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update CompressSave to 1.1.14
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@@ -142,6 +142,7 @@ class PatchSave
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[HarmonyPatch(typeof(GameSave), "LoadGameDesc")]
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[HarmonyPatch(typeof(GameSave), "ReadHeader")]
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[HarmonyPatch(typeof(GameSave), "ReadHeaderAndDescAndProperty")]
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[HarmonyPatch(typeof(GameSave), "ReadModes")]
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static IEnumerable<CodeInstruction> LoadCurrentGame_Transpiler(IEnumerable<CodeInstruction> instructions, ILGenerator iLGenerator)
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{
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/* using (BinaryReader binaryReader = new BinaryReader(fileStream)) => Create lzstream and replace binaryReader.
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