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UXAssist v1.0.6
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@@ -18,6 +18,7 @@ public static class UIConfigWindow
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I18N.Add("Dyson Sphere", "Dyson Sphere", "戴森球");
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I18N.Add("Enable game window resize", "Enable game window resize (maximum box and thick frame)", "可调整游戏窗口大小(可最大化和拖动边框)");
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I18N.Add("Remeber window position and size on last exit", "Remeber window position and size on last exit", "记住上次退出时的窗口位置和大小");
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I18N.Add("Convert old saves to Combat Mode on loading", "Convert old saves to Combat Mode on loading (Use settings in new game panel)", "读取旧档时转为战斗模式(使用新游戏面板的战斗难度设置)");
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I18N.Add("Unlimited interactive range", "Unlimited interactive range", "无限交互距离");
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I18N.Add("Night Light", "Sunlight at night", "夜间日光灯");
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I18N.Add("Remove some build conditions", "Remove some build conditions", "移除部分不影响游戏逻辑的建造条件");
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@@ -57,6 +58,8 @@ public static class UIConfigWindow
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MyCheckBox.CreateCheckBox(x, y, tab1, GamePatch.EnableWindowResizeEnabled, "Enable game window resize");
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y += 36f;
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MyCheckBox.CreateCheckBox(x, y, tab1, GamePatch.LoadLastWindowRectEnabled, "Remeber window position and size on last exit");
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y += 36f;
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MyCheckBox.CreateCheckBox(x, y, tab1, GamePatch.ConvertSavesFromPeaceEnabled, "Convert old saves to Combat Mode on loading");
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x += 10f;
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y = 278f;
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MyKeyBinder.CreateKeyBinder(x, y, tab1, UXAssist.Hotkey, "Hotkey");
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