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mirror of https://github.com/soarqin/DSP_Mods.git synced 2025-12-08 22:13:30 +08:00

Work in progress

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2022-11-04 22:10:55 +08:00
parent 8f5f9b09e4
commit f4457c5fd2
14 changed files with 321 additions and 61 deletions

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# UniverseGenTweak
#### Universe Generator Tweak
#### 宇宙生成参数调节
## Usage
* More options on universe creation
* Can set maximum star count in config file.
## 使用说明
* 生成宇宙时提供更多选项
* 可以在配置文件中设置最大恒星数

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using System.Collections.Generic;
using System.Reflection.Emit;
using BepInEx;
using BepInEx.Configuration;
using HarmonyLib;
using UnityEngine;
using UnityEngine.UI;
namespace UniverseGenTweaks;
[BepInPlugin(PluginInfo.PLUGIN_GUID, PluginInfo.PLUGIN_NAME, PluginInfo.PLUGIN_VERSION)]
public class UniverseGenTweaks : BaseUnityPlugin
{
private new static readonly BepInEx.Logging.ManualLogSource Logger =
BepInEx.Logging.Logger.CreateLogSource(PluginInfo.PLUGIN_NAME);
private bool _cfgEnabled = true;
private static int _maxStarCount = 64;
private static float _minDist = 2f;
private static float _maxDist = 3.2f;
private static float _flatten = 0.18f;
private static Text _minDistTitle;
private static Text _maxDistTitle;
private static Text _flattenTitle;
private static Slider _minDistSlider;
private static Slider _maxDistSlider;
private static Slider _flattenSlider;
private static Text _minDistText;
private static Text _maxDistText;
private static Text _flattenText;
private void Awake()
{
_cfgEnabled = Config.Bind("General", "Enabled", _cfgEnabled, "enable/disable this plugin").Value;
_maxStarCount = Config.Bind("General", "MaxStarCount", _maxStarCount,
new ConfigDescription("Maximum star count for galaxy creation",
new AcceptableValueRange<int>(32, 1024), new {}))
.Value;
Harmony.CreateAndPatchAll(typeof(UniverseGenTweaks));
}
private static void createSliderWithText(Slider orig, out Text title, out Slider slider, out Text text)
{
var origText = orig.transform.parent.GetComponent<Text>();
title = Object.Instantiate(origText, origText.transform.parent);
slider = title.transform.FindChildRecur("Slider").GetComponent<Slider>();
text = slider.transform.FindChildRecur("Text").GetComponent<Text>();
}
private static void transformDeltaY(Transform trans, float delta)
{
var pos = trans.position;
pos.y += delta;
trans.position = pos;
}
[HarmonyPostfix]
[HarmonyPatch(typeof(UIGalaxySelect), "_OnInit")]
private static void PatchGalaxyUI_OnInit(UIGalaxySelect __instance)
{
__instance.starCountSlider.maxValue = _maxStarCount;
createSliderWithText(__instance.starCountSlider, out _minDistTitle, out _minDistSlider, out _minDistText);
createSliderWithText(__instance.starCountSlider, out _maxDistTitle, out _maxDistSlider, out _maxDistText);
createSliderWithText(__instance.starCountSlider, out _flattenTitle, out _flattenSlider, out _flattenText);
_minDistTitle.name = "min-dist";
_minDistSlider.minValue = 10f;
_minDistSlider.maxValue = _maxDist * 10f;
_minDistSlider.value = _minDist * 10f;
_maxDistTitle.name = "max-dist";
_maxDistSlider.minValue = _minDist * 10f;
_maxDistSlider.maxValue = 100f;
_maxDistSlider.value = _maxDist * 10f;
_flattenTitle.name = "flatten";
_flattenSlider.minValue = 1f;
_flattenSlider.maxValue = 50f;
_flattenSlider.value = _flatten * 50f;
transformDeltaY(_minDistTitle.transform, -0.3573f);
transformDeltaY(_maxDistTitle.transform, -0.3573f * 2);
transformDeltaY(_flattenTitle.transform, -0.3573f * 3);
transformDeltaY(__instance.resourceMultiplierSlider.transform.parent, -0.3573f * 3);
transformDeltaY(__instance.sandboxToggle.transform.parent, -0.3573f * 3);
transformDeltaY(__instance.propertyMultiplierText.transform, -0.3573f * 3);
transformDeltaY(__instance.addrText.transform.parent, -0.3573f * 3);
}
[HarmonyPrefix]
[HarmonyPatch(typeof(UIGalaxySelect), "_OnOpen")]
private static void PatchGalaxyUI_OnOpen(UIGalaxySelect __instance)
{
if (Localization.language == Language.zhCN)
{
_minDistTitle.text = "恒星/步进距离";
_maxDistTitle.text = "步进最大距离";
_flattenTitle.text = "扁平度";
}
else
{
_minDistTitle.text = "Star/Step Distance";
_maxDistTitle.text = "Step Distance Max";
_flattenTitle.text = "Flatten";
}
_minDistText.text = _minDist.ToString();
_maxDistText.text = _maxDist.ToString();
_flattenText.text = _flatten.ToString();
}
[HarmonyPostfix]
[HarmonyPatch(typeof(UIGalaxySelect), "_OnRegEvent")]
private static void PatchGalaxyUI_OnRegEvent(UIGalaxySelect __instance)
{
_minDistSlider.onValueChanged.RemoveAllListeners();
_minDistSlider.onValueChanged.AddListener(val =>
{
var newVal = val / 10f;
if (newVal.Equals(_minDist)) return;
_minDist = newVal;
_maxDistSlider.minValue = newVal * 10f;
_minDistText.text = _minDist.ToString();
__instance.SetStarmapGalaxy();
});
_maxDistSlider.onValueChanged.RemoveAllListeners();
_maxDistSlider.onValueChanged.AddListener(val =>
{
var newVal = val / 10f;
if (newVal.Equals(_maxDist)) return;
_maxDist = newVal;
_minDistSlider.maxValue = newVal * 10f;
_maxDistText.text = _maxDist.ToString();
__instance.SetStarmapGalaxy();
});
_flattenSlider.onValueChanged.RemoveAllListeners();
_flattenSlider.onValueChanged.AddListener(val =>
{
var newVal = val / 50f;
if (newVal.Equals(_maxDist)) return;
_flatten = newVal;
_flattenText.text = _flatten.ToString();
__instance.SetStarmapGalaxy();
});
}
[HarmonyPrefix]
[HarmonyPatch(typeof(GalaxyData), MethodType.Constructor)]
static bool PatchGalaxyData(GalaxyData __instance)
{
__instance.astrosData = new AstroData[(_maxStarCount + 1) * 100];
return false;
}
[HarmonyTranspiler]
[HarmonyPatch(typeof(UniverseGen), "CreateGalaxy")]
static IEnumerable<CodeInstruction> PatchCreateGalaxy(IEnumerable<CodeInstruction> instructions)
{
foreach (var instruction in instructions)
{
if (instruction.opcode == OpCodes.Call &&
instruction.OperandIs(AccessTools.Method(typeof(UniverseGen), "GenerateTempPoses")))
{
var pop = new CodeInstruction(OpCodes.Pop);
yield return pop;
yield return pop;
yield return pop;
yield return pop;
yield return new CodeInstruction(OpCodes.Ldsfld, AccessTools.Field(typeof(UniverseGenTweaks), "_minDist"));
yield return new CodeInstruction(OpCodes.Ldsfld, AccessTools.Field(typeof(UniverseGenTweaks), "_minDist"));
yield return new CodeInstruction(OpCodes.Ldsfld, AccessTools.Field(typeof(UniverseGenTweaks), "_maxDist"));
yield return new CodeInstruction(OpCodes.Ldsfld, AccessTools.Field(typeof(UniverseGenTweaks), "_flatten"));
}
yield return instruction;
}
}
[HarmonyTranspiler]
[HarmonyPatch(typeof(UIGalaxySelect), "OnStarCountSliderValueChange")]
static IEnumerable<CodeInstruction> PatchStarCountOnValueChange(IEnumerable<CodeInstruction> instructions)
{
foreach (var instruction in instructions)
{
if (instruction.opcode == OpCodes.Ldc_I4_S && instruction.OperandIs(80))
{
yield return new CodeInstruction(OpCodes.Ldc_I4, _maxStarCount);
}
else
{
yield return instruction;
}
}
}
}

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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netstandard2.0</TargetFramework>
<AssemblyName>UniverseGenTweaks</AssemblyName>
<BepInExPluginGuid>org.soardev.universegentweaks</BepInExPluginGuid>
<Description>DSP MOD - UniverseGenTweaks</Description>
<Version>1.0.0</Version>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<LangVersion>latest</LangVersion>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="BepInEx.Core" Version="5.*" />
<PackageReference Include="BepInEx.PluginInfoProps" Version="1.*" />
<PackageReference Include="DysonSphereProgram.GameLibs" Version="*-r.*" />
<PackageReference Include="UnityEngine.Modules" Version="2018.4.12" IncludeAssets="compile" />
</ItemGroup>
<ItemGroup Condition="'$(TargetFramework.TrimEnd(`0123456789`))' == 'net'">
<PackageReference Include="Microsoft.NETFramework.ReferenceAssemblies" Version="1.0.2" PrivateAssets="all" />
</ItemGroup>
<Target Name="PostBuild" AfterTargets="PostBuildEvent">
<Exec Command="del /F /Q package\$(ProjectName)-$(Version).zip&#xA;zip -9 -j package/$(ProjectName)-$(Version).zip $(TargetPath) package/icon.png package/manifest.json README.md" />
</Target>
</Project>

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{
"name": "UniverseGenTweaks",
"version_number": "1.0.0",
"website_url": "https://github.com/soarqin/DSP_Mods/tree/master/UniverseGenTweaks",
"description": "#### Universe Generator Tweaks / 宇宙生成参数调节",
"dependencies": [
"xiaoye97-BepInEx-5.4.17"
]
}