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mirror of https://github.com/soarqin/DSP_Mods.git synced 2025-12-09 00:53:39 +08:00

UXAssist: minor bug fix

This commit is contained in:
2025-04-26 13:12:12 +08:00
parent d61b40216c
commit f6f28efd88

View File

@@ -151,6 +151,22 @@ public static class PlanetFunctions
if (warningPool[i].id == i && warningPool[i].factoryId == index)
warningSystem.RemoveWarningData(warningPool[i].id);
}
var hive = GameMain.spaceSector.dfHives[planet.star.index];
var relays = hive.relays.buffer;
var astroId = planet.astroId;
for (var i = relays.Length - 1; i >= 0; i--)
{
var relay = relays[i];
if (relay.id != i) continue;
if (relay.targetAstroId == astroId || relay.searchAstroId == astroId)
{
relay.targetAstroId = 0;
relay.searchAstroId = 0;
if (relay.baseId > 0)
hive.relayNeutralizedCounter++;
relay.LeaveBase();
}
}
var isCombatMode = factory.gameData.gameDesc.isCombatMode;
factory.entityCursor = 1;
factory.entityRecycleCursor = 0;