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mirror of https://github.com/soarqin/DSP_Mods.git synced 2026-03-22 11:33:27 +08:00

Add UpdateGameDlls target to auto-refresh publicized game DLLs

This commit is contained in:
2026-03-16 18:23:52 +08:00
parent 524e2b62f0
commit e91271e137
19 changed files with 502 additions and 385 deletions

View File

@@ -1,35 +1,19 @@
<?xml version="1.0" encoding="utf-8"?>
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net472</TargetFramework>
<BepInExPluginGuid>org.soardev.uxassist</BepInExPluginGuid>
<Description>DSP MOD - UXAssist</Description>
<Version>1.5.5</Version>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<LangVersion>latest</LangVersion>
<PackageId>UXAssist</PackageId>
<RootNamespace>UXAssist</RootNamespace>
<RestoreAdditionalProjectSources>https://nuget.bepinex.dev/v3/index.json</RestoreAdditionalProjectSources>
<PackHasChangelog>true</PackHasChangelog>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="BepInEx.Core" Version="5.*" />
<PackageReference Include="BepInEx.PluginInfoProps" Version="1.*" />
<PackageReference Include="UnityEngine.Modules" Version="2022.3.62" IncludeAssets="compile" />
<!-- <PackageReference Include="DysonSphereProgram.GameLibs" Version="0.10.32.*-r.*" /> -->
<PackageReference Include="DysonSphereProgram.Modding.CommonAPI" Version="1.*" />
<PackageReference Include="DysonSphereProgram.Modding.DSPModSave" Version="1.*" />
</ItemGroup>
<ItemGroup>
<Reference Include="Assembly-CSharp">
<HintPath>..\AssemblyFromGame\Assembly-CSharp.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UI">
<HintPath>..\AssemblyFromGame\UnityEngine.UI.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="assets/signal/energy-fragment.png" />
<EmbeddedResource Include="assets/signal/memory.png" />
@@ -56,13 +40,4 @@
<EmbeddedResource Include="assets/planet_icon/24.png" />
<EmbeddedResource Include="assets/planet_icon/25.png" />
</ItemGroup>
<ItemGroup Condition="'$(TargetFramework.TrimEnd(`0123456789`))' == 'net'">
<PackageReference Include="Microsoft.NETFramework.ReferenceAssemblies" Version="1.0.3" PrivateAssets="all" />
</ItemGroup>
<Target Name="PostBuild" AfterTargets="PostBuildEvent" Condition="'$(Configuration)' == 'Release'">
<Exec Command="del /F /Q package\$(ProjectName)-$(Version).zip
powershell Compress-Archive -Force -DestinationPath 'package/$(ProjectName)-$(Version).zip' -Path &quot;$(TargetPath)&quot;, package/icon.png, package/manifest.json, README.md, CHANGELOG.md" />
</Target>
</Project>