mirror of
https://github.com/soarqin/DSP_Mods.git
synced 2025-12-08 22:53:33 +08:00
CheatEnabler: unlock orbit radius
This commit is contained in:
@@ -3,6 +3,9 @@
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## Changlog
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## Changlog
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* 2.3.31
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+ New feature: `Unlock Dyson Sphere max orbit radius`
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+ `Remove metadata consumption record in current game`: Fix implementation
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* 2.3.30
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* 2.3.30
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+ Fix a warning issue while `No condition build` or `No collision` is enabled.
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+ Fix a warning issue while `No condition build` or `No collision` is enabled.
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+ Increase performance for `Finish build immediately` greatly on pasting large blueprints.
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+ Increase performance for `Finish build immediately` greatly on pasting large blueprints.
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@@ -153,6 +156,9 @@
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## 更新日志
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## 更新日志
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* 2.3.31
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+ 新功能:`解锁戴森球最大轨道半径`
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+ `移除当前存档的元数据消耗记录`:修复实现
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* 2.3.30
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* 2.3.30
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+ 修复了启用`无条件建造`或`无碰撞`时的警告问题
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+ 修复了启用`无条件建造`或`无碰撞`时的警告问题
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+ 粘贴大规模蓝图时大幅提升`立即完成建造`的性能表现
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+ 粘贴大规模蓝图时大幅提升`立即完成建造`的性能表现
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@@ -81,6 +81,10 @@ public class CheatEnabler : BaseUnityPlugin
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"Overclock ejector");
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"Overclock ejector");
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DysonSpherePatch.OverclockSiloEnabled = Config.Bind("DysonSphere", "OverclockSilo", false,
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DysonSpherePatch.OverclockSiloEnabled = Config.Bind("DysonSphere", "OverclockSilo", false,
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"Overclock silo");
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"Overclock silo");
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DysonSpherePatch.UnlockMaxOrbitRadiusEnabled = Config.Bind("DysonSphere", "UnlockMaxOrbitRadius", false,
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"Unlock Dyson Sphere max orbit radius");
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DysonSpherePatch.UnlockMaxOrbitRadiusValue = Config.Bind("DysonSphere", "MaxOrbitRadiusValue", 10_000_000f,
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"Unlocked Dyson Sphere max orbit radius value");
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CombatPatch.MechaInvincibleEnabled = Config.Bind("Battle", "MechaInvincible", false,
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CombatPatch.MechaInvincibleEnabled = Config.Bind("Battle", "MechaInvincible", false,
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"Mecha and Drones/Fleets invincible");
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"Mecha and Drones/Fleets invincible");
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CombatPatch.BuildingsInvincibleEnabled = Config.Bind("Battle", "BuildingsInvincible", false,
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CombatPatch.BuildingsInvincibleEnabled = Config.Bind("Battle", "BuildingsInvincible", false,
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@@ -5,7 +5,7 @@
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<TargetFramework>net472</TargetFramework>
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<TargetFramework>net472</TargetFramework>
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<BepInExPluginGuid>org.soardev.cheatenabler</BepInExPluginGuid>
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<BepInExPluginGuid>org.soardev.cheatenabler</BepInExPluginGuid>
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<Description>DSP MOD - CheatEnabler</Description>
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<Description>DSP MOD - CheatEnabler</Description>
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<Version>2.3.30</Version>
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<Version>2.3.31</Version>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<LangVersion>latest</LangVersion>
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<LangVersion>latest</LangVersion>
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<PackageId>CheatEnabler</PackageId>
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<PackageId>CheatEnabler</PackageId>
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@@ -3,11 +3,12 @@ using System.Collections.Generic;
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using System.Reflection.Emit;
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using System.Reflection.Emit;
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using BepInEx.Configuration;
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using BepInEx.Configuration;
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using HarmonyLib;
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using HarmonyLib;
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using UnityEngine;
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using UXAssist.Common;
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using UXAssist.Common;
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namespace CheatEnabler.Patches;
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namespace CheatEnabler.Patches;
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public class DysonSpherePatch: PatchImpl<DysonSpherePatch>
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public class DysonSpherePatch : PatchImpl<DysonSpherePatch>
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{
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{
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public static ConfigEntry<bool> SkipBulletEnabled;
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public static ConfigEntry<bool> SkipBulletEnabled;
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public static ConfigEntry<bool> SkipAbsorbEnabled;
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public static ConfigEntry<bool> SkipAbsorbEnabled;
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@@ -15,6 +16,8 @@ public class DysonSpherePatch: PatchImpl<DysonSpherePatch>
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public static ConfigEntry<bool> EjectAnywayEnabled;
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public static ConfigEntry<bool> EjectAnywayEnabled;
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public static ConfigEntry<bool> OverclockEjectorEnabled;
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public static ConfigEntry<bool> OverclockEjectorEnabled;
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public static ConfigEntry<bool> OverclockSiloEnabled;
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public static ConfigEntry<bool> OverclockSiloEnabled;
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public static ConfigEntry<bool> UnlockMaxOrbitRadiusEnabled;
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public static ConfigEntry<float> UnlockMaxOrbitRadiusValue;
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private static bool _instantAbsorb;
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private static bool _instantAbsorb;
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public static void Init()
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public static void Init()
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@@ -25,6 +28,7 @@ public class DysonSpherePatch: PatchImpl<DysonSpherePatch>
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EjectAnywayEnabled.SettingChanged += (_, _) => EjectAnywayPatch.Enable(EjectAnywayEnabled.Value);
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EjectAnywayEnabled.SettingChanged += (_, _) => EjectAnywayPatch.Enable(EjectAnywayEnabled.Value);
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OverclockEjectorEnabled.SettingChanged += (_, _) => OverclockEjector.Enable(OverclockEjectorEnabled.Value);
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OverclockEjectorEnabled.SettingChanged += (_, _) => OverclockEjector.Enable(OverclockEjectorEnabled.Value);
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OverclockSiloEnabled.SettingChanged += (_, _) => OverclockSilo.Enable(OverclockSiloEnabled.Value);
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OverclockSiloEnabled.SettingChanged += (_, _) => OverclockSilo.Enable(OverclockSiloEnabled.Value);
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UnlockMaxOrbitRadiusEnabled.SettingChanged += (_, _) => UnlockMaxOrbitRadius.Enable(UnlockMaxOrbitRadiusEnabled.Value);
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}
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}
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public static void Start()
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public static void Start()
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@@ -35,6 +39,7 @@ public class DysonSpherePatch: PatchImpl<DysonSpherePatch>
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EjectAnywayPatch.Enable(EjectAnywayEnabled.Value);
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EjectAnywayPatch.Enable(EjectAnywayEnabled.Value);
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OverclockEjector.Enable(OverclockEjectorEnabled.Value);
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OverclockEjector.Enable(OverclockEjectorEnabled.Value);
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OverclockSilo.Enable(OverclockSiloEnabled.Value);
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OverclockSilo.Enable(OverclockSiloEnabled.Value);
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UnlockMaxOrbitRadius.Enable(UnlockMaxOrbitRadiusEnabled.Value);
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Enable(true);
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Enable(true);
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}
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}
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@@ -47,6 +52,7 @@ public class DysonSpherePatch: PatchImpl<DysonSpherePatch>
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EjectAnywayPatch.Enable(false);
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EjectAnywayPatch.Enable(false);
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OverclockEjector.Enable(false);
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OverclockEjector.Enable(false);
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OverclockSilo.Enable(false);
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OverclockSilo.Enable(false);
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UnlockMaxOrbitRadius.Enable(false);
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}
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}
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[HarmonyTranspiler]
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[HarmonyTranspiler]
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@@ -83,7 +89,7 @@ public class DysonSpherePatch: PatchImpl<DysonSpherePatch>
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return matcher.InstructionEnumeration();
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return matcher.InstructionEnumeration();
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}
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}
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private class SkipBulletPatch: PatchImpl<SkipBulletPatch>
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private class SkipBulletPatch : PatchImpl<SkipBulletPatch>
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{
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{
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private static long _sailLifeTime;
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private static long _sailLifeTime;
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private static DysonSailCache[][] _sailsCache;
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private static DysonSailCache[][] _sailsCache;
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@@ -281,7 +287,7 @@ public class DysonSpherePatch: PatchImpl<DysonSpherePatch>
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}
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}
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}
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}
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private class SkipAbsorbPatch: PatchImpl<SkipAbsorbPatch>
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private class SkipAbsorbPatch : PatchImpl<SkipAbsorbPatch>
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{
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{
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protected override void OnEnable()
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protected override void OnEnable()
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{
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{
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@@ -333,7 +339,7 @@ public class DysonSpherePatch: PatchImpl<DysonSpherePatch>
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}
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}
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}
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}
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private class QuickAbsorbPatch: PatchImpl<QuickAbsorbPatch>
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private class QuickAbsorbPatch : PatchImpl<QuickAbsorbPatch>
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{
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{
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protected override void OnEnable()
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protected override void OnEnable()
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{
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{
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@@ -384,7 +390,7 @@ public class DysonSpherePatch: PatchImpl<DysonSpherePatch>
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}
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}
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}
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}
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private class EjectAnywayPatch: PatchImpl<EjectAnywayPatch>
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private class EjectAnywayPatch : PatchImpl<EjectAnywayPatch>
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{
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{
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[HarmonyTranspiler]
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[HarmonyTranspiler]
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[HarmonyPatch(typeof(EjectorComponent), nameof(EjectorComponent.InternalUpdate))]
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[HarmonyPatch(typeof(EjectorComponent), nameof(EjectorComponent.InternalUpdate))]
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@@ -414,7 +420,7 @@ public class DysonSpherePatch: PatchImpl<DysonSpherePatch>
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}
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}
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}
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}
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private class OverclockEjector: PatchImpl<OverclockEjector>
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private class OverclockEjector : PatchImpl<OverclockEjector>
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{
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{
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[HarmonyTranspiler]
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[HarmonyTranspiler]
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[HarmonyPatch(typeof(EjectorComponent), nameof(EjectorComponent.InternalUpdate))]
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[HarmonyPatch(typeof(EjectorComponent), nameof(EjectorComponent.InternalUpdate))]
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@@ -467,7 +473,7 @@ public class DysonSpherePatch: PatchImpl<DysonSpherePatch>
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}
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}
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}
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}
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private class OverclockSilo: PatchImpl<OverclockSilo>
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private class OverclockSilo : PatchImpl<OverclockSilo>
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{
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{
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[HarmonyTranspiler]
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[HarmonyTranspiler]
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[HarmonyPatch(typeof(SiloComponent), nameof(SiloComponent.InternalUpdate))]
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[HarmonyPatch(typeof(SiloComponent), nameof(SiloComponent.InternalUpdate))]
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@@ -519,4 +525,53 @@ public class DysonSpherePatch: PatchImpl<DysonSpherePatch>
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return matcher.InstructionEnumeration();
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return matcher.InstructionEnumeration();
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}
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}
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}
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}
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private class UnlockMaxOrbitRadius : PatchImpl<UnlockMaxOrbitRadius>
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{
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protected override void OnEnable()
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{
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OnViewStarChange(null, null);
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UnlockMaxOrbitRadiusValue.SettingChanged += OnViewStarChange;
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}
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protected override void OnDisable()
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{
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OnViewStarChange(null, null);
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UnlockMaxOrbitRadiusValue.SettingChanged -= OnViewStarChange;
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}
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public static void OnViewStarChange(object o, EventArgs e)
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{
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var dysonEditor = UIRoot.instance?.uiGame?.dysonEditor;
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if (dysonEditor == null || !dysonEditor.gameObject.activeSelf) return;
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dysonEditor.selection?.onViewStarChange?.Invoke();
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}
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[HarmonyTranspiler]
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[HarmonyPatch(typeof(DysonSphere), nameof(DysonSphere.CheckLayerRadius))]
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[HarmonyPatch(typeof(DysonSphere), nameof(DysonSphere.CheckSwarmRadius))]
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[HarmonyPatch(typeof(DysonSphere), nameof(DysonSphere.QueryLayerRadius))]
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[HarmonyPatch(typeof(DysonSphere), nameof(DysonSphere.QuerySwarmRadius))]
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[HarmonyPatch(typeof(UIDEAddLayerDialogue), nameof(UIDEAddLayerDialogue.OnViewStarChange))]
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[HarmonyPatch(typeof(UIDEAddSwarmDialogue), nameof(UIDEAddSwarmDialogue.OnViewStarChange))]
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[HarmonyPatch(typeof(UIDysonEditor), nameof(UIDysonEditor.OnViewStarChange))]
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[HarmonyPatch(typeof(UIDESwarmOrbitInfo), nameof(UIDESwarmOrbitInfo._OnInit))]
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[HarmonyPatch(typeof(UIDysonOrbitPreview), nameof(UIDysonOrbitPreview.UpdateAscNodeGizmos))]
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private static IEnumerable<CodeInstruction> MaxOrbitRadiusPatch_Transpiler(IEnumerable<CodeInstruction> instructions, ILGenerator generator)
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{
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var matcher = new CodeMatcher(instructions, generator);
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matcher.MatchForward(false,
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new CodeMatch(OpCodes.Ldfld, AccessTools.Field(typeof(DysonSphere), nameof(DysonSphere.maxOrbitRadius)))
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);
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matcher.Repeat(m =>
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{
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m.Advance(1).InsertAndAdvance(
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new CodeInstruction(OpCodes.Pop),
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new CodeInstruction(OpCodes.Ldsfld, AccessTools.Field(typeof(DysonSpherePatch), nameof(UnlockMaxOrbitRadiusValue))),
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new CodeInstruction(OpCodes.Call, AccessTools.PropertyGetter(typeof(ConfigEntry<float>), nameof(ConfigEntry<float>.Value)))
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);
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});
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return matcher.InstructionEnumeration();
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}
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}
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}
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}
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@@ -3,6 +3,7 @@ using CheatEnabler.Patches;
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using UnityEngine;
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using UnityEngine;
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using UXAssist.UI;
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using UXAssist.UI;
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using UXAssist.Common;
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using UXAssist.Common;
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using System;
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namespace CheatEnabler;
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namespace CheatEnabler;
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@@ -63,6 +64,7 @@ public static class UIConfigWindow
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I18N.Add("Eject anyway", "Eject anyway", "全球弹射");
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I18N.Add("Eject anyway", "Eject anyway", "全球弹射");
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I18N.Add("Overclock Ejectors", "Overclock Ejectors (10x)", "高速弹射器(10倍射速)");
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I18N.Add("Overclock Ejectors", "Overclock Ejectors (10x)", "高速弹射器(10倍射速)");
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I18N.Add("Overclock Silos", "Overclock Silos (10x)", "高速发射井(10倍射速)");
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I18N.Add("Overclock Silos", "Overclock Silos (10x)", "高速发射井(10倍射速)");
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I18N.Add("Unlock Dyson Sphere max orbit radius", "Unlock Dyson Sphere max orbit radius", "解锁戴森球最大轨道半径");
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I18N.Add("Complete Dyson Sphere shells instantly", "Complete Dyson Sphere shells instantly", "立即完成戴森壳建造");
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I18N.Add("Complete Dyson Sphere shells instantly", "Complete Dyson Sphere shells instantly", "立即完成戴森壳建造");
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I18N.Add("Terraform without enough soil piles", "Terraform without enough soil piles", "沙土不够时依然可以整改地形");
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I18N.Add("Terraform without enough soil piles", "Terraform without enough soil piles", "沙土不够时依然可以整改地形");
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I18N.Add("Instant hand-craft", "Instant hand-craft", "快速手动制造");
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I18N.Add("Instant hand-craft", "Instant hand-craft", "快速手动制造");
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@@ -77,171 +79,202 @@ public static class UIConfigWindow
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MyConfigWindow.OnUpdateUI += UpdateUI;
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MyConfigWindow.OnUpdateUI += UpdateUI;
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}
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}
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private static void CreateUI(MyConfigWindow wnd, RectTransform trans)
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class MaxOrbitRadiusValueMapper : MyWindow.RangeValueMapper<float>
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{
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{
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_windowTrans = trans;
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public MaxOrbitRadiusValueMapper() : base(1, 20)
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// General tab
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var x = 0f;
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var y = 10f;
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wnd.AddSplitter(trans, 10f);
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wnd.AddTabGroup(trans, "Cheat Enabler", "tab-group-cheatenabler");
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var tab1 = wnd.AddTab(_windowTrans, "General");
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var cb = wnd.AddCheckBox(x, y, tab1, GamePatch.DevShortcutsEnabled, "Enable Dev Shortcuts");
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x += cb.Width + 5f;
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y += 6f;
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wnd.AddTipsButton2(x, y, tab1, "Dev Shortcuts", "Dev Shortcuts Tips", "dev-shortcuts-tips");
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x = 0;
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y += 30f;
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wnd.AddCheckBox(x, y, tab1, GamePatch.AbnormalDisablerEnabled, "Disable Abnormal Checks");
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y += 36f;
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cb = wnd.AddCheckBox(x, y, tab1, GamePatch.UnlockTechEnabled, "Unlock Tech with Key-Modifiers");
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x += cb.Width + 5f;
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y += 6f;
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wnd.AddTipsButton2(x, y, tab1, "Unlock Tech with Key-Modifiers", "Unlock Tech with Key-Modifiers Tips", "unlock-tech-tips");
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x = 0f;
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y += 30f + 36f;
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wnd.AddButton(x, y, 400f, tab1, "Remove all metadata consumption records", 16, "button-remove-all-metadata-consumption", PlayerFunctions.RemoveAllMetadataConsumptions);
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y += 36f;
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wnd.AddButton(x, y, 400f, tab1, "Remove metadata consumption record in current game", 16, "button-remove-current-metadata-consumption", PlayerFunctions.RemoveCurrentMetadataConsumptions);
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y += 36f;
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_clearBanBtn = wnd.AddButton(x, y, 400f, tab1, "Clear metadata flag which bans achievements", 16, "button-clear-ban-list", PlayerFunctions.ClearMetadataBanAchievements);
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x = 300f;
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y = 10f;
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_resignGameBtn = wnd.AddButton(x, y, 300f, tab1, "Assign gamesave to current account", 16, "resign-game-btn", () => { GameMain.data.account = AccountData.me; });
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var tab2 = wnd.AddTab(_windowTrans, "Factory");
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x = 0f;
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y = 10f;
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wnd.AddCheckBox(x, y, tab2, FactoryPatch.ImmediateEnabled, "Finish build immediately");
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y += 36f;
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wnd.AddCheckBox(x, y, tab2, FactoryPatch.ArchitectModeEnabled, "Architect mode");
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y += 36f;
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wnd.AddCheckBox(x, y, tab2, FactoryPatch.NoConditionEnabled, "Build without condition");
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y += 36f;
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wnd.AddCheckBox(x, y, tab2, FactoryPatch.NoCollisionEnabled, "No collision");
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y += 36f;
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wnd.AddCheckBox(x, y, tab2, FactoryPatch.BeltSignalGeneratorEnabled, "Belt signal generator");
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x += 26f;
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y += 26f;
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var cb1 = wnd.AddCheckBox(x, y, tab2, FactoryPatch.BeltSignalCountGenEnabled, "Count generations as production in statistics", 13);
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y += 26f;
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var cb2 = wnd.AddCheckBox(x, y, tab2, FactoryPatch.BeltSignalCountRemEnabled, "Count removals as consumption in statistics", 13);
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y += 26f;
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var cb3 = wnd.AddCheckBox(x, y, tab2, FactoryPatch.BeltSignalCountRecipeEnabled, "Count all raws and intermediates in statistics", 13);
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||||||
y += 26f;
|
|
||||||
var cb4 = wnd.AddCheckBox(x, y, tab2, FactoryPatch.BeltSignalNumberAltFormat, "Belt signal alt format", 13);
|
|
||||||
x += cb4.Width + 5f;
|
|
||||||
y += 6f;
|
|
||||||
var tip1 = wnd.AddTipsButton2(x, y, tab2, "Belt signal alt format", "Belt signal alt format tips", "belt-signal-alt-format-tips");
|
|
||||||
x = 0f;
|
|
||||||
y += 30f;
|
|
||||||
wnd.AddCheckBox(x, y, tab2, FactoryPatch.GreaterPowerUsageInLogisticsEnabled, "Increase maximum power usage in Logistic Stations and Advanced Mining Machines");
|
|
||||||
y += 36f;
|
|
||||||
wnd.AddCheckBox(x, y, tab2, FactoryPatch.ControlPanelRemoteLogisticsEnabled, "Retrieve/Place items from/to remote planets on logistics control panel");
|
|
||||||
|
|
||||||
FactoryPatch.BeltSignalGeneratorEnabled.SettingChanged += (_, _) =>
|
|
||||||
{
|
{
|
||||||
OnBeltSignalChanged();
|
}
|
||||||
};
|
|
||||||
OnBeltSignalChanged();
|
|
||||||
x = 350f;
|
|
||||||
y = 10f;
|
|
||||||
wnd.AddCheckBox(x, y, tab2, FactoryPatch.RemovePowerSpaceLimitEnabled, "Remove power space limit");
|
|
||||||
y += 36f;
|
|
||||||
wnd.AddCheckBox(x, y, tab2, FactoryPatch.WindTurbinesPowerGlobalCoverageEnabled, "Wind Turbines do global power coverage");
|
|
||||||
y += 36f;
|
|
||||||
wnd.AddCheckBox(x, y, tab2, FactoryPatch.BoostWindPowerEnabled, "Boost wind power");
|
|
||||||
y += 36f;
|
|
||||||
wnd.AddCheckBox(x, y, tab2, FactoryPatch.BoostSolarPowerEnabled, "Boost solar power");
|
|
||||||
y += 36f;
|
|
||||||
wnd.AddCheckBox(x, y, tab2, FactoryPatch.BoostGeothermalPowerEnabled, "Boost geothermal power");
|
|
||||||
y += 36f;
|
|
||||||
wnd.AddCheckBox(x, y, tab2, FactoryPatch.BoostFuelPowerEnabled, "Boost fuel power");
|
|
||||||
y += 26f;
|
|
||||||
wnd.AddText2(x + 32f, y, tab2, "Boost fuel power 2", 13);
|
|
||||||
|
|
||||||
// Planet Tab
|
public override int ValueToIndex(float value)
|
||||||
var tab3 = wnd.AddTab(_windowTrans, "Planet");
|
|
||||||
x = 0f;
|
|
||||||
y = 10f;
|
|
||||||
wnd.AddCheckBox(x, y, tab3, ResourcePatch.InfiniteResourceEnabled, "Infinite Natural Resources");
|
|
||||||
y += 36f;
|
|
||||||
wnd.AddCheckBox(x, y, tab3, ResourcePatch.FastMiningEnabled, "Fast Mining");
|
|
||||||
y += 36f;
|
|
||||||
wnd.AddCheckBox(x, y, tab3, PlanetPatch.WaterPumpAnywhereEnabled, "Pump Anywhere");
|
|
||||||
y += 36f;
|
|
||||||
wnd.AddCheckBox(x, y, tab3, PlanetPatch.TerraformAnywayEnabled, "Terraform without enough soil piles");
|
|
||||||
y += 36f;
|
|
||||||
wnd.AddCheckBox(x, y, tab3, PlayerPatch.InstantHandCraftEnabled, "Instant hand-craft");
|
|
||||||
y += 36f;
|
|
||||||
wnd.AddCheckBox(x, y, tab3, PlayerPatch.InstantTeleportEnabled, "Instant teleport (like that in Sandbox mode)");
|
|
||||||
x = 400f;
|
|
||||||
y = 10f;
|
|
||||||
wnd.AddButton(x, y, 200f, tab3, "矿物掩埋标题", 16, "button-bury-all", () => { PlanetFunctions.BuryAllVeins(true); });
|
|
||||||
y += 36f;
|
|
||||||
wnd.AddButton(x, y, 200f, tab3, "矿物还原标题", 16, "button-bury-restore-all", () => { PlanetFunctions.BuryAllVeins(false); });
|
|
||||||
y += 36f;
|
|
||||||
wnd.AddButton(x, y, 200f, tab3, "铺满地基提示", 16, "button-reform-all", () =>
|
|
||||||
{
|
{
|
||||||
var player = GameMain.mainPlayer;
|
int result = Mathf.FloorToInt(value / 500_000f);
|
||||||
if (player == null) return;
|
if (result < 1) result = 1;
|
||||||
var reformTool = player.controller.actionBuild.reformTool;
|
if (result > 20) result = 20;
|
||||||
var factory = GameMain.localPlanet?.factory;
|
return result;
|
||||||
if (factory == null) return;
|
}
|
||||||
GameMain.localPlanet.factory.PlanetReformAll(reformTool.brushType, reformTool.brushColor, reformTool.buryVeins);
|
|
||||||
});
|
public override float IndexToValue(int index)
|
||||||
y += 36f;
|
|
||||||
wnd.AddButton(x, y, 200f, tab3, "还原地形提示", 16, "button-reform-revert-all", () =>
|
|
||||||
{
|
{
|
||||||
var factory = GameMain.localPlanet?.factory;
|
return index * 500_000f;
|
||||||
if (factory == null) return;
|
|
||||||
GameMain.localPlanet.factory.PlanetReformRevert();
|
|
||||||
});
|
|
||||||
|
|
||||||
var tab4 = wnd.AddTab(_windowTrans, "Dyson Sphere");
|
|
||||||
x = 0f;
|
|
||||||
y = 10f;
|
|
||||||
wnd.AddCheckBox(x, y, tab4, DysonSpherePatch.SkipBulletEnabled, "Skip bullet period");
|
|
||||||
y += 36f;
|
|
||||||
wnd.AddCheckBox(x, y, tab4, DysonSpherePatch.SkipAbsorbEnabled, "Skip absorption period");
|
|
||||||
y += 36f;
|
|
||||||
wnd.AddCheckBox(x, y, tab4, DysonSpherePatch.QuickAbsorbEnabled, "Quick absorb");
|
|
||||||
y += 36f;
|
|
||||||
wnd.AddCheckBox(x, y, tab4, DysonSpherePatch.EjectAnywayEnabled, "Eject anyway");
|
|
||||||
y += 36f;
|
|
||||||
wnd.AddCheckBox(x, y, tab4, DysonSpherePatch.OverclockEjectorEnabled, "Overclock Ejectors");
|
|
||||||
y += 36f;
|
|
||||||
wnd.AddCheckBox(x, y, tab4, DysonSpherePatch.OverclockSiloEnabled, "Overclock Silos");
|
|
||||||
x = 300f;
|
|
||||||
y = 10f;
|
|
||||||
wnd.AddButton(x, y, 300f, tab4, "Complete Dyson Sphere shells instantly", 16, "button-complete-dyson-sphere-shells-instantly", DysonSphereFunctions.CompleteShellsInstantly);
|
|
||||||
|
|
||||||
var tab5 = wnd.AddTab(_windowTrans, "Mecha/Combat");
|
|
||||||
x = 0f;
|
|
||||||
y = 10f;
|
|
||||||
wnd.AddCheckBox(x, y, tab5, CombatPatch.MechaInvincibleEnabled, "Mecha and Drones/Fleets invicible");
|
|
||||||
y += 36f;
|
|
||||||
wnd.AddCheckBox(x, y, tab5, CombatPatch.BuildingsInvincibleEnabled, "Buildings invicible");
|
|
||||||
y += 36f;
|
|
||||||
wnd.AddCheckBox(x, y, tab5, PlayerPatch.WarpWithoutSpaceWarpersEnabled, "Enable warp without space warpers");
|
|
||||||
x = 400f;
|
|
||||||
y = 10f;
|
|
||||||
wnd.AddButton(x, y, 200f, tab5, "Teleport to outer space", 16, "button-teleport-to-outer-space", PlayerFunctions.TeleportToOuterSpace);
|
|
||||||
y += 36f;
|
|
||||||
wnd.AddButton(x, y, 200f, tab5, "Teleport to selected astronomical", 16, "button-teleport-to-selected-astronomical", PlayerFunctions.TeleportToSelectedAstronomical);
|
|
||||||
return;
|
|
||||||
|
|
||||||
void OnBeltSignalChanged()
|
|
||||||
{
|
|
||||||
var on = FactoryPatch.BeltSignalGeneratorEnabled.Value;
|
|
||||||
cb1.gameObject.SetActive(on);
|
|
||||||
cb2.gameObject.SetActive(on);
|
|
||||||
cb3.gameObject.SetActive(on);
|
|
||||||
cb4.gameObject.SetActive(on);
|
|
||||||
tip1.gameObject.SetActive(on);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private static void CreateUI(MyConfigWindow wnd, RectTransform trans)
|
||||||
|
{
|
||||||
|
_windowTrans = trans;
|
||||||
|
// General tab
|
||||||
|
var x = 0f;
|
||||||
|
var y = 10f;
|
||||||
|
wnd.AddSplitter(trans, 10f);
|
||||||
|
wnd.AddTabGroup(trans, "Cheat Enabler", "tab-group-cheatenabler");
|
||||||
|
var tab1 = wnd.AddTab(_windowTrans, "General");
|
||||||
|
var cb = wnd.AddCheckBox(x, y, tab1, GamePatch.DevShortcutsEnabled, "Enable Dev Shortcuts");
|
||||||
|
x += cb.Width + 5f;
|
||||||
|
y += 6f;
|
||||||
|
wnd.AddTipsButton2(x, y, tab1, "Dev Shortcuts", "Dev Shortcuts Tips", "dev-shortcuts-tips");
|
||||||
|
x = 0;
|
||||||
|
y += 30f;
|
||||||
|
wnd.AddCheckBox(x, y, tab1, GamePatch.AbnormalDisablerEnabled, "Disable Abnormal Checks");
|
||||||
|
y += 36f;
|
||||||
|
cb = wnd.AddCheckBox(x, y, tab1, GamePatch.UnlockTechEnabled, "Unlock Tech with Key-Modifiers");
|
||||||
|
x += cb.Width + 5f;
|
||||||
|
y += 6f;
|
||||||
|
wnd.AddTipsButton2(x, y, tab1, "Unlock Tech with Key-Modifiers", "Unlock Tech with Key-Modifiers Tips", "unlock-tech-tips");
|
||||||
|
x = 0f;
|
||||||
|
y += 30f + 36f;
|
||||||
|
wnd.AddButton(x, y, 400f, tab1, "Remove all metadata consumption records", 16, "button-remove-all-metadata-consumption", PlayerFunctions.RemoveAllMetadataConsumptions);
|
||||||
|
y += 36f;
|
||||||
|
wnd.AddButton(x, y, 400f, tab1, "Remove metadata consumption record in current game", 16, "button-remove-current-metadata-consumption", PlayerFunctions.RemoveCurrentMetadataConsumptions);
|
||||||
|
y += 36f;
|
||||||
|
_clearBanBtn = wnd.AddButton(x, y, 400f, tab1, "Clear metadata flag which bans achievements", 16, "button-clear-ban-list", PlayerFunctions.ClearMetadataBanAchievements);
|
||||||
|
x = 300f;
|
||||||
|
y = 10f;
|
||||||
|
_resignGameBtn = wnd.AddButton(x, y, 300f, tab1, "Assign gamesave to current account", 16, "resign-game-btn", () => { GameMain.data.account = AccountData.me; });
|
||||||
|
|
||||||
|
var tab2 = wnd.AddTab(_windowTrans, "Factory");
|
||||||
|
x = 0f;
|
||||||
|
y = 10f;
|
||||||
|
wnd.AddCheckBox(x, y, tab2, FactoryPatch.ImmediateEnabled, "Finish build immediately");
|
||||||
|
y += 36f;
|
||||||
|
wnd.AddCheckBox(x, y, tab2, FactoryPatch.ArchitectModeEnabled, "Architect mode");
|
||||||
|
y += 36f;
|
||||||
|
wnd.AddCheckBox(x, y, tab2, FactoryPatch.NoConditionEnabled, "Build without condition");
|
||||||
|
y += 36f;
|
||||||
|
wnd.AddCheckBox(x, y, tab2, FactoryPatch.NoCollisionEnabled, "No collision");
|
||||||
|
y += 36f;
|
||||||
|
wnd.AddCheckBox(x, y, tab2, FactoryPatch.BeltSignalGeneratorEnabled, "Belt signal generator");
|
||||||
|
x += 26f;
|
||||||
|
y += 26f;
|
||||||
|
var cb1 = wnd.AddCheckBox(x, y, tab2, FactoryPatch.BeltSignalCountGenEnabled, "Count generations as production in statistics", 13);
|
||||||
|
y += 26f;
|
||||||
|
var cb2 = wnd.AddCheckBox(x, y, tab2, FactoryPatch.BeltSignalCountRemEnabled, "Count removals as consumption in statistics", 13);
|
||||||
|
y += 26f;
|
||||||
|
var cb3 = wnd.AddCheckBox(x, y, tab2, FactoryPatch.BeltSignalCountRecipeEnabled, "Count all raws and intermediates in statistics", 13);
|
||||||
|
y += 26f;
|
||||||
|
var cb4 = wnd.AddCheckBox(x, y, tab2, FactoryPatch.BeltSignalNumberAltFormat, "Belt signal alt format", 13);
|
||||||
|
x += cb4.Width + 5f;
|
||||||
|
y += 6f;
|
||||||
|
var tip1 = wnd.AddTipsButton2(x, y, tab2, "Belt signal alt format", "Belt signal alt format tips", "belt-signal-alt-format-tips");
|
||||||
|
x = 0f;
|
||||||
|
y += 30f;
|
||||||
|
wnd.AddCheckBox(x, y, tab2, FactoryPatch.GreaterPowerUsageInLogisticsEnabled, "Increase maximum power usage in Logistic Stations and Advanced Mining Machines");
|
||||||
|
y += 36f;
|
||||||
|
wnd.AddCheckBox(x, y, tab2, FactoryPatch.ControlPanelRemoteLogisticsEnabled, "Retrieve/Place items from/to remote planets on logistics control panel");
|
||||||
|
{
|
||||||
|
FactoryPatch.BeltSignalGeneratorEnabled.SettingChanged += OnBeltSignalChanged;
|
||||||
|
wnd.OnFree += () => { FactoryPatch.BeltSignalGeneratorEnabled.SettingChanged -= OnBeltSignalChanged; };
|
||||||
|
OnBeltSignalChanged(null, null);
|
||||||
|
void OnBeltSignalChanged(object o, EventArgs e)
|
||||||
|
{
|
||||||
|
var on = FactoryPatch.BeltSignalGeneratorEnabled.Value;
|
||||||
|
cb1.gameObject.SetActive(on);
|
||||||
|
cb2.gameObject.SetActive(on);
|
||||||
|
cb3.gameObject.SetActive(on);
|
||||||
|
cb4.gameObject.SetActive(on);
|
||||||
|
tip1.gameObject.SetActive(on);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
x = 350f;
|
||||||
|
y = 10f;
|
||||||
|
wnd.AddCheckBox(x, y, tab2, FactoryPatch.RemovePowerSpaceLimitEnabled, "Remove power space limit");
|
||||||
|
y += 36f;
|
||||||
|
wnd.AddCheckBox(x, y, tab2, FactoryPatch.WindTurbinesPowerGlobalCoverageEnabled, "Wind Turbines do global power coverage");
|
||||||
|
y += 36f;
|
||||||
|
wnd.AddCheckBox(x, y, tab2, FactoryPatch.BoostWindPowerEnabled, "Boost wind power");
|
||||||
|
y += 36f;
|
||||||
|
wnd.AddCheckBox(x, y, tab2, FactoryPatch.BoostSolarPowerEnabled, "Boost solar power");
|
||||||
|
y += 36f;
|
||||||
|
wnd.AddCheckBox(x, y, tab2, FactoryPatch.BoostGeothermalPowerEnabled, "Boost geothermal power");
|
||||||
|
y += 36f;
|
||||||
|
wnd.AddCheckBox(x, y, tab2, FactoryPatch.BoostFuelPowerEnabled, "Boost fuel power");
|
||||||
|
y += 26f;
|
||||||
|
wnd.AddText2(x + 32f, y, tab2, "Boost fuel power 2", 13);
|
||||||
|
|
||||||
|
// Planet Tab
|
||||||
|
var tab3 = wnd.AddTab(_windowTrans, "Planet");
|
||||||
|
x = 0f;
|
||||||
|
y = 10f;
|
||||||
|
wnd.AddCheckBox(x, y, tab3, ResourcePatch.InfiniteResourceEnabled, "Infinite Natural Resources");
|
||||||
|
y += 36f;
|
||||||
|
wnd.AddCheckBox(x, y, tab3, ResourcePatch.FastMiningEnabled, "Fast Mining");
|
||||||
|
y += 36f;
|
||||||
|
wnd.AddCheckBox(x, y, tab3, PlanetPatch.WaterPumpAnywhereEnabled, "Pump Anywhere");
|
||||||
|
y += 36f;
|
||||||
|
wnd.AddCheckBox(x, y, tab3, PlanetPatch.TerraformAnywayEnabled, "Terraform without enough soil piles");
|
||||||
|
y += 36f;
|
||||||
|
wnd.AddCheckBox(x, y, tab3, PlayerPatch.InstantHandCraftEnabled, "Instant hand-craft");
|
||||||
|
y += 36f;
|
||||||
|
wnd.AddCheckBox(x, y, tab3, PlayerPatch.InstantTeleportEnabled, "Instant teleport (like that in Sandbox mode)");
|
||||||
|
x = 400f;
|
||||||
|
y = 10f;
|
||||||
|
wnd.AddButton(x, y, 200f, tab3, "矿物掩埋标题", 16, "button-bury-all", () => { PlanetFunctions.BuryAllVeins(true); });
|
||||||
|
y += 36f;
|
||||||
|
wnd.AddButton(x, y, 200f, tab3, "矿物还原标题", 16, "button-bury-restore-all", () => { PlanetFunctions.BuryAllVeins(false); });
|
||||||
|
y += 36f;
|
||||||
|
wnd.AddButton(x, y, 200f, tab3, "铺满地基提示", 16, "button-reform-all", () =>
|
||||||
|
{
|
||||||
|
var player = GameMain.mainPlayer;
|
||||||
|
if (player == null) return;
|
||||||
|
var reformTool = player.controller.actionBuild.reformTool;
|
||||||
|
var factory = GameMain.localPlanet?.factory;
|
||||||
|
if (factory == null) return;
|
||||||
|
GameMain.localPlanet.factory.PlanetReformAll(reformTool.brushType, reformTool.brushColor, reformTool.buryVeins);
|
||||||
|
});
|
||||||
|
y += 36f;
|
||||||
|
wnd.AddButton(x, y, 200f, tab3, "还原地形提示", 16, "button-reform-revert-all", () =>
|
||||||
|
{
|
||||||
|
var factory = GameMain.localPlanet?.factory;
|
||||||
|
if (factory == null) return;
|
||||||
|
GameMain.localPlanet.factory.PlanetReformRevert();
|
||||||
|
});
|
||||||
|
|
||||||
|
var tab4 = wnd.AddTab(_windowTrans, "Dyson Sphere");
|
||||||
|
x = 0f;
|
||||||
|
y = 10f;
|
||||||
|
wnd.AddCheckBox(x, y, tab4, DysonSpherePatch.SkipBulletEnabled, "Skip bullet period");
|
||||||
|
y += 36f;
|
||||||
|
wnd.AddCheckBox(x, y, tab4, DysonSpherePatch.SkipAbsorbEnabled, "Skip absorption period");
|
||||||
|
y += 36f;
|
||||||
|
wnd.AddCheckBox(x, y, tab4, DysonSpherePatch.QuickAbsorbEnabled, "Quick absorb");
|
||||||
|
y += 36f;
|
||||||
|
wnd.AddCheckBox(x, y, tab4, DysonSpherePatch.EjectAnywayEnabled, "Eject anyway");
|
||||||
|
y += 36f;
|
||||||
|
wnd.AddCheckBox(x, y, tab4, DysonSpherePatch.OverclockEjectorEnabled, "Overclock Ejectors");
|
||||||
|
y += 36f;
|
||||||
|
wnd.AddCheckBox(x, y, tab4, DysonSpherePatch.OverclockSiloEnabled, "Overclock Silos");
|
||||||
|
y += 36f;
|
||||||
|
wnd.AddCheckBox(x, y, tab4, DysonSpherePatch.UnlockMaxOrbitRadiusEnabled, "Unlock Dyson Sphere max orbit radius");
|
||||||
|
y += 30f;
|
||||||
|
{
|
||||||
|
var slider = wnd.AddSlider(x + 20, y, tab4, DysonSpherePatch.UnlockMaxOrbitRadiusValue, new MaxOrbitRadiusValueMapper(), "##,#m").WithSmallerHandle(-40f);
|
||||||
|
DysonSpherePatch.UnlockMaxOrbitRadiusEnabled.SettingChanged += UnlockMaxOrbitRadiusChanged;
|
||||||
|
wnd.OnFree += () => { DysonSpherePatch.UnlockMaxOrbitRadiusEnabled.SettingChanged -= UnlockMaxOrbitRadiusChanged; };
|
||||||
|
UnlockMaxOrbitRadiusChanged(null, null);
|
||||||
|
void UnlockMaxOrbitRadiusChanged(object o, EventArgs e)
|
||||||
|
{
|
||||||
|
slider.slider.enabled = DysonSpherePatch.UnlockMaxOrbitRadiusEnabled.Value;
|
||||||
|
}
|
||||||
|
;
|
||||||
|
}
|
||||||
|
x = 300f;
|
||||||
|
y = 10f;
|
||||||
|
wnd.AddButton(x, y, 300f, tab4, "Complete Dyson Sphere shells instantly", 16, "button-complete-dyson-sphere-shells-instantly", DysonSphereFunctions.CompleteShellsInstantly);
|
||||||
|
|
||||||
|
var tab5 = wnd.AddTab(_windowTrans, "Mecha/Combat");
|
||||||
|
x = 0f;
|
||||||
|
y = 10f;
|
||||||
|
wnd.AddCheckBox(x, y, tab5, CombatPatch.MechaInvincibleEnabled, "Mecha and Drones/Fleets invicible");
|
||||||
|
y += 36f;
|
||||||
|
wnd.AddCheckBox(x, y, tab5, CombatPatch.BuildingsInvincibleEnabled, "Buildings invicible");
|
||||||
|
y += 36f;
|
||||||
|
wnd.AddCheckBox(x, y, tab5, PlayerPatch.WarpWithoutSpaceWarpersEnabled, "Enable warp without space warpers");
|
||||||
|
x = 400f;
|
||||||
|
y = 10f;
|
||||||
|
wnd.AddButton(x, y, 200f, tab5, "Teleport to outer space", 16, "button-teleport-to-outer-space", PlayerFunctions.TeleportToOuterSpace);
|
||||||
|
y += 36f;
|
||||||
|
wnd.AddButton(x, y, 200f, tab5, "Teleport to selected astronomical", 16, "button-teleport-to-selected-astronomical", PlayerFunctions.TeleportToSelectedAstronomical);
|
||||||
|
}
|
||||||
|
|
||||||
private static void UpdateUI()
|
private static void UpdateUI()
|
||||||
{
|
{
|
||||||
UpdateButtons();
|
UpdateButtons();
|
||||||
|
|||||||
@@ -1,6 +1,6 @@
|
|||||||
{
|
{
|
||||||
"name": "CheatEnabler",
|
"name": "CheatEnabler",
|
||||||
"version_number": "2.3.30",
|
"version_number": "2.3.31",
|
||||||
"website_url": "https://github.com/soarqin/DSP_Mods/tree/master/CheatEnabler",
|
"website_url": "https://github.com/soarqin/DSP_Mods/tree/master/CheatEnabler",
|
||||||
"description": "Add various cheat functions while disabling abnormal determinants / 添加一些作弊功能,同时屏蔽异常检测",
|
"description": "Add various cheat functions while disabling abnormal determinants / 添加一些作弊功能,同时屏蔽异常检测",
|
||||||
"dependencies": [
|
"dependencies": [
|
||||||
|
|||||||
Reference in New Issue
Block a user