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mirror of https://github.com/soarqin/DSP_Mods.git synced 2026-02-05 09:42:21 +08:00

HideTips v1.0.2

This commit is contained in:
2023-08-16 17:38:51 +08:00
parent 5f5fb49fcb
commit d9ac817a0e
4 changed files with 86 additions and 4 deletions

View File

@@ -1,6 +1,7 @@
using System;
using BepInEx;
using HarmonyLib;
using UnityEngine;
namespace HideTips;
@@ -15,6 +16,7 @@ public class HideTips : BaseUnityPlugin
private static bool _noAchievementCardPopups = false;
private static bool _noMilestoneCardPopups = true;
private static bool _skipPrologue = true;
private static bool _hideMenuDemo = false;
private void Awake()
{
@@ -24,8 +26,13 @@ public class HideTips : BaseUnityPlugin
_noAchievementCardPopups = Config.Bind("General", "NoAchievementCardPopups", _noAchievementCardPopups, "Disable Achievement Card Popups").Value;
_noMilestoneCardPopups = Config.Bind("General", "NoMilestoneCardPopups", _noMilestoneCardPopups, "Disable Milestone Card Popups").Value;
_skipPrologue = Config.Bind("General", "SkipPrologue", _skipPrologue, "Skip prologue for new game").Value;
_hideMenuDemo = Config.Bind("General", "HideMenuDemo", _hideMenuDemo, "Disable title screen demo scene loading").Value;
if (!_cfgEnabled) return;
Harmony.CreateAndPatchAll(typeof(HideTips));
if (_hideMenuDemo)
{
Harmony.CreateAndPatchAll(typeof(HideMenuDemo));
}
}
[HarmonyPostfix]
@@ -75,10 +82,80 @@ public class HideTips : BaseUnityPlugin
[HarmonyPrefix]
[HarmonyPatch(typeof(DSPGame), "StartGame", typeof(GameDesc))]
private static bool OnStartGame(GameDesc _gameDesc)
private static bool DSPGame_OnStartGame_Prefix(GameDesc _gameDesc)
{
if (!_skipPrologue) return true;
DSPGame.StartGameSkipPrologue(_gameDesc);
return false;
}
}
[HarmonyPatch]
class HideMenuDemo
{
[HarmonyPrefix]
[HarmonyPatch(typeof(DSPGame), "StartDemoGame", typeof(int))]
private static bool DSPGame_OnStartDemoGame_Prefix()
{
if (DSPGame.Game != null)
{
DSPGame.EndGame();
}
DSPGame.IsMenuDemo = true;
DSPGame.CreateGameMainObject();
DSPGame.Game.isMenuDemo = true;
DSPGame.Game.CreateIconSet();
GameMain.data = new GameData();
GameMain.data.mainPlayer = Player.Create(GameMain.data, 1);
GameMain.data.galaxy = new GalaxyData
{
starCount = 0
};
if (GameMain.universeSimulator != null)
{
UnityEngine.Object.Destroy(GameMain.universeSimulator.gameObject);
}
GameMain.universeSimulator = UnityEngine.Object.Instantiate(Configs.builtin.universeSimulatorPrefab);
GameMain.universeSimulator.spaceAudio = new GameObject("Space Audio")
{
transform =
{
parent = GameMain.universeSimulator.transform
}
}.AddComponent<SpaceAudio>();
GameMain.Begin();
return false;
}
[HarmonyPrefix]
[HarmonyPatch(typeof(VFPreload), "IsMenuDemoLoaded")]
private static bool VFPreload_IsMenuDemoLoaded_Prefix(ref bool __result)
{
__result = true;
return false;
}
[HarmonyPrefix]
[HarmonyPatch(typeof(DSPGame), "LateUpdate")]
[HarmonyPatch(typeof(GameMain), "LateUpdate")]
[HarmonyPatch(typeof(GameMain), "FixedUpdate")]
[HarmonyPatch(typeof(GameMain), "Update")]
[HarmonyPatch(typeof(GameCamera), "LateUpdate")]
private static bool DSPGame_LateUpdate_Prefix()
{
return !DSPGame.IsMenuDemo;
}
[HarmonyPrefix]
[HarmonyPriority(Priority.Last)]
[HarmonyPatch(typeof(GameMain), "Begin")]
private static bool GameMain_Begin_Prefix()
{
if (!DSPGame.IsMenuDemo) return true;
DSPGame.Game._loading = false;
DSPGame.Game._running = true;
return false;
}
}