diff --git a/UXAssist/Patches/Factory/ImmediateBuildPatch.cs b/UXAssist/Patches/Factory/FactoryBuildPatches.cs similarity index 97% rename from UXAssist/Patches/Factory/ImmediateBuildPatch.cs rename to UXAssist/Patches/Factory/FactoryBuildPatches.cs index 7fd5471..f18bac8 100644 --- a/UXAssist/Patches/Factory/ImmediateBuildPatch.cs +++ b/UXAssist/Patches/Factory/FactoryBuildPatches.cs @@ -7,15 +7,9 @@ using GameLogicProc = UXAssist.Common.GameLogic; namespace UXAssist.Patches.Factory; -internal static class ImmediateBuildPatch +internal static class FactoryBuildPatches { - public static void Enable(bool enable) - { - AutoConstructButton.Enable(enable); - QuickBuildAndDismantleLab.Enable(enable); - } - - internal class AutoConstructButton : PatchImpl + internal class AutoConstructPatch : PatchImpl { private static int _lastPrebuildCount = -1; diff --git a/UXAssist/Patches/Factory/FactoryPatch.cs b/UXAssist/Patches/Factory/FactoryPatch.cs index c83efdb..9b01984 100644 --- a/UXAssist/Patches/Factory/FactoryPatch.cs +++ b/UXAssist/Patches/Factory/FactoryPatch.cs @@ -1,4 +1,4 @@ -using System; +using System; using System.IO; using BepInEx.Configuration; using CommonAPI.Systems; @@ -109,12 +109,12 @@ public static class FactoryPatch LargerAreaForTerraformEnabled.SettingChanged += (_, _) => ArchitectModePatch.LargerAreaForTerraform.Enable(LargerAreaForTerraformEnabled.Value); OffGridBuildingEnabled.SettingChanged += (_, _) => BuildToolPatch.OffGridBuilding.Enable(OffGridBuildingEnabled.Value); TreatStackingAsSingleEnabled.SettingChanged += (_, _) => BuildToolPatch.TreatStackingAsSingle.Enable(TreatStackingAsSingleEnabled.Value); - QuickBuildAndDismantleLabsEnabled.SettingChanged += (_, _) => ImmediateBuildPatch.QuickBuildAndDismantleLab.Enable(QuickBuildAndDismantleLabsEnabled.Value); + QuickBuildAndDismantleLabsEnabled.SettingChanged += (_, _) => FactoryBuildPatches.QuickBuildAndDismantleLab.Enable(QuickBuildAndDismantleLabsEnabled.Value); ProtectVeinsFromExhaustionEnabled.SettingChanged += (_, _) => VeinProtectionPatch.ProtectVeinsFromExhaustion.Enable(ProtectVeinsFromExhaustionEnabled.Value); DoNotRenderEntitiesEnabled.SettingChanged += (_, _) => RenderingPatch.DoNotRenderEntities.Enable(DoNotRenderEntitiesEnabled.Value); DragBuildPowerPolesEnabled.SettingChanged += (_, _) => BuildToolPatch.DragBuildPowerPoles.Enable(DragBuildPowerPolesEnabled.Value); DragBuildPowerPolesAlternatelyEnabled.SettingChanged += (_, _) => BuildToolPatch.DragBuildPowerPoles.AlternatelyChanged(); - AutoConstructButtonEnabled.SettingChanged += (_, _) => Functions.UIFunctions.UpdateToggleAutoConstructCheckButtonVisiblility(); + AutoConstructButtonEnabled.SettingChanged += (_, _) => FactoryBuildPatches.AutoConstructPatch.Enable(AutoConstructButtonEnabled.Value); AutoConstructEnabled.SettingChanged += (_, _) => Functions.UIFunctions.UpdateToggleAutoConstructCheckButtonVisiblility(); BeltSignalsForBuyOutEnabled.SettingChanged += (_, _) => BeltSignalPatch.BeltSignalsForBuyOut.Enable(BeltSignalsForBuyOutEnabled.Value); TankFastFillInAndTakeOutEnabled.SettingChanged += (_, _) => BuildToolPatch.TankFastFillInAndTakeOut.Enable(TankFastFillInAndTakeOutEnabled.Value); @@ -144,11 +144,11 @@ public static class FactoryPatch ArchitectModePatch.LargerAreaForTerraform.Enable(LargerAreaForTerraformEnabled.Value); BuildToolPatch.OffGridBuilding.Enable(OffGridBuildingEnabled.Value); BuildToolPatch.TreatStackingAsSingle.Enable(TreatStackingAsSingleEnabled.Value); - ImmediateBuildPatch.QuickBuildAndDismantleLab.Enable(QuickBuildAndDismantleLabsEnabled.Value); + FactoryBuildPatches.QuickBuildAndDismantleLab.Enable(QuickBuildAndDismantleLabsEnabled.Value); VeinProtectionPatch.ProtectVeinsFromExhaustion.Enable(ProtectVeinsFromExhaustionEnabled.Value); RenderingPatch.DoNotRenderEntities.Enable(DoNotRenderEntitiesEnabled.Value); BuildToolPatch.DragBuildPowerPoles.Enable(DragBuildPowerPolesEnabled.Value); - ImmediateBuildPatch.AutoConstructButton.Enable(AutoConstructButtonEnabled.Value); + FactoryBuildPatches.AutoConstructPatch.Enable(AutoConstructButtonEnabled.Value); BeltSignalPatch.BeltSignalsForBuyOut.Enable(BeltSignalsForBuyOutEnabled.Value); BuildToolPatch.TankFastFillInAndTakeOut.Enable(TankFastFillInAndTakeOutEnabled.Value); BuildingBufferPatch.TweakBuildingBuffer.Enable(TweakBuildingBufferEnabled.Value); @@ -166,11 +166,11 @@ public static class FactoryPatch BuildingBufferPatch.TweakBuildingBuffer.Enable(false); BuildToolPatch.TankFastFillInAndTakeOut.Enable(false); BeltSignalPatch.BeltSignalsForBuyOut.Enable(false); - ImmediateBuildPatch.AutoConstructButton.Enable(false); + FactoryBuildPatches.AutoConstructPatch.Enable(false); BuildToolPatch.DragBuildPowerPoles.Enable(false); RenderingPatch.DoNotRenderEntities.Enable(false); VeinProtectionPatch.ProtectVeinsFromExhaustion.Enable(false); - ImmediateBuildPatch.QuickBuildAndDismantleLab.Enable(false); + FactoryBuildPatches.QuickBuildAndDismantleLab.Enable(false); BuildToolPatch.TreatStackingAsSingle.Enable(false); BuildToolPatch.OffGridBuilding.Enable(false); ArchitectModePatch.LargerAreaForTerraform.Enable(false);