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https://github.com/soarqin/DSP_Mods.git
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minor ui tweak
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@@ -483,11 +483,15 @@ public class MyWindowWithTabs : MyWindow
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{
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{
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btn.transitions[0].normalColor = new Color(0.1f, 0.1f, 0.1f, 0.68f);
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btn.transitions[0].normalColor = new Color(0.1f, 0.1f, 0.1f, 0.68f);
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btn.transitions[0].highlightColorOverride = new Color(0.9906f, 0.5897f, 0.3691f, 0.4f);
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btn.transitions[0].highlightColorOverride = new Color(0.9906f, 0.5897f, 0.3691f, 0.4f);
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btn.transitions[1].normalColor = new Color(1f, 1f, 1f, 0.6f);
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btn.transitions[1].normalColor = new Color(1f, 1f, 1f, 0.8f);
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btn.transitions[1].highlightColorOverride = new Color(0.2f, 0.1f, 0.1f, 0.9f);
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btn.transitions[1].highlightColorOverride = new Color(0.2f, 0.2f, 0.2f, 1f);
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}
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}
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var btnText = btn.transform.Find("Text").GetComponent<Text>();
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var textTrans = btn.transform.Find("Text");
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var btnText = textTrans.GetComponent<Text>();
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var shadow = textTrans.GetComponent<Shadow>() ?? textTrans.gameObject.AddComponent<Shadow>();
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shadow.effectColor = new Color(0f, 0f, 0f, 0.6f);
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shadow.effectDistance = new Vector2(1f, -2f);
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btnText.text = label.Translate();
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btnText.text = label.Translate();
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btnText.fontSize = 16;
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btnText.fontSize = 16;
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btn.data = index;
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btn.data = index;
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