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mirror of https://github.com/soarqin/DSP_Mods.git synced 2026-03-22 11:53:25 +08:00

code format

This commit is contained in:
2026-02-09 21:12:32 +08:00
parent 358fd4cf23
commit f0ee1aaea9
4 changed files with 8 additions and 4 deletions

View File

@@ -457,7 +457,7 @@ public class FactoryPatch : PatchImpl<FactoryPatch>
}
[HarmonyTranspiler]
[HarmonyPatch(typeof(PlanetSimulator), nameof(PlanetSimulator.LateRefresh))]
[HarmonyPatch(typeof(PlanetSimulator), nameof(PlanetSimulator.LateRefresh))]
private static IEnumerable<CodeInstruction> PlanetSimulator_LateRefresh_Transpiler(IEnumerable<CodeInstruction> instructions, ILGenerator generator)
{
// var vec = (NightlightEnabled ? GameMain.mainPlayer.transform.up : (Quaternion.Inverse(localPlanet.runtimeRotation) * (__instance.planetData.star.uPosition - __instance.planetData.uPosition).normalized));

View File

@@ -399,7 +399,9 @@ public static class LogisticsPatch
station = stationStorage.station;
index = stationStorage.index;
planetFactory = stationStorage.stationWindow?.factory;
} else {
}
else
{
var controlPanelStationStorage = target.gameObject.GetComponentInParent<UIControlPanelStationStorage>();
if (controlPanelStationStorage == null) continue;
station = controlPanelStationStorage.station;