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refactor(CheatEnabler): split FactoryPatch into focused classes
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@@ -2,6 +2,7 @@
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using System.Reflection;
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using BepInEx;
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using CheatEnabler.Patches;
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using CheatEnabler.Patches.Factory;
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using HarmonyLib;
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using UXAssist.Common;
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using UXAssist.Common.ModFeatures;
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