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mirror of https://github.com/soarqin/DSP_Mods.git synced 2025-12-08 20:13:29 +08:00

work in progress

This commit is contained in:
2025-11-10 01:41:55 +08:00
parent 052c23d3b7
commit ee812bbc79
2 changed files with 137 additions and 1 deletions

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@@ -0,0 +1,20 @@
using BepInEx.Bootstrap;
using CommonAPI;
using HarmonyLib;
namespace UXAssist.ModsCompat;
public static class CommonAPIWrapper
{
public static void Run(Harmony harmony)
{
if (!Chainloader.PluginInfos.TryGetValue(CommonAPIPlugin.GUID, out var commonAPIPlugin) ||
commonAPIPlugin.Metadata.Version > new System.Version(1, 6, 7, 0)) return;
harmony.Patch(AccessTools.Method(typeof(GameOption), nameof(GameOption.InitKeys)), new HarmonyMethod(typeof(CommonAPIWrapper), nameof(PatchInitKeys)));
}
public static bool PatchInitKeys(GameOption __instance)
{
return __instance.overrideKeys == null;
}
}

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@@ -1,4 +1,5 @@
using System.Collections.Generic;
using System;
using System.Collections.Generic;
using System.Reflection.Emit;
using HarmonyLib;
using UnityEngine;
@@ -169,4 +170,119 @@ public class PersistPatch : PatchImpl<PersistPatch>
{
return false;
}
[HarmonyTranspiler]
[HarmonyPatch(typeof(VFInput), nameof(VFInput._fastTransferWithEntityDown), MethodType.Getter)]
[HarmonyPatch(typeof(VFInput), nameof(VFInput._fastTransferWithEntityPress), MethodType.Getter)]
private static IEnumerable<CodeInstruction> VFInput_fastTransferWithEntityDown_Transpiler(IEnumerable<CodeInstruction> instructions, ILGenerator generator)
{
var matcher = new CodeMatcher(instructions, generator);
matcher.MatchForward(false,
new CodeMatch(OpCodes.Ldsfld, AccessTools.Field(typeof(VFInput), nameof(VFInput.shift))),
new CodeMatch(ci => ci.opcode == OpCodes.Brtrue || ci.opcode == OpCodes.Brtrue_S)
);
var lables = matcher.Labels;
matcher.RemoveInstructions(2);
matcher.Labels.AddRange(lables);
return matcher.InstructionEnumeration();
}
[HarmonyTranspiler]
[HarmonyPatch(typeof(PlayerAction_Inspect), nameof(PlayerAction_Inspect.GameTick))]
private static IEnumerable<CodeInstruction> PlayerAction_Inspect_GameTick_Transpiler(IEnumerable<CodeInstruction> instructions, ILGenerator generator)
{
var matcher = new CodeMatcher(instructions, generator);
matcher.MatchForward(false,
new CodeMatch(OpCodes.Ldc_I4_1),
new CodeMatch(OpCodes.Stfld, AccessTools.Field(typeof(PlayerAction_Inspect), nameof(PlayerAction_Inspect.fastFillIn)))
);
matcher.SetAndAdvance(OpCodes.Ldsfld, AccessTools.Field(typeof(VFInput), nameof(VFInput.shift))).Insert(
new CodeInstruction(OpCodes.Ldc_I4_0),
new CodeInstruction(OpCodes.Ceq)
);
var label0 = generator.DefineLabel();
var label1 = generator.DefineLabel();
matcher.Start().MatchForward(false,
new CodeMatch(ci => ci.IsStloc()),
new CodeMatch(OpCodes.Ldc_I4_0),
new CodeMatch(ci => ci.IsStloc()),
new CodeMatch(OpCodes.Ldloc_0),
new CodeMatch(ci => ci.IsLdloc()),
new CodeMatch(ci => ci.IsLdloc()),
new CodeMatch(ci => ci.IsLdloc()),
new CodeMatch(ci => ci.IsLdloc()),
new CodeMatch(OpCodes.Callvirt, AccessTools.Method(typeof(PlanetFactory), nameof(PlanetFactory.EntityFastTakeOut)))
).Advance(8).InsertAndAdvance(
new CodeInstruction(OpCodes.Ldsfld, AccessTools.Field(typeof(VFInput), nameof(VFInput.shift))),
new CodeInstruction(OpCodes.Brfalse_S, label0),
new CodeInstruction(OpCodes.Call, AccessTools.Method(typeof(PersistPatch), nameof(PersistPatch.EntityFastTakeOutAlt))),
new CodeInstruction(OpCodes.Br, label1)
).Labels.Add(label0);
matcher.Advance(1).Labels.Add(label1);
return matcher.InstructionEnumeration();
}
private static void EntityFastTakeOutAlt(PlanetFactory factory, int entityId, bool toPackage, out ItemBundle itemBundle, out bool full)
{
if (factory._tmp_items == null)
{
factory._tmp_items = new ItemBundle();
}
else
{
factory._tmp_items.Clear();
}
itemBundle = factory._tmp_items;
full = false;
if (entityId == 0 || factory.entityPool[entityId].id != entityId)
{
return;
}
ref var entityData = ref factory.entityPool[entityId];
if (entityData.beltId <= 0) return;
var cargoTraffic = factory.cargoTraffic;
ref var belt = ref cargoTraffic.beltPool[entityData.beltId];
if (belt.id != entityData.beltId) return;
var cargoPath = cargoTraffic.GetCargoPath(belt.segPathId);
var end = cargoPath.bufferLength - 1;
var buffer = cargoPath.buffer;
Dictionary<int, long> takeOutItems = [];
var mainPlayer = factory.gameData.mainPlayer;
int i = 0;
while (i <= end)
{
if (buffer[i] >= 246)
{
i += 250 - buffer[i];
var index = buffer[i + 1] - 1 + (buffer[i + 2] - 1) * 100 + (buffer[i + 3] - 1) * 10000 + (buffer[i + 4] - 1) * 1000000;
ref var cargo = ref cargoPath.cargoContainer.cargoPool[index];
var item = cargo.item;
var stack = cargo.stack;
var inc = cargo.inc;
takeOutItems[item] = (takeOutItems.TryGetValue(item, out var value) ? value : 0)
+ ((long)stack | ((long)inc << 32));
Array.Clear(buffer, i - 4, 10);
i += 10;
if (cargoPath.updateLen < i) cargoPath.updateLen = i;
cargoPath.cargoContainer.RemoveCargo(index);
}
else
{
i += 5;
if (i > end && i < end + 5)
{
i = end;
}
}
}
foreach (var kvp in takeOutItems)
{
var added = mainPlayer.TryAddItemToPackage(kvp.Key, (int)(kvp.Value & 0xFFFFFFFF), (int)(kvp.Value >> 32), true, entityId);
if (added > 0)
{
UIItemup.Up(kvp.Key, added);
}
}
}
}