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mirror of https://github.com/soarqin/DSP_Mods.git synced 2026-03-22 10:13:26 +08:00

code format

This commit is contained in:
2026-02-09 21:12:32 +08:00
parent 358fd4cf23
commit f0ee1aaea9
4 changed files with 8 additions and 4 deletions

View File

@@ -385,7 +385,8 @@ public class DysonSpherePatch : PatchImpl<DysonSpherePatch>
new CodeInstruction(OpCodes.Ldarg_0),
new CodeInstruction(OpCodes.Ldarg_1),
new CodeInstruction(OpCodes.Ldloc_1),
Transpilers.EmitDelegate((DysonSwarm swarm, DysonNode node, int index) => {
Transpilers.EmitDelegate((DysonSwarm swarm, DysonNode node, int index) =>
{
if (node.ConstructCp() != null)
{
swarm.dysonSphere.productRegister[ProductionStatistics.DYSON_CELL_ID]++;

View File

@@ -447,7 +447,8 @@ public class FactoryPatch : PatchImpl<FactoryPatch>
if (factory.prebuildCount <= 0) return;
var player = GameMain.mainPlayer;
var total = factory.prebuildCursor - 1;
var stepCount = total switch {
var stepCount = total switch
{
< 256 => 1,
< 2048 => 3,
< 16384 => 10,

View File

@@ -399,7 +399,9 @@ public static class LogisticsPatch
station = stationStorage.station;
index = stationStorage.index;
planetFactory = stationStorage.stationWindow?.factory;
} else {
}
else
{
var controlPanelStationStorage = target.gameObject.GetComponentInParent<UIControlPanelStationStorage>();
if (controlPanelStationStorage == null) continue;
station = controlPanelStationStorage.station;