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https://github.com/soarqin/DSP_Mods.git
synced 2025-12-09 03:33:29 +08:00
remove cpu affinity settings, as they are officially supported
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@@ -22,8 +22,6 @@
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* Enable game window resize
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* Remember window position and size on last exit
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* Convert Peace-Mode saves to Combat-Mode on loading
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* Scale up mouse cursor
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* Note: This will enable software cursor mode, which may cause mouse movement lag on heavy load.
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* Mod manager profile based save folder
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* Save files are stored in `Save\<ProfileName>` folder.
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* Will use original save location if matching default profile name.
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@@ -38,7 +36,6 @@
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* When set game speed in mod `Auxilaryfunction`, this feature will be disabled.
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* When mod `BulletTime` is installed, this feature will be hidden, but patch `BulletTime`'s speed control, to make its maximum speed 10x.
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* Set process priority
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* Set enabled CPU threads
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* Increase maximum count of Metadata Instantiations to 20000 (from 2000)
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* Increase capacity of player order queue to 128 (from 16)
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* Starmap view:
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@@ -179,8 +176,6 @@
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* 可调整游戏窗口大小(可最大化和拖动边框)
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* 记住上次退出时的窗口位置和大小
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* 在加载和平模式存档时将其转换为战斗模式
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* 放大鼠标指针
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* 注意:这将启用软件指针模式,可能会在CPU负载较重时导致鼠标移动延迟
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* 基于mod管理器配置档案名的存档文件夹
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* 存档文件会存储在`Save\<ProfileName>`文件夹中
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* 如果匹配默认配置档案名则使用原始存档位置
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@@ -195,7 +190,6 @@
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* 当在`Auxilaryfunction`mod中设置游戏速度时,此功能将被禁用
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* 当安装了`BulletTime`mod时,此功能将被隐藏,但会对`BulletTime`的速度控制打补丁,使其最大速度变为10倍
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* 设置进程优先级
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* 设置使用的CPU线程
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* 将元数据提取的最大数量增加到20000(原来为2000)
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* 将玩家指令队列的容量增加到128(原来为16)
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* 星图:
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