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refactor: phase 5 transpiler docs, mod-compat helpers, and build quality gates
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@@ -87,7 +87,9 @@ internal class LogisticsConstrolPanelImprovement : PatchImpl<LogisticsConstrolPa
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filterPanel.SetNewFilter(filter);
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return true;
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}
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// Harmony transpiler: UIGame_On_I_Switch_Transpiler
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// Target: UIGame.On_I_Switch
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// Fallback: None — patch will fail loudly if the target method body changes.
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[HarmonyTranspiler]
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[HarmonyPatch(typeof(UIGame), nameof(UIGame.On_I_Switch))]
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private static IEnumerable<CodeInstruction> UIGame_On_I_Switch_Transpiler(IEnumerable<CodeInstruction> instructions, ILGenerator generator)
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