mirror of
https://github.com/soarqin/DSP_Mods.git
synced 2025-12-09 02:13:29 +08:00
reformat code
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@@ -136,7 +136,7 @@ public static class WinApi
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[DllImport("kernel32", ExactSpelling = true)]
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public static extern int GetCurrentProcessId();
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[DllImport("kernel32", ExactSpelling = true)]
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public static extern IntPtr GetConsoleWindow();
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@@ -204,16 +204,11 @@ public static class WinApi
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[StructLayout(LayoutKind.Explicit)]
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public struct SYSTEM_LOGICAL_PROCESSOR_INFORMATION_UNION
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{
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[FieldOffset(0)]
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public PROCESSORCORE ProcessorCore;
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[FieldOffset(0)]
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public NUMANODE NumaNode;
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[FieldOffset(0)]
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public CACHE_DESCRIPTOR Cache;
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[FieldOffset(0)]
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private UInt64 Reserved1;
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[FieldOffset(8)]
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private UInt64 Reserved2;
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[FieldOffset(0)] public PROCESSORCORE ProcessorCore;
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[FieldOffset(0)] public NUMANODE NumaNode;
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[FieldOffset(0)] public CACHE_DESCRIPTOR Cache;
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[FieldOffset(0)] private UInt64 Reserved1;
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[FieldOffset(8)] private UInt64 Reserved2;
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}
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public struct SYSTEM_LOGICAL_PROCESSOR_INFORMATION
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@@ -223,7 +218,7 @@ public static class WinApi
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public SYSTEM_LOGICAL_PROCESSOR_INFORMATION_UNION ProcessorInformation;
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}
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[DllImport(@"kernel32", SetLastError=true)]
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[DllImport(@"kernel32", SetLastError = true)]
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private static extern bool GetLogicalProcessorInformation(
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IntPtr buffer,
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ref uint returnLength
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@@ -264,12 +259,12 @@ public static class WinApi
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result.ThreadCount += tcount;
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if (tcount > 1)
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{
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result.PerformanceCoreCount ++;
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result.PerformanceCoreCount++;
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result.PerformanceCoreMask |= (ulong)buffer.ProcessorMask;
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}
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else
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{
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result.EfficiencyCoreCount ++;
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result.EfficiencyCoreCount++;
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result.EfficiencyCoreMask |= (ulong)buffer.ProcessorMask;
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}
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}
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@@ -278,6 +273,7 @@ public static class WinApi
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{
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Marshal.FreeHGlobal(ptr);
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}
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return result;
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int CountBitsSet(ulong mask)
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@@ -288,6 +284,7 @@ public static class WinApi
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mask &= mask - 1;
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count++;
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}
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return count;
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}
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}
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@@ -113,6 +113,7 @@ public static class WindowFunctions
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{
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WinApi.SetWindowLongPtr(_gameWindowHandle, WinApi.GWLP_WNDPROC, _oldWndProc);
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}
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break;
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case WinApi.WM_SYSCOMMAND:
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switch ((long)wParam & 0xFFF0L)
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@@ -121,6 +122,7 @@ public static class WindowFunctions
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if (GamePatch.LoadLastWindowRectEnabled.Value && !_gameLoaded) return (IntPtr)1L;
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break;
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}
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break;
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case WinApi.WM_MOVING:
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if (!GamePatch.LoadLastWindowRectEnabled.Value || _gameLoaded) break;
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@@ -149,6 +151,7 @@ public static class WindowFunctions
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Marshal.StructureToPtr(rect2, lParam, false);
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break;
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}
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return WinApi.CallWindowProc(_oldWndProc, hWnd, uMsg, wParam, lParam);
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}
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@@ -253,7 +256,8 @@ public static class WindowFunctions
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if (pid == currentProcessId)
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break;
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}
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_gameWindowHandle = wnd;
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return _gameWindowHandle;
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}
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}
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}
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