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45445f82a1
| Author | SHA1 | Date | |
|---|---|---|---|
| 45445f82a1 | |||
| 1a242af84e |
@@ -3,6 +3,12 @@
|
||||
|
||||
## Changlog
|
||||
|
||||
* 1.4.5
|
||||
* New feature: `Ctrl+Shift+Click to pick items from whole belts`, with 2 suboptions: `Include branches of belts` and `Include connected inserters`
|
||||
* Patch [BlueprintTweaks](https://thunderstore.io/c/dyson-sphere-program/p/kremnev8/BlueprintTweaks/) temporarily to fix `Drag Remove` functions (And wait for limoka to merge the [Pull Request](https://github.com/limoka/DSP-Mods/pull/133)):
|
||||
* Ground rendering is correct now.
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* Dismantle logic follows offcial's implementation to avoid possible crashes.
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* Fixed CommonAPI patch to make shortcut key settings saved as expect now, sorry for wrong implementation in last version.
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* 1.4.4
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* `Remember window position and size on last exit`: Fix compatiblity for game patch 0.10.33
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* `Real-time logistic stations info panel`: Try to fix a display issue.
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@@ -350,6 +356,12 @@
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|
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## 更新日志
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||||
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* 1.4.5
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* 新功能:`按住Ctrl+Shift点击从整条传送带抓取物品`,包含两个子选项:`包含传送带分支` 和 `包含连接的分拣器`
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* 临时修复 [BlueprintTweaks](https://thunderstore.io/c/dyson-sphere-program/p/kremnev8/BlueprintTweaks/) 的 `拖拽拆除` 功能(等待 limoka 合并 [Pull Request](https://github.com/limoka/DSP-Mods/pull/133)):
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* 地面绘制现在已正确
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* 拆除逻辑遵循官方实现,避免潜在崩溃可能
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* 修正了 CommonAPI 的补丁,现在快捷键设置可以如预期保存了,不好意思上一版本实现有误
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||||
* 1.4.4
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* `记住上次退出时的窗口位置和大小`:修复对游戏补丁0.10.33的兼容性
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||||
* `物流站实时信息面板`:尝试修复一个显示问题
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@@ -1,6 +1,9 @@
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||||
using HarmonyLib;
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||||
using System;
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||||
using System.Collections.Generic;
|
||||
using System.Reflection;
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||||
using System.Reflection.Emit;
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||||
using UnityEngine;
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||||
using UXAssist.Functions;
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namespace UXAssist.ModsCompat;
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@@ -9,21 +12,92 @@ class BlueprintTweaks
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{
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public const string BlueprintTweaksGuid = "org.kremnev8.plugin.BlueprintTweaks";
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||||
private static FieldInfo selectObjIdsField;
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||||
private static Type classTypeBlueprintTweaksPlugin;
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||||
private static Type classTypeUIBuildingGridPatch2;
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||||
|
||||
public static bool Run(Harmony harmony)
|
||||
{
|
||||
if (!BepInEx.Bootstrap.Chainloader.PluginInfos.TryGetValue(BlueprintTweaksGuid, out var pluginInfo)) return false;
|
||||
var assembly = pluginInfo.Instance.GetType().Assembly;
|
||||
var classType = assembly.GetType("BlueprintTweaks.DragRemoveBuildTool");
|
||||
if (classType == null) return false;
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if (AccessTools.Method(classType, "DetermineMorePreviews") != null) return true;
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selectObjIdsField = AccessTools.Field(classType, "selectObjIds");
|
||||
harmony.Patch(AccessTools.Method(classType, "DeterminePreviews"),
|
||||
var classTypeDragRemoveBuildTool = assembly.GetType("BlueprintTweaks.DragRemoveBuildTool");
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if (classTypeDragRemoveBuildTool == null) return false;
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if (AccessTools.Method(classTypeDragRemoveBuildTool, "DetermineMorePreviews") != null) return true;
|
||||
classTypeBlueprintTweaksPlugin = assembly.GetType("BlueprintTweaks.BlueprintTweaksPlugin");
|
||||
classTypeUIBuildingGridPatch2 = assembly.GetType("BlueprintTweaks.UIBuildingGridPatch2");
|
||||
var UIBuildingGrid_Update = AccessTools.Method(typeof(UIBuildingGrid), nameof(UIBuildingGrid.Update));
|
||||
harmony.Patch(AccessTools.Method(classTypeUIBuildingGridPatch2, "UpdateGrid"), null, null, new HarmonyMethod(AccessTools.Method(typeof(BlueprintTweaks), nameof(PatchUpdateGrid))));
|
||||
selectObjIdsField = AccessTools.Field(classTypeDragRemoveBuildTool, "selectObjIds");
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harmony.Patch(AccessTools.Method(classTypeDragRemoveBuildTool, "DeterminePreviews"),
|
||||
new HarmonyMethod(AccessTools.Method(typeof(BlueprintTweaks), nameof(PatchDeterminePreviews))));
|
||||
return true;
|
||||
}
|
||||
|
||||
public static void PatchDeterminePreviews(object __instance)
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||||
private static readonly int zMin = Shader.PropertyToID("_ZMin");
|
||||
private static readonly int reformMode = Shader.PropertyToID("_ReformMode");
|
||||
|
||||
private static IEnumerable<CodeInstruction> PatchUpdateGrid(IEnumerable<CodeInstruction> instructions, ILGenerator generator)
|
||||
{
|
||||
var matcher = new CodeMatcher(instructions, generator);
|
||||
matcher.MatchForward(false,
|
||||
new CodeMatch(OpCodes.Ldsfld, AccessTools.Field(classTypeBlueprintTweaksPlugin, "tool")),
|
||||
new CodeMatch(OpCodes.Ldfld),
|
||||
new CodeMatch(ci => ci.opcode == OpCodes.Brfalse || ci.opcode == OpCodes.Brfalse_S)
|
||||
);
|
||||
var label1 = generator.DefineLabel();
|
||||
matcher.Advance(2).Operand = label1;
|
||||
matcher.Advance(1);
|
||||
matcher.MatchForward(false,
|
||||
new CodeMatch(OpCodes.Ldarg_0),
|
||||
new CodeMatch(OpCodes.Ldfld, AccessTools.Field(typeof(UIBuildingGrid), nameof(UIBuildingGrid.blueprintMaterial))),
|
||||
new CodeMatch(OpCodes.Ldsfld, AccessTools.Field(classTypeUIBuildingGridPatch2, "tintColor")),
|
||||
new CodeMatch(OpCodes.Call),
|
||||
new CodeMatch(OpCodes.Callvirt)
|
||||
).RemoveInstructions(5);
|
||||
matcher.MatchForward(false,
|
||||
new CodeMatch(OpCodes.Ldarg_0),
|
||||
new CodeMatch(OpCodes.Ldfld, AccessTools.Field(typeof(UIBuildingGrid), nameof(UIBuildingGrid.blueprintMaterial))),
|
||||
new CodeMatch(OpCodes.Ldsfld, AccessTools.Field(classTypeUIBuildingGridPatch2, "cursorGratBox")),
|
||||
new CodeMatch(OpCodes.Ldsfld),
|
||||
new CodeMatch(OpCodes.Ldfld),
|
||||
new CodeMatch(OpCodes.Call),
|
||||
new CodeMatch(OpCodes.Callvirt)
|
||||
).Advance(1).Operand = AccessTools.Field(typeof(UIBuildingGrid), nameof(UIBuildingGrid.material));
|
||||
matcher.Advance(6);
|
||||
matcher.MatchForward(false,
|
||||
new CodeMatch(OpCodes.Ldarg_0),
|
||||
new CodeMatch(OpCodes.Ldfld, AccessTools.Field(typeof(UIBuildingGrid), nameof(UIBuildingGrid.blueprintMaterial))),
|
||||
new CodeMatch(OpCodes.Ldsfld, AccessTools.Field(classTypeUIBuildingGridPatch2, "selectColor")),
|
||||
new CodeMatch(OpCodes.Ldarg_0),
|
||||
new CodeMatch(OpCodes.Ldfld),
|
||||
new CodeMatch(OpCodes.Call),
|
||||
new CodeMatch(OpCodes.Callvirt)
|
||||
).Advance(1).Operand = AccessTools.Field(typeof(UIBuildingGrid), nameof(UIBuildingGrid.material));
|
||||
matcher.Advance(1).Operand = AccessTools.Field(classTypeUIBuildingGridPatch2, "tintColor");
|
||||
matcher.Advance(5);
|
||||
matcher.MatchForward(false,
|
||||
new CodeMatch(OpCodes.Ldarg_0),
|
||||
new CodeMatch(OpCodes.Ldfld, AccessTools.Field(typeof(UIBuildingGrid), nameof(UIBuildingGrid.blueprintMaterial))),
|
||||
new CodeMatch(OpCodes.Ldsfld, AccessTools.Field(classTypeUIBuildingGridPatch2, "showDivideLine")),
|
||||
new CodeMatch(OpCodes.Ldc_R4, 0f),
|
||||
new CodeMatch(OpCodes.Callvirt)
|
||||
).RemoveInstructions(5);
|
||||
matcher.InsertAndAdvance(new CodeInstruction(OpCodes.Ldarg_0),
|
||||
Transpilers.EmitDelegate((UIBuildingGrid grid) => {
|
||||
grid.material.SetFloat(reformMode, 0f);
|
||||
grid.material.SetFloat(zMin, -0.5f);
|
||||
})
|
||||
);
|
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matcher.MatchForward(false,
|
||||
new CodeMatch(OpCodes.Ldarg_0),
|
||||
new CodeMatch(OpCodes.Ldfld, AccessTools.Field(typeof(UIBuildingGrid), nameof(UIBuildingGrid.blueprintGridRnd))),
|
||||
new CodeMatch(OpCodes.Ldc_I4_1),
|
||||
new CodeMatch(OpCodes.Callvirt),
|
||||
new CodeMatch(ci => ci.opcode == OpCodes.Br || ci.opcode == OpCodes.Br_S)
|
||||
).RemoveInstructions(4).Set(OpCodes.Ret, null).Labels.Add(label1);
|
||||
return matcher.InstructionEnumeration();
|
||||
}
|
||||
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private static void PatchDeterminePreviews(object __instance)
|
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{
|
||||
var selectObjIds = (HashSet<int>)selectObjIdsField.GetValue(__instance);
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||||
var buildTool = (BuildTool)__instance;
|
||||
|
||||
@@ -2337,42 +2337,22 @@ public class FactoryPatch : PatchImpl<FactoryPatch>
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||||
if (belt.id != entityData.beltId) return;
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||||
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||||
HashSet<int> pathIds = [belt.segPathId];
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||||
if (PressShiftToTakeWholeBeltItemsIncludeBranches.Value)
|
||||
{
|
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List<int> pendingPathIds = [belt.segPathId];
|
||||
while (pendingPathIds.Count > 0)
|
||||
{
|
||||
var lastIndex = pendingPathIds.Count - 1;
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||||
var thisPathId = pendingPathIds[lastIndex];
|
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pendingPathIds.RemoveAt(lastIndex);
|
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var path = cargoTraffic.GetCargoPath(thisPathId);
|
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if (path == null) continue;
|
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foreach (var inputPathId in path.inputPaths)
|
||||
{
|
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if (pathIds.Contains(inputPathId)) continue;
|
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pathIds.Add(inputPathId);
|
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pendingPathIds.Add(inputPathId);
|
||||
}
|
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if (path.outputPath == null) continue;
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var outputPathId = path.outputPath.id;
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if (pathIds.Contains(outputPathId)) continue;
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pathIds.Add(outputPathId);
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pendingPathIds.Add(outputPathId);
|
||||
}
|
||||
}
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||||
|
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var mainPlayer = factory.gameData.mainPlayer;
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var factorySystem = factory.factorySystem;
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HashSet<int> inserterIds = [];
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||||
var includeBranches = PressShiftToTakeWholeBeltItemsIncludeBranches.Value;
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||||
var includeInserters = PressShiftToTakeWholeBeltItemsIncludeInserters.Value;
|
||||
List<int> pendingPathIds = [belt.segPathId];
|
||||
Dictionary<int, long> takeOutItems = [];
|
||||
foreach (var pathId in pathIds)
|
||||
var factorySystem = factory.factorySystem;
|
||||
while (pendingPathIds.Count > 0)
|
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{
|
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var cargoPath = cargoTraffic.GetCargoPath(pathId);
|
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if (cargoPath == null) continue;
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var end = cargoPath.bufferLength - 5;
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var buffer = cargoPath.buffer;
|
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if (PressShiftToTakeWholeBeltItemsIncludeInserters.Value)
|
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var lastIndex = pendingPathIds.Count - 1;
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var thisPathId = pendingPathIds[lastIndex];
|
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pendingPathIds.RemoveAt(lastIndex);
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var path = cargoTraffic.GetCargoPath(thisPathId);
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if (path == null) continue;
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if (includeInserters)
|
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{
|
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foreach (var beltId in cargoPath.belts)
|
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foreach (var beltId in path.belts)
|
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{
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ref var b = ref cargoTraffic.beltPool[beltId];
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if (b.id != beltId) return;
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||||
@@ -2385,18 +2365,62 @@ public class FactoryPatch : PatchImpl<FactoryPatch>
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if (inserterId <= 0) continue;
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||||
ref var inserter = ref factorySystem.inserterPool[inserterId];
|
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if (inserter.id != inserterId) continue;
|
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if (inserter.itemId > 0 && inserter.stackCount > 0)
|
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inserterIds.Add(inserterId);
|
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if (includeBranches)
|
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{
|
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takeOutItems[inserter.itemId] = (takeOutItems.TryGetValue(inserter.itemId, out var value) ? value : 0)
|
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+ ((long)inserter.itemCount | ((long)inserter.itemInc << 32));
|
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inserter.itemId = 0;
|
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inserter.stackCount = 0;
|
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inserter.itemCount = 0;
|
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inserter.itemInc = 0;
|
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var pickTargetId = inserter.pickTarget;
|
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if (pickTargetId > 0)
|
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{
|
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ref var pickTarget = ref factory.entityPool[pickTargetId];
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if (pickTarget.id == pickTargetId && pickTarget.beltId > 0)
|
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{
|
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ref var pickTargetBelt = ref cargoTraffic.beltPool[pickTarget.beltId];
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if (pickTargetBelt.id == pickTarget.beltId && !pathIds.Contains(pickTargetBelt.segPathId))
|
||||
{
|
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pathIds.Add(pickTargetBelt.segPathId);
|
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pendingPathIds.Add(pickTargetBelt.segPathId);
|
||||
}
|
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}
|
||||
}
|
||||
var insertTargetId = inserter.insertTarget;
|
||||
if (insertTargetId > 0)
|
||||
{
|
||||
ref var insertTarget = ref factory.entityPool[insertTargetId];
|
||||
if (insertTarget.id == insertTargetId && insertTarget.beltId > 0)
|
||||
{
|
||||
ref var insertTargetBelt = ref cargoTraffic.beltPool[insertTarget.beltId];
|
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if (insertTargetBelt.id == insertTarget.beltId && !pathIds.Contains(insertTargetBelt.segPathId))
|
||||
{
|
||||
pathIds.Add(insertTargetBelt.segPathId);
|
||||
pendingPathIds.Add(insertTargetBelt.segPathId);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
if (!includeBranches) continue;
|
||||
foreach (var inputPathId in path.inputPaths)
|
||||
{
|
||||
if (pathIds.Contains(inputPathId)) continue;
|
||||
pathIds.Add(inputPathId);
|
||||
pendingPathIds.Add(inputPathId);
|
||||
}
|
||||
if (path.outputPath == null) continue;
|
||||
var outputPathId = path.outputPath.id;
|
||||
if (pathIds.Contains(outputPathId)) continue;
|
||||
pathIds.Add(outputPathId);
|
||||
pendingPathIds.Add(outputPathId);
|
||||
}
|
||||
|
||||
var mainPlayer = factory.gameData.mainPlayer;
|
||||
foreach (var pathId in pathIds)
|
||||
{
|
||||
var cargoPath = cargoTraffic.GetCargoPath(pathId);
|
||||
if (cargoPath == null) continue;
|
||||
var end = cargoPath.bufferLength - 5;
|
||||
var buffer = cargoPath.buffer;
|
||||
for (var i = 0; i <= end;)
|
||||
{
|
||||
if (buffer[i] >= 246)
|
||||
@@ -2425,6 +2449,19 @@ public class FactoryPatch : PatchImpl<FactoryPatch>
|
||||
}
|
||||
}
|
||||
}
|
||||
foreach (var inserterId in inserterIds)
|
||||
{
|
||||
ref var inserter = ref factorySystem.inserterPool[inserterId];
|
||||
if (inserter.itemId > 0 && inserter.stackCount > 0)
|
||||
{
|
||||
takeOutItems[inserter.itemId] = (takeOutItems.TryGetValue(inserter.itemId, out var value) ? value : 0)
|
||||
+ ((long)inserter.itemCount | ((long)inserter.itemInc << 32));
|
||||
inserter.itemId = 0;
|
||||
inserter.stackCount = 0;
|
||||
inserter.itemCount = 0;
|
||||
inserter.itemInc = 0;
|
||||
}
|
||||
}
|
||||
foreach (var kvp in takeOutItems)
|
||||
{
|
||||
var added = mainPlayer.TryAddItemToPackage(kvp.Key, (int)(kvp.Value & 0xFFFFFFFF), (int)(kvp.Value >> 32), true, entityId);
|
||||
|
||||
@@ -71,6 +71,9 @@ public static class UIConfigWindow
|
||||
I18N.Add("Drag building power poles in maximum connection range", "Drag building power poles in maximum connection range", "拖动建造电线杆时自动使用最大连接距离间隔");
|
||||
I18N.Add("Build Tesla Tower and Wireless Power Tower alternately", "Build Tesla Tower and Wireless Power Tower alternately", "交替建造电力感应塔和无线输电塔");
|
||||
I18N.Add("Belt signals for buy out dark fog items automatically", "Belt signals for buy out dark fog items automatically", "用于自动购买黑雾物品的传送带信号");
|
||||
I18N.Add("Ctrl+Shift+Click to pick items from whole belts", "Ctrl+Shift+Click to pick items from whole belts", "按住Ctrl+Shift点击从整条传送带抓取物品");
|
||||
I18N.Add("Include branches of belts", "Include branches of belts", "包含传送带分支");
|
||||
I18N.Add("Include connected inserters", "Include connected inserters (and their connected belts if above is checked)", "包含连接的分拣器(若勾选上面的选项则包含分拣器连接的传送带)");
|
||||
I18N.Add("Auto-config logistic stations", "Auto-config logistic stations", "自动配置物流设施");
|
||||
I18N.Add("Limit auto-replenish count to values below", "Limit auto-replenish count to values below", "限制自动补充数量为下面配置的值");
|
||||
I18N.Add("Dispenser", "Logistics Distributor", "物流配送器");
|
||||
@@ -404,6 +407,24 @@ public static class UIConfigWindow
|
||||
}
|
||||
}
|
||||
|
||||
{
|
||||
y += 36f;
|
||||
wnd.AddCheckBox(x, y, tab2, FactoryPatch.PressShiftToTakeWholeBeltItemsEnabled, "Ctrl+Shift+Click to pick items from whole belts");
|
||||
y += 27f;
|
||||
var includeBranches = wnd.AddCheckBox(x + 10, y, tab2, FactoryPatch.PressShiftToTakeWholeBeltItemsIncludeBranches, "Include branches of belts", 13);
|
||||
y += 27f;
|
||||
var includeInserters = wnd.AddCheckBox(x + 10, y, tab2, FactoryPatch.PressShiftToTakeWholeBeltItemsIncludeInserters, "Include connected inserters", 13);
|
||||
FactoryPatch.PressShiftToTakeWholeBeltItemsEnabled.SettingChanged += PressShiftToTakeWholeBeltItemsEnabledChanged;
|
||||
wnd.OnFree += () => { FactoryPatch.PressShiftToTakeWholeBeltItemsEnabled.SettingChanged -= PressShiftToTakeWholeBeltItemsEnabledChanged; };
|
||||
PressShiftToTakeWholeBeltItemsEnabledChanged(null, null);
|
||||
|
||||
void PressShiftToTakeWholeBeltItemsEnabledChanged(object o, EventArgs e)
|
||||
{
|
||||
includeBranches.SetEnable(FactoryPatch.PressShiftToTakeWholeBeltItemsEnabled.Value);
|
||||
includeInserters.SetEnable(FactoryPatch.PressShiftToTakeWholeBeltItemsEnabled.Value);
|
||||
}
|
||||
}
|
||||
|
||||
x = 400f;
|
||||
y = 10f;
|
||||
wnd.AddButton(x, y, tab2, "Initialize This Planet", 16, "button-init-planet", () =>
|
||||
@@ -470,7 +491,6 @@ public static class UIConfigWindow
|
||||
FactoryPatch.TweakBuildingBufferEnabled.SettingChanged += TweakBuildingBufferChanged;
|
||||
wnd.OnFree += () => { FactoryPatch.TweakBuildingBufferEnabled.SettingChanged -= TweakBuildingBufferChanged; };
|
||||
TweakBuildingBufferChanged(null, null);
|
||||
|
||||
void TweakBuildingBufferChanged(object o, EventArgs e)
|
||||
{
|
||||
assemblerBufferTimeMultiplierSlider.SetEnable(FactoryPatch.TweakBuildingBufferEnabled.Value);
|
||||
@@ -606,7 +626,7 @@ public static class UIConfigWindow
|
||||
textForMeasureTextWidth = wnd.AddText2(x, y, tab3, "Min. Piler Value", 13, "text-amm-min-piler-value");
|
||||
maxWidth = Mathf.Max(maxWidth, textForMeasureTextWidth.preferredWidth);
|
||||
y = oy + 1;
|
||||
var nx = x + maxWidth + 5f;
|
||||
var nx = x + maxWidth + 5f + 10f;
|
||||
wnd.AddSideSlider(nx, y, tab3, LogisticsPatch.AutoConfigDispenserChargePower, new AutoConfigDispenserChargePowerMapper(), "G", 150f, -100f).WithFontSize(13);
|
||||
y += 18f;
|
||||
wnd.AddSideSlider(nx, y, tab3, LogisticsPatch.AutoConfigDispenserCourierCount, new MyWindow.RangeValueMapper<int>(0, 10), "G", 150f, -100f).WithFontSize(13);
|
||||
|
||||
@@ -141,11 +141,11 @@ public class UXAssist : BaseUnityPlugin, IModCanSave
|
||||
FactoryPatch.ShortcutKeysForBlueprintCopyEnabled = Config.Bind("Factory", "DismantleBlueprintSelection", false,
|
||||
"Dismantle blueprint selected buildings");
|
||||
FactoryPatch.PressShiftToTakeWholeBeltItemsEnabled = Config.Bind("Factory", "PressShiftToTakeWholeBeltItems", false,
|
||||
"Press Ctrl+Shift to take items from whole belts");
|
||||
FactoryPatch.PressShiftToTakeWholeBeltItemsIncludeBranches = Config.Bind("Factory", "PressShiftToTakeWholeBeltItemsIncludeBranches", true,
|
||||
"Press Ctrl+Shift to take items from whole belts: Include branches");
|
||||
FactoryPatch.PressShiftToTakeWholeBeltItemsIncludeInserters = Config.Bind("Factory", "PressShiftToTakeWholeBeltItemsIncludeInserters", true,
|
||||
"Press Ctrl+Shift to take items from whole belts: Include inserters");
|
||||
"Ctrl+Shift+Click to pick items from whole belts");
|
||||
FactoryPatch.PressShiftToTakeWholeBeltItemsIncludeBranches = Config.Bind("Factory", "PressShiftToTakeWholeBeltItemsIncludeBranches", false,
|
||||
"Include branches of belts");
|
||||
FactoryPatch.PressShiftToTakeWholeBeltItemsIncludeInserters = Config.Bind("Factory", "PressShiftToTakeWholeBeltItemsIncludeInserters", false,
|
||||
"Include connected inserters");
|
||||
LogisticsPatch.AutoConfigLogisticsEnabled = Config.Bind("Factory", "AutoConfigLogistics", false,
|
||||
"Auto-config logistic stations");
|
||||
LogisticsPatch.AutoConfigLimitAutoReplenishCount = Config.Bind("Factory", "AutoConfigLimitAutoReplenishCount", false,
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
<TargetFramework>net472</TargetFramework>
|
||||
<BepInExPluginGuid>org.soardev.uxassist</BepInExPluginGuid>
|
||||
<Description>DSP MOD - UXAssist</Description>
|
||||
<Version>1.4.4</Version>
|
||||
<Version>1.4.5</Version>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
<LangVersion>latest</LangVersion>
|
||||
<PackageId>UXAssist</PackageId>
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
{
|
||||
"name": "UXAssist",
|
||||
"version_number": "1.4.4",
|
||||
"version_number": "1.4.5",
|
||||
"website_url": "https://github.com/soarqin/DSP_Mods/tree/master/UXAssist",
|
||||
"description": "Some functions and patches for better user experience / 一些提升用户体验的功能和补丁",
|
||||
"dependencies": [
|
||||
|
||||
Reference in New Issue
Block a user