1
0
mirror of https://github.com/soarqin/DSP_Mods.git synced 2025-12-09 03:33:29 +08:00

minor ui tweak

This commit is contained in:
2025-06-01 19:56:09 +08:00
parent dc246170ac
commit c6f1a8bd80

View File

@@ -483,11 +483,15 @@ public class MyWindowWithTabs : MyWindow
{
btn.transitions[0].normalColor = new Color(0.1f, 0.1f, 0.1f, 0.68f);
btn.transitions[0].highlightColorOverride = new Color(0.9906f, 0.5897f, 0.3691f, 0.4f);
btn.transitions[1].normalColor = new Color(1f, 1f, 1f, 0.6f);
btn.transitions[1].highlightColorOverride = new Color(0.2f, 0.1f, 0.1f, 0.9f);
btn.transitions[1].normalColor = new Color(1f, 1f, 1f, 0.8f);
btn.transitions[1].highlightColorOverride = new Color(0.2f, 0.2f, 0.2f, 1f);
}
var btnText = btn.transform.Find("Text").GetComponent<Text>();
var textTrans = btn.transform.Find("Text");
var btnText = textTrans.GetComponent<Text>();
var shadow = textTrans.GetComponent<Shadow>() ?? textTrans.gameObject.AddComponent<Shadow>();
shadow.effectColor = new Color(0f, 0f, 0f, 0.6f);
shadow.effectDistance = new Vector2(1f, -2f);
btnText.text = label.Translate();
btnText.fontSize = 16;
btn.data = index;