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partial fix for new game release
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@@ -186,7 +186,7 @@ public class Patch : BaseUnityPlugin, IModCanSave
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sorter.stt = sorter.stt * om / nm;
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if (sorter.time > sorter.stt)
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{
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sorter.time = sorter.stt - sorter.speed;
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sorter.time = sorter.stt - InserterComponent.speed;
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}
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if (powerSystem == null) continue;
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