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rename GameLogicProc back to make things compatible with old dependants
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@@ -4,6 +4,7 @@ using System.Reflection.Emit;
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using BepInEx.Configuration;
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using HarmonyLib;
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using UXAssist.Common;
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using GameLogicProc = UXAssist.Common.GameLogic;
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namespace CheatEnabler.Patches;
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@@ -8,6 +8,7 @@ using HarmonyLib;
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using UnityEngine;
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using UnityEngine.UI;
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using UXAssist.Common;
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using GameLogicProc = UXAssist.Common.GameLogic;
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namespace CheatEnabler.Patches;
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