue that may cause `Build without condition` not working.
* 2.2.0
* Add some power related functions
* Add a subfunction to belt signal item generation, which simulates production process of raws and intermediates on statistics
* Split some functions from Architect mode
* 2.1.0
* Belt signal item generation
* Fix window display priority which may cause tips to be covered by main window
* 2.0.0
* Refactorying codes
* UI implementation
* Add a lot of functions
* 1.0.0
* Initial release
中文读我
## 更新日志
* 2.3.32
* `立即完成戴森壳建造`:修复了一个崩溃问题
* 2.3.31
* 新功能:`解锁戴森球最大轨道半径`
* `移除当前存档的元数据消耗记录`:修复实现
* 增加了3个用于制作仙术戴森壳的按钮,你必须在设置文件里开启`DysonSphere`分类的`IllegalDysonShellFunctionsEnabled`才能看到它们
* `生成单层仙术戴森壳`
* `保留发电量最高的戴森壳并移除其他戴森壳`
* `从发电量最高的壳复制戴森壳`
* 2.3.30
* 修复了启用`无条件建造`或`无碰撞`时的警告问题
* 粘贴大规模蓝图时大幅提升`立即完成建造`的性能表现
* 2.3.29
* 修复了与游戏更新0.10.32.25779的兼容性
* 2.3.28
* 新功能:`快速手动制造`
* 修复了启用`自然资源采集不消耗`时部分面板的显示问题
* 2.3.27
* `跳过子弹阶段`和`全球弹射`:修复了与`戴森球计划 v0.10.32.25496`的兼容性
* 2.3.26
* 重构代码以适应UXAssist 1.2.0
* 在使用此版本之前,您应先更新UXAssist到1.2.0或更高版本。
* `立即完成戴森壳建造`:修复了可能导致错误的生产记录的问题
* 2.3.25
* 新功能:`无需空间翘曲器即可曲速飞行`
* 新功能:`风力涡轮机供电覆盖全球`
* 修复了`立即完成戴森壳建造`未生成太阳帆生产记录的问题
* 2.3.24
* `立即完成戴森壳建造`:修复了在某些情况下可能导致发电为负的问题
* 2.3.23
* 新功能:`立即完成戴森壳建造`
* 修复了在游戏完全加载前打开配置面板可能导致的崩溃问题
* 2.3.22
* 修复了`平地抽水`
* 2.3.21
* `在物流总控面板上可以从非本地行星取放物品`:当从非本地星球的物流站移除槽位时,物品会放回玩家的背包
* `开发模式快捷键`:摄像机位(Pose)相关的快捷键现在生效了
* 2.3.20
* 新功能:`在物流总控面板上可以从非本地行星取放物品`
* 2.3.19
* 新功能:
* `移除所有元数据消耗记录`
* `移除当前存档的元数据消耗记录`
* `解除当前存档因使用元数据导致的成就限制`
* 2.3.18
* 新功能:
* `传送到外太空`,这会将你传送到距离最远星球50光年的外太空
* `传送到选中天体`
* 修复了`组合键解锁科技`的逻辑
* `无条件建造`现在不会隐藏传送带的旋转信息了
* 2.3.17
* 适配游戏版本0.10.30.23292
* 2.3.16
* 为`传送带信号物品生成`添加了两个选项:
* `统计信息里将生成计算为产物`
* `统计信息里将移除计算为消耗`
* 新功能:`提升物流塔和大型采矿机的最大功耗`
* 物流塔:将最大充电功率提高到3GW(星际物流塔)和600MW(行星物流塔)(原来的10倍)
* 大型采矿机:将最大采矿速度提高到1000%
* 2.3.15
* 新功能:
* `快速传送(和沙盒模式一样)`
* `机甲和战斗无人机无敌`
* `建筑无敌`
* 2.3.14
* 移除了`无条件建造`和`无碰撞`的默认快捷键,以避免误操作。如有需要请手动在系统选项窗口中设置。
* 修复了翻译问题。
* 2.3.13
* 修复了快捷键无效和设置窗口上的按键显示问题
* 2.3.12
* 添加了一个快捷键来切换`无碰撞`,你可以在系统设置面板中修改快捷键。
* 在使用快捷键切换`无条件建造`和`无碰撞`时添加了实时提示信息。
* 2.3.11
* 添加了一个快捷键来切换`无条件建造`,你可以在系统设置面板中修改快捷键。这依赖于[UXAssist](https://dsp.thunderstore.io/package/soarqin/UXAssist) 1.0.15或更高版本
* 2.3.10
* 修复了以下功能在新游戏版本中不生效的问题:
* `平地抽水`
* `沙土不够时依然可以整改地形`
* 2.3.9
* 支持游戏版本0.10.28.21219
* 2.3.8
* 修复了启用`建造秒完成`时开新游戏可能导致崩溃的问题
* 修复了UI按钮宽度
* 2.3.7
* 支持游戏版本0.10.28.20759
* 修复了传送带信号有时候物品生成速度和设置不匹配的问题
* 2.3.6
* 在`建造秒完成`中支持UXAssist的新功能
* 在启用`无条件建造`时添加警告信息
* 修复了`建造秒完成`可能导致部分建筑无法立即完成的问题
* 2.3.5
* 修复了`跳过子弹阶段`可能导致崩溃的问题
* 2.3.4
* 使用UXAssist 1.0.2的新页签布局
* 修复了一些小bug
* 2.3.3
* 修复了`跳过子弹阶段`可能导致崩溃的问题
* 使用Alt解锁科技时,现在`矿物利用`的科技解锁到10000级而不是7200级,因为UXAssist已修复对应bug
* 2.3.2
* 母星系的选项移动到了[UniverseGenTweaks](https://dsp.thunderstore.io/package/soarqin/UniverseGenTweaks/)
* 优化了`快速吸收`,现在消耗更少的CPU,并且会轮流打向各节点
* `高速采集`现在可以保证油井的最大产出
* 修复了`传送带信号物品生成`在选项关闭后再次启用时不生效的问题
* 修复了`快速吸收`和`跳过子弹阶段`同时启用时可能导致吸收计算错误的问题
* 修复了一些选项可能导致崩溃的问题
* 2.3.1
* 在manifest中添加UXAssist到依赖
* 2.3.0
* 将部分功能移动到单独的mod:[UXAssist](https://dsp.thunderstore.io/package/soarqin/UXAssist)
* 现在依赖[UXAssist](https://dsp.thunderstore.io/package/soarqin/UXAssist),因此配置面板与UXAssist合并
* 从开发模式快捷键中移除`LCtrl+A`,以避免误操作
* 现在`建筑师模式`中配送机/物流机/物流船也无限了
* 2.2.7
* 新功能:`只建造节点不建造框架`
* 打开设置面板时不再关闭背包面板
* 在`移除部分不影响游戏逻辑的建造条件`启用时移除`输入方向冲突`的检查条件
* 修复导致`传送带信号替换格式`不切换传送带信号数字格式的问题
* 2.2.6
* 新功能:`可用节点全部造完时停止弹射`
* 修复了在未完成的节点上吸收太阳帆的问题
* 2.2.5
* 在同时启用`快速吸收`、`跳过子弹阶段`和`跳过吸收阶段`时,所有弹射的太阳帆会跳过所有中间环节立即吸收
* 修复了`快速吸收`在大部分节点已满时无法立即吸收所有太阳帆的问题
* 修复了与一些mod的兼容性问题
* 2.2.4
* 新功能:`在行星视图中允许玩家操作`
* 修复了UI显示问题
* 2.2.3
* 新功能:`移除部分不影响游戏逻辑的建造条件`
* 修复了与一些mod的兼容性问题
* 2.2.2
* 新功能:`将游戏存档绑定给当前账号`
* 新子功能:`传送带信号替换格式`
* 修复了`初始化本行星`可能导致崩溃的问题
* 修复了`建造秒完成`中传送带建造的问题
* 2.2.1
* 即使在启用`无条件建造`时依然检查矿机的建造条件
* 修复一个可能导致`无条件建造`不生效的问题
* 2.2.0
* 添加了一些发电相关功能
* 为传送带信号物品生成添加了一个子功能,在统计面板模拟了原材料和中间产物的生产过程
* 从建筑师模式中分离了一些功能
* 2.1.0
* 传送带信号物品生成
* 修复窗口显示优先级可能导致提示信息被主窗口遮挡的问题
* 2.0.0
* 重构代码
* UI实现
* 添加了很多功能
* 1.0.0
* 初始版本