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https://github.com/soarqin/DSP_Mods.git
synced 2025-12-12 05:13:38 +08:00
move resources to embedded
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@@ -1637,7 +1637,7 @@ public static class FactoryPatch
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private static void AddBeltSignalProtos()
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{
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if (!_initialized || _loaded) return;
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var pluginfolder = Util.PluginFolder;
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var assembly = Assembly.GetExecutingAssembly();
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var signals = LDB._signals;
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SignalProto[] protos =
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[
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@@ -1647,7 +1647,7 @@ public static class FactoryPatch
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Name = "存储单元",
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GridIndex = 3601,
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IconPath = "assets/signal/memory.png",
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_iconSprite = Util.LoadSprite($"{pluginfolder}/assets/signal/memory.png"),
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_iconSprite = Util.LoadEmbeddedSprite($"assets/signal/memory.png", assembly),
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SID = ""
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},
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new SignalProto
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@@ -1656,7 +1656,7 @@ public static class FactoryPatch
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Name = "能量碎片",
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GridIndex = 3602,
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IconPath = "assets/signal/energy-fragment.png",
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_iconSprite = Util.LoadSprite($"{pluginfolder}/assets/signal/energy-fragment.png"),
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_iconSprite = Util.LoadEmbeddedSprite($"assets/signal/energy-fragment.png", assembly),
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SID = ""
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},
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new SignalProto
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@@ -1665,7 +1665,7 @@ public static class FactoryPatch
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Name = "硅基神经元",
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GridIndex = 3603,
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IconPath = "assets/signal/silicon-neuron.png",
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_iconSprite = Util.LoadSprite($"{pluginfolder}/assets/signal/silicon-neuron.png"),
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_iconSprite = Util.LoadEmbeddedSprite($"assets/signal/silicon-neuron.png", assembly),
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SID = ""
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},
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new SignalProto
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@@ -1674,7 +1674,7 @@ public static class FactoryPatch
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Name = "负熵奇点",
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GridIndex = 3604,
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IconPath = "assets/signal/negentropy.png",
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_iconSprite = Util.LoadSprite($"{pluginfolder}/assets/signal/negentropy.png"),
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_iconSprite = Util.LoadEmbeddedSprite($"assets/signal/negentropy.png", assembly),
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SID = ""
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},
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new SignalProto
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@@ -1683,7 +1683,7 @@ public static class FactoryPatch
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Name = "物质重组器",
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GridIndex = 3605,
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IconPath = "assets/signal/reassembler.png",
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_iconSprite = Util.LoadSprite($"{pluginfolder}/assets/signal/reassembler.png"),
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_iconSprite = Util.LoadEmbeddedSprite($"assets/signal/reassembler.png", assembly),
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SID = ""
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},
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new SignalProto
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@@ -1692,7 +1692,7 @@ public static class FactoryPatch
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Name = "虚粒子",
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GridIndex = 3606,
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IconPath = "assets/signal/virtual-particle.png",
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_iconSprite = Util.LoadSprite($"{pluginfolder}/assets/signal/virtual-particle.png"),
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_iconSprite = Util.LoadEmbeddedSprite($"assets/signal/virtual-particle.png", assembly),
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SID = ""
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},
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];
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