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mirror of https://github.com/soarqin/DSP_Mods.git synced 2025-12-08 20:53:28 +08:00

CheatEnabler: unlock orbit radius

This commit is contained in:
2025-05-19 18:17:05 +08:00
parent 7d98471dca
commit b6c182168b
6 changed files with 264 additions and 166 deletions

View File

@@ -3,6 +3,9 @@
## Changlog
* 2.3.31
+ New feature: `Unlock Dyson Sphere max orbit radius`
+ `Remove metadata consumption record in current game`: Fix implementation
* 2.3.30
+ Fix a warning issue while `No condition build` or `No collision` is enabled.
+ Increase performance for `Finish build immediately` greatly on pasting large blueprints.
@@ -153,6 +156,9 @@
## 更新日志
* 2.3.31
+ 新功能:`解锁戴森球最大轨道半径`
+ `移除当前存档的元数据消耗记录`:修复实现
* 2.3.30
+ 修复了启用`无条件建造``无碰撞`时的警告问题
+ 粘贴大规模蓝图时大幅提升`立即完成建造`的性能表现

View File

@@ -81,6 +81,10 @@ public class CheatEnabler : BaseUnityPlugin
"Overclock ejector");
DysonSpherePatch.OverclockSiloEnabled = Config.Bind("DysonSphere", "OverclockSilo", false,
"Overclock silo");
DysonSpherePatch.UnlockMaxOrbitRadiusEnabled = Config.Bind("DysonSphere", "UnlockMaxOrbitRadius", false,
"Unlock Dyson Sphere max orbit radius");
DysonSpherePatch.UnlockMaxOrbitRadiusValue = Config.Bind("DysonSphere", "MaxOrbitRadiusValue", 10_000_000f,
"Unlocked Dyson Sphere max orbit radius value");
CombatPatch.MechaInvincibleEnabled = Config.Bind("Battle", "MechaInvincible", false,
"Mecha and Drones/Fleets invincible");
CombatPatch.BuildingsInvincibleEnabled = Config.Bind("Battle", "BuildingsInvincible", false,

View File

@@ -5,7 +5,7 @@
<TargetFramework>net472</TargetFramework>
<BepInExPluginGuid>org.soardev.cheatenabler</BepInExPluginGuid>
<Description>DSP MOD - CheatEnabler</Description>
<Version>2.3.30</Version>
<Version>2.3.31</Version>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<LangVersion>latest</LangVersion>
<PackageId>CheatEnabler</PackageId>

View File

@@ -3,11 +3,12 @@ using System.Collections.Generic;
using System.Reflection.Emit;
using BepInEx.Configuration;
using HarmonyLib;
using UnityEngine;
using UXAssist.Common;
namespace CheatEnabler.Patches;
public class DysonSpherePatch: PatchImpl<DysonSpherePatch>
public class DysonSpherePatch : PatchImpl<DysonSpherePatch>
{
public static ConfigEntry<bool> SkipBulletEnabled;
public static ConfigEntry<bool> SkipAbsorbEnabled;
@@ -15,6 +16,8 @@ public class DysonSpherePatch: PatchImpl<DysonSpherePatch>
public static ConfigEntry<bool> EjectAnywayEnabled;
public static ConfigEntry<bool> OverclockEjectorEnabled;
public static ConfigEntry<bool> OverclockSiloEnabled;
public static ConfigEntry<bool> UnlockMaxOrbitRadiusEnabled;
public static ConfigEntry<float> UnlockMaxOrbitRadiusValue;
private static bool _instantAbsorb;
public static void Init()
@@ -25,6 +28,7 @@ public class DysonSpherePatch: PatchImpl<DysonSpherePatch>
EjectAnywayEnabled.SettingChanged += (_, _) => EjectAnywayPatch.Enable(EjectAnywayEnabled.Value);
OverclockEjectorEnabled.SettingChanged += (_, _) => OverclockEjector.Enable(OverclockEjectorEnabled.Value);
OverclockSiloEnabled.SettingChanged += (_, _) => OverclockSilo.Enable(OverclockSiloEnabled.Value);
UnlockMaxOrbitRadiusEnabled.SettingChanged += (_, _) => UnlockMaxOrbitRadius.Enable(UnlockMaxOrbitRadiusEnabled.Value);
}
public static void Start()
@@ -35,6 +39,7 @@ public class DysonSpherePatch: PatchImpl<DysonSpherePatch>
EjectAnywayPatch.Enable(EjectAnywayEnabled.Value);
OverclockEjector.Enable(OverclockEjectorEnabled.Value);
OverclockSilo.Enable(OverclockSiloEnabled.Value);
UnlockMaxOrbitRadius.Enable(UnlockMaxOrbitRadiusEnabled.Value);
Enable(true);
}
@@ -47,6 +52,7 @@ public class DysonSpherePatch: PatchImpl<DysonSpherePatch>
EjectAnywayPatch.Enable(false);
OverclockEjector.Enable(false);
OverclockSilo.Enable(false);
UnlockMaxOrbitRadius.Enable(false);
}
[HarmonyTranspiler]
@@ -83,7 +89,7 @@ public class DysonSpherePatch: PatchImpl<DysonSpherePatch>
return matcher.InstructionEnumeration();
}
private class SkipBulletPatch: PatchImpl<SkipBulletPatch>
private class SkipBulletPatch : PatchImpl<SkipBulletPatch>
{
private static long _sailLifeTime;
private static DysonSailCache[][] _sailsCache;
@@ -281,7 +287,7 @@ public class DysonSpherePatch: PatchImpl<DysonSpherePatch>
}
}
private class SkipAbsorbPatch: PatchImpl<SkipAbsorbPatch>
private class SkipAbsorbPatch : PatchImpl<SkipAbsorbPatch>
{
protected override void OnEnable()
{
@@ -333,7 +339,7 @@ public class DysonSpherePatch: PatchImpl<DysonSpherePatch>
}
}
private class QuickAbsorbPatch: PatchImpl<QuickAbsorbPatch>
private class QuickAbsorbPatch : PatchImpl<QuickAbsorbPatch>
{
protected override void OnEnable()
{
@@ -384,7 +390,7 @@ public class DysonSpherePatch: PatchImpl<DysonSpherePatch>
}
}
private class EjectAnywayPatch: PatchImpl<EjectAnywayPatch>
private class EjectAnywayPatch : PatchImpl<EjectAnywayPatch>
{
[HarmonyTranspiler]
[HarmonyPatch(typeof(EjectorComponent), nameof(EjectorComponent.InternalUpdate))]
@@ -414,7 +420,7 @@ public class DysonSpherePatch: PatchImpl<DysonSpherePatch>
}
}
private class OverclockEjector: PatchImpl<OverclockEjector>
private class OverclockEjector : PatchImpl<OverclockEjector>
{
[HarmonyTranspiler]
[HarmonyPatch(typeof(EjectorComponent), nameof(EjectorComponent.InternalUpdate))]
@@ -467,7 +473,7 @@ public class DysonSpherePatch: PatchImpl<DysonSpherePatch>
}
}
private class OverclockSilo: PatchImpl<OverclockSilo>
private class OverclockSilo : PatchImpl<OverclockSilo>
{
[HarmonyTranspiler]
[HarmonyPatch(typeof(SiloComponent), nameof(SiloComponent.InternalUpdate))]
@@ -519,4 +525,53 @@ public class DysonSpherePatch: PatchImpl<DysonSpherePatch>
return matcher.InstructionEnumeration();
}
}
private class UnlockMaxOrbitRadius : PatchImpl<UnlockMaxOrbitRadius>
{
protected override void OnEnable()
{
OnViewStarChange(null, null);
UnlockMaxOrbitRadiusValue.SettingChanged += OnViewStarChange;
}
protected override void OnDisable()
{
OnViewStarChange(null, null);
UnlockMaxOrbitRadiusValue.SettingChanged -= OnViewStarChange;
}
public static void OnViewStarChange(object o, EventArgs e)
{
var dysonEditor = UIRoot.instance?.uiGame?.dysonEditor;
if (dysonEditor == null || !dysonEditor.gameObject.activeSelf) return;
dysonEditor.selection?.onViewStarChange?.Invoke();
}
[HarmonyTranspiler]
[HarmonyPatch(typeof(DysonSphere), nameof(DysonSphere.CheckLayerRadius))]
[HarmonyPatch(typeof(DysonSphere), nameof(DysonSphere.CheckSwarmRadius))]
[HarmonyPatch(typeof(DysonSphere), nameof(DysonSphere.QueryLayerRadius))]
[HarmonyPatch(typeof(DysonSphere), nameof(DysonSphere.QuerySwarmRadius))]
[HarmonyPatch(typeof(UIDEAddLayerDialogue), nameof(UIDEAddLayerDialogue.OnViewStarChange))]
[HarmonyPatch(typeof(UIDEAddSwarmDialogue), nameof(UIDEAddSwarmDialogue.OnViewStarChange))]
[HarmonyPatch(typeof(UIDysonEditor), nameof(UIDysonEditor.OnViewStarChange))]
[HarmonyPatch(typeof(UIDESwarmOrbitInfo), nameof(UIDESwarmOrbitInfo._OnInit))]
[HarmonyPatch(typeof(UIDysonOrbitPreview), nameof(UIDysonOrbitPreview.UpdateAscNodeGizmos))]
private static IEnumerable<CodeInstruction> MaxOrbitRadiusPatch_Transpiler(IEnumerable<CodeInstruction> instructions, ILGenerator generator)
{
var matcher = new CodeMatcher(instructions, generator);
matcher.MatchForward(false,
new CodeMatch(OpCodes.Ldfld, AccessTools.Field(typeof(DysonSphere), nameof(DysonSphere.maxOrbitRadius)))
);
matcher.Repeat(m =>
{
m.Advance(1).InsertAndAdvance(
new CodeInstruction(OpCodes.Pop),
new CodeInstruction(OpCodes.Ldsfld, AccessTools.Field(typeof(DysonSpherePatch), nameof(UnlockMaxOrbitRadiusValue))),
new CodeInstruction(OpCodes.Call, AccessTools.PropertyGetter(typeof(ConfigEntry<float>), nameof(ConfigEntry<float>.Value)))
);
});
return matcher.InstructionEnumeration();
}
}
}

View File

@@ -3,6 +3,7 @@ using CheatEnabler.Patches;
using UnityEngine;
using UXAssist.UI;
using UXAssist.Common;
using System;
namespace CheatEnabler;
@@ -63,6 +64,7 @@ public static class UIConfigWindow
I18N.Add("Eject anyway", "Eject anyway", "全球弹射");
I18N.Add("Overclock Ejectors", "Overclock Ejectors (10x)", "高速弹射器(10倍射速)");
I18N.Add("Overclock Silos", "Overclock Silos (10x)", "高速发射井(10倍射速)");
I18N.Add("Unlock Dyson Sphere max orbit radius", "Unlock Dyson Sphere max orbit radius", "解锁戴森球最大轨道半径");
I18N.Add("Complete Dyson Sphere shells instantly", "Complete Dyson Sphere shells instantly", "立即完成戴森壳建造");
I18N.Add("Terraform without enough soil piles", "Terraform without enough soil piles", "沙土不够时依然可以整改地形");
I18N.Add("Instant hand-craft", "Instant hand-craft", "快速手动制造");
@@ -77,171 +79,202 @@ public static class UIConfigWindow
MyConfigWindow.OnUpdateUI += UpdateUI;
}
private static void CreateUI(MyConfigWindow wnd, RectTransform trans)
class MaxOrbitRadiusValueMapper : MyWindow.RangeValueMapper<float>
{
_windowTrans = trans;
// General tab
var x = 0f;
var y = 10f;
wnd.AddSplitter(trans, 10f);
wnd.AddTabGroup(trans, "Cheat Enabler", "tab-group-cheatenabler");
var tab1 = wnd.AddTab(_windowTrans, "General");
var cb = wnd.AddCheckBox(x, y, tab1, GamePatch.DevShortcutsEnabled, "Enable Dev Shortcuts");
x += cb.Width + 5f;
y += 6f;
wnd.AddTipsButton2(x, y, tab1, "Dev Shortcuts", "Dev Shortcuts Tips", "dev-shortcuts-tips");
x = 0;
y += 30f;
wnd.AddCheckBox(x, y, tab1, GamePatch.AbnormalDisablerEnabled, "Disable Abnormal Checks");
y += 36f;
cb = wnd.AddCheckBox(x, y, tab1, GamePatch.UnlockTechEnabled, "Unlock Tech with Key-Modifiers");
x += cb.Width + 5f;
y += 6f;
wnd.AddTipsButton2(x, y, tab1, "Unlock Tech with Key-Modifiers", "Unlock Tech with Key-Modifiers Tips", "unlock-tech-tips");
x = 0f;
y += 30f + 36f;
wnd.AddButton(x, y, 400f, tab1, "Remove all metadata consumption records", 16, "button-remove-all-metadata-consumption", PlayerFunctions.RemoveAllMetadataConsumptions);
y += 36f;
wnd.AddButton(x, y, 400f, tab1, "Remove metadata consumption record in current game", 16, "button-remove-current-metadata-consumption", PlayerFunctions.RemoveCurrentMetadataConsumptions);
y += 36f;
_clearBanBtn = wnd.AddButton(x, y, 400f, tab1, "Clear metadata flag which bans achievements", 16, "button-clear-ban-list", PlayerFunctions.ClearMetadataBanAchievements);
x = 300f;
y = 10f;
_resignGameBtn = wnd.AddButton(x, y, 300f, tab1, "Assign gamesave to current account", 16, "resign-game-btn", () => { GameMain.data.account = AccountData.me; });
var tab2 = wnd.AddTab(_windowTrans, "Factory");
x = 0f;
y = 10f;
wnd.AddCheckBox(x, y, tab2, FactoryPatch.ImmediateEnabled, "Finish build immediately");
y += 36f;
wnd.AddCheckBox(x, y, tab2, FactoryPatch.ArchitectModeEnabled, "Architect mode");
y += 36f;
wnd.AddCheckBox(x, y, tab2, FactoryPatch.NoConditionEnabled, "Build without condition");
y += 36f;
wnd.AddCheckBox(x, y, tab2, FactoryPatch.NoCollisionEnabled, "No collision");
y += 36f;
wnd.AddCheckBox(x, y, tab2, FactoryPatch.BeltSignalGeneratorEnabled, "Belt signal generator");
x += 26f;
y += 26f;
var cb1 = wnd.AddCheckBox(x, y, tab2, FactoryPatch.BeltSignalCountGenEnabled, "Count generations as production in statistics", 13);
y += 26f;
var cb2 = wnd.AddCheckBox(x, y, tab2, FactoryPatch.BeltSignalCountRemEnabled, "Count removals as consumption in statistics", 13);
y += 26f;
var cb3 = wnd.AddCheckBox(x, y, tab2, FactoryPatch.BeltSignalCountRecipeEnabled, "Count all raws and intermediates in statistics", 13);
y += 26f;
var cb4 = wnd.AddCheckBox(x, y, tab2, FactoryPatch.BeltSignalNumberAltFormat, "Belt signal alt format", 13);
x += cb4.Width + 5f;
y += 6f;
var tip1 = wnd.AddTipsButton2(x, y, tab2, "Belt signal alt format", "Belt signal alt format tips", "belt-signal-alt-format-tips");
x = 0f;
y += 30f;
wnd.AddCheckBox(x, y, tab2, FactoryPatch.GreaterPowerUsageInLogisticsEnabled, "Increase maximum power usage in Logistic Stations and Advanced Mining Machines");
y += 36f;
wnd.AddCheckBox(x, y, tab2, FactoryPatch.ControlPanelRemoteLogisticsEnabled, "Retrieve/Place items from/to remote planets on logistics control panel");
FactoryPatch.BeltSignalGeneratorEnabled.SettingChanged += (_, _) =>
public MaxOrbitRadiusValueMapper() : base(1, 20)
{
OnBeltSignalChanged();
};
OnBeltSignalChanged();
x = 350f;
y = 10f;
wnd.AddCheckBox(x, y, tab2, FactoryPatch.RemovePowerSpaceLimitEnabled, "Remove power space limit");
y += 36f;
wnd.AddCheckBox(x, y, tab2, FactoryPatch.WindTurbinesPowerGlobalCoverageEnabled, "Wind Turbines do global power coverage");
y += 36f;
wnd.AddCheckBox(x, y, tab2, FactoryPatch.BoostWindPowerEnabled, "Boost wind power");
y += 36f;
wnd.AddCheckBox(x, y, tab2, FactoryPatch.BoostSolarPowerEnabled, "Boost solar power");
y += 36f;
wnd.AddCheckBox(x, y, tab2, FactoryPatch.BoostGeothermalPowerEnabled, "Boost geothermal power");
y += 36f;
wnd.AddCheckBox(x, y, tab2, FactoryPatch.BoostFuelPowerEnabled, "Boost fuel power");
y += 26f;
wnd.AddText2(x + 32f, y, tab2, "Boost fuel power 2", 13);
}
// Planet Tab
var tab3 = wnd.AddTab(_windowTrans, "Planet");
x = 0f;
y = 10f;
wnd.AddCheckBox(x, y, tab3, ResourcePatch.InfiniteResourceEnabled, "Infinite Natural Resources");
y += 36f;
wnd.AddCheckBox(x, y, tab3, ResourcePatch.FastMiningEnabled, "Fast Mining");
y += 36f;
wnd.AddCheckBox(x, y, tab3, PlanetPatch.WaterPumpAnywhereEnabled, "Pump Anywhere");
y += 36f;
wnd.AddCheckBox(x, y, tab3, PlanetPatch.TerraformAnywayEnabled, "Terraform without enough soil piles");
y += 36f;
wnd.AddCheckBox(x, y, tab3, PlayerPatch.InstantHandCraftEnabled, "Instant hand-craft");
y += 36f;
wnd.AddCheckBox(x, y, tab3, PlayerPatch.InstantTeleportEnabled, "Instant teleport (like that in Sandbox mode)");
x = 400f;
y = 10f;
wnd.AddButton(x, y, 200f, tab3, "矿物掩埋标题", 16, "button-bury-all", () => { PlanetFunctions.BuryAllVeins(true); });
y += 36f;
wnd.AddButton(x, y, 200f, tab3, "矿物还原标题", 16, "button-bury-restore-all", () => { PlanetFunctions.BuryAllVeins(false); });
y += 36f;
wnd.AddButton(x, y, 200f, tab3, "铺满地基提示", 16, "button-reform-all", () =>
public override int ValueToIndex(float value)
{
var player = GameMain.mainPlayer;
if (player == null) return;
var reformTool = player.controller.actionBuild.reformTool;
var factory = GameMain.localPlanet?.factory;
if (factory == null) return;
GameMain.localPlanet.factory.PlanetReformAll(reformTool.brushType, reformTool.brushColor, reformTool.buryVeins);
});
y += 36f;
wnd.AddButton(x, y, 200f, tab3, "还原地形提示", 16, "button-reform-revert-all", () =>
int result = Mathf.FloorToInt(value / 500_000f);
if (result < 1) result = 1;
if (result > 20) result = 20;
return result;
}
public override float IndexToValue(int index)
{
var factory = GameMain.localPlanet?.factory;
if (factory == null) return;
GameMain.localPlanet.factory.PlanetReformRevert();
});
var tab4 = wnd.AddTab(_windowTrans, "Dyson Sphere");
x = 0f;
y = 10f;
wnd.AddCheckBox(x, y, tab4, DysonSpherePatch.SkipBulletEnabled, "Skip bullet period");
y += 36f;
wnd.AddCheckBox(x, y, tab4, DysonSpherePatch.SkipAbsorbEnabled, "Skip absorption period");
y += 36f;
wnd.AddCheckBox(x, y, tab4, DysonSpherePatch.QuickAbsorbEnabled, "Quick absorb");
y += 36f;
wnd.AddCheckBox(x, y, tab4, DysonSpherePatch.EjectAnywayEnabled, "Eject anyway");
y += 36f;
wnd.AddCheckBox(x, y, tab4, DysonSpherePatch.OverclockEjectorEnabled, "Overclock Ejectors");
y += 36f;
wnd.AddCheckBox(x, y, tab4, DysonSpherePatch.OverclockSiloEnabled, "Overclock Silos");
x = 300f;
y = 10f;
wnd.AddButton(x, y, 300f, tab4, "Complete Dyson Sphere shells instantly", 16, "button-complete-dyson-sphere-shells-instantly", DysonSphereFunctions.CompleteShellsInstantly);
var tab5 = wnd.AddTab(_windowTrans, "Mecha/Combat");
x = 0f;
y = 10f;
wnd.AddCheckBox(x, y, tab5, CombatPatch.MechaInvincibleEnabled, "Mecha and Drones/Fleets invicible");
y += 36f;
wnd.AddCheckBox(x, y, tab5, CombatPatch.BuildingsInvincibleEnabled, "Buildings invicible");
y += 36f;
wnd.AddCheckBox(x, y, tab5, PlayerPatch.WarpWithoutSpaceWarpersEnabled, "Enable warp without space warpers");
x = 400f;
y = 10f;
wnd.AddButton(x, y, 200f, tab5, "Teleport to outer space", 16, "button-teleport-to-outer-space", PlayerFunctions.TeleportToOuterSpace);
y += 36f;
wnd.AddButton(x, y, 200f, tab5, "Teleport to selected astronomical", 16, "button-teleport-to-selected-astronomical", PlayerFunctions.TeleportToSelectedAstronomical);
return;
void OnBeltSignalChanged()
{
var on = FactoryPatch.BeltSignalGeneratorEnabled.Value;
cb1.gameObject.SetActive(on);
cb2.gameObject.SetActive(on);
cb3.gameObject.SetActive(on);
cb4.gameObject.SetActive(on);
tip1.gameObject.SetActive(on);
return index * 500_000f;
}
}
private static void CreateUI(MyConfigWindow wnd, RectTransform trans)
{
_windowTrans = trans;
// General tab
var x = 0f;
var y = 10f;
wnd.AddSplitter(trans, 10f);
wnd.AddTabGroup(trans, "Cheat Enabler", "tab-group-cheatenabler");
var tab1 = wnd.AddTab(_windowTrans, "General");
var cb = wnd.AddCheckBox(x, y, tab1, GamePatch.DevShortcutsEnabled, "Enable Dev Shortcuts");
x += cb.Width + 5f;
y += 6f;
wnd.AddTipsButton2(x, y, tab1, "Dev Shortcuts", "Dev Shortcuts Tips", "dev-shortcuts-tips");
x = 0;
y += 30f;
wnd.AddCheckBox(x, y, tab1, GamePatch.AbnormalDisablerEnabled, "Disable Abnormal Checks");
y += 36f;
cb = wnd.AddCheckBox(x, y, tab1, GamePatch.UnlockTechEnabled, "Unlock Tech with Key-Modifiers");
x += cb.Width + 5f;
y += 6f;
wnd.AddTipsButton2(x, y, tab1, "Unlock Tech with Key-Modifiers", "Unlock Tech with Key-Modifiers Tips", "unlock-tech-tips");
x = 0f;
y += 30f + 36f;
wnd.AddButton(x, y, 400f, tab1, "Remove all metadata consumption records", 16, "button-remove-all-metadata-consumption", PlayerFunctions.RemoveAllMetadataConsumptions);
y += 36f;
wnd.AddButton(x, y, 400f, tab1, "Remove metadata consumption record in current game", 16, "button-remove-current-metadata-consumption", PlayerFunctions.RemoveCurrentMetadataConsumptions);
y += 36f;
_clearBanBtn = wnd.AddButton(x, y, 400f, tab1, "Clear metadata flag which bans achievements", 16, "button-clear-ban-list", PlayerFunctions.ClearMetadataBanAchievements);
x = 300f;
y = 10f;
_resignGameBtn = wnd.AddButton(x, y, 300f, tab1, "Assign gamesave to current account", 16, "resign-game-btn", () => { GameMain.data.account = AccountData.me; });
var tab2 = wnd.AddTab(_windowTrans, "Factory");
x = 0f;
y = 10f;
wnd.AddCheckBox(x, y, tab2, FactoryPatch.ImmediateEnabled, "Finish build immediately");
y += 36f;
wnd.AddCheckBox(x, y, tab2, FactoryPatch.ArchitectModeEnabled, "Architect mode");
y += 36f;
wnd.AddCheckBox(x, y, tab2, FactoryPatch.NoConditionEnabled, "Build without condition");
y += 36f;
wnd.AddCheckBox(x, y, tab2, FactoryPatch.NoCollisionEnabled, "No collision");
y += 36f;
wnd.AddCheckBox(x, y, tab2, FactoryPatch.BeltSignalGeneratorEnabled, "Belt signal generator");
x += 26f;
y += 26f;
var cb1 = wnd.AddCheckBox(x, y, tab2, FactoryPatch.BeltSignalCountGenEnabled, "Count generations as production in statistics", 13);
y += 26f;
var cb2 = wnd.AddCheckBox(x, y, tab2, FactoryPatch.BeltSignalCountRemEnabled, "Count removals as consumption in statistics", 13);
y += 26f;
var cb3 = wnd.AddCheckBox(x, y, tab2, FactoryPatch.BeltSignalCountRecipeEnabled, "Count all raws and intermediates in statistics", 13);
y += 26f;
var cb4 = wnd.AddCheckBox(x, y, tab2, FactoryPatch.BeltSignalNumberAltFormat, "Belt signal alt format", 13);
x += cb4.Width + 5f;
y += 6f;
var tip1 = wnd.AddTipsButton2(x, y, tab2, "Belt signal alt format", "Belt signal alt format tips", "belt-signal-alt-format-tips");
x = 0f;
y += 30f;
wnd.AddCheckBox(x, y, tab2, FactoryPatch.GreaterPowerUsageInLogisticsEnabled, "Increase maximum power usage in Logistic Stations and Advanced Mining Machines");
y += 36f;
wnd.AddCheckBox(x, y, tab2, FactoryPatch.ControlPanelRemoteLogisticsEnabled, "Retrieve/Place items from/to remote planets on logistics control panel");
{
FactoryPatch.BeltSignalGeneratorEnabled.SettingChanged += OnBeltSignalChanged;
wnd.OnFree += () => { FactoryPatch.BeltSignalGeneratorEnabled.SettingChanged -= OnBeltSignalChanged; };
OnBeltSignalChanged(null, null);
void OnBeltSignalChanged(object o, EventArgs e)
{
var on = FactoryPatch.BeltSignalGeneratorEnabled.Value;
cb1.gameObject.SetActive(on);
cb2.gameObject.SetActive(on);
cb3.gameObject.SetActive(on);
cb4.gameObject.SetActive(on);
tip1.gameObject.SetActive(on);
}
}
x = 350f;
y = 10f;
wnd.AddCheckBox(x, y, tab2, FactoryPatch.RemovePowerSpaceLimitEnabled, "Remove power space limit");
y += 36f;
wnd.AddCheckBox(x, y, tab2, FactoryPatch.WindTurbinesPowerGlobalCoverageEnabled, "Wind Turbines do global power coverage");
y += 36f;
wnd.AddCheckBox(x, y, tab2, FactoryPatch.BoostWindPowerEnabled, "Boost wind power");
y += 36f;
wnd.AddCheckBox(x, y, tab2, FactoryPatch.BoostSolarPowerEnabled, "Boost solar power");
y += 36f;
wnd.AddCheckBox(x, y, tab2, FactoryPatch.BoostGeothermalPowerEnabled, "Boost geothermal power");
y += 36f;
wnd.AddCheckBox(x, y, tab2, FactoryPatch.BoostFuelPowerEnabled, "Boost fuel power");
y += 26f;
wnd.AddText2(x + 32f, y, tab2, "Boost fuel power 2", 13);
// Planet Tab
var tab3 = wnd.AddTab(_windowTrans, "Planet");
x = 0f;
y = 10f;
wnd.AddCheckBox(x, y, tab3, ResourcePatch.InfiniteResourceEnabled, "Infinite Natural Resources");
y += 36f;
wnd.AddCheckBox(x, y, tab3, ResourcePatch.FastMiningEnabled, "Fast Mining");
y += 36f;
wnd.AddCheckBox(x, y, tab3, PlanetPatch.WaterPumpAnywhereEnabled, "Pump Anywhere");
y += 36f;
wnd.AddCheckBox(x, y, tab3, PlanetPatch.TerraformAnywayEnabled, "Terraform without enough soil piles");
y += 36f;
wnd.AddCheckBox(x, y, tab3, PlayerPatch.InstantHandCraftEnabled, "Instant hand-craft");
y += 36f;
wnd.AddCheckBox(x, y, tab3, PlayerPatch.InstantTeleportEnabled, "Instant teleport (like that in Sandbox mode)");
x = 400f;
y = 10f;
wnd.AddButton(x, y, 200f, tab3, "矿物掩埋标题", 16, "button-bury-all", () => { PlanetFunctions.BuryAllVeins(true); });
y += 36f;
wnd.AddButton(x, y, 200f, tab3, "矿物还原标题", 16, "button-bury-restore-all", () => { PlanetFunctions.BuryAllVeins(false); });
y += 36f;
wnd.AddButton(x, y, 200f, tab3, "铺满地基提示", 16, "button-reform-all", () =>
{
var player = GameMain.mainPlayer;
if (player == null) return;
var reformTool = player.controller.actionBuild.reformTool;
var factory = GameMain.localPlanet?.factory;
if (factory == null) return;
GameMain.localPlanet.factory.PlanetReformAll(reformTool.brushType, reformTool.brushColor, reformTool.buryVeins);
});
y += 36f;
wnd.AddButton(x, y, 200f, tab3, "还原地形提示", 16, "button-reform-revert-all", () =>
{
var factory = GameMain.localPlanet?.factory;
if (factory == null) return;
GameMain.localPlanet.factory.PlanetReformRevert();
});
var tab4 = wnd.AddTab(_windowTrans, "Dyson Sphere");
x = 0f;
y = 10f;
wnd.AddCheckBox(x, y, tab4, DysonSpherePatch.SkipBulletEnabled, "Skip bullet period");
y += 36f;
wnd.AddCheckBox(x, y, tab4, DysonSpherePatch.SkipAbsorbEnabled, "Skip absorption period");
y += 36f;
wnd.AddCheckBox(x, y, tab4, DysonSpherePatch.QuickAbsorbEnabled, "Quick absorb");
y += 36f;
wnd.AddCheckBox(x, y, tab4, DysonSpherePatch.EjectAnywayEnabled, "Eject anyway");
y += 36f;
wnd.AddCheckBox(x, y, tab4, DysonSpherePatch.OverclockEjectorEnabled, "Overclock Ejectors");
y += 36f;
wnd.AddCheckBox(x, y, tab4, DysonSpherePatch.OverclockSiloEnabled, "Overclock Silos");
y += 36f;
wnd.AddCheckBox(x, y, tab4, DysonSpherePatch.UnlockMaxOrbitRadiusEnabled, "Unlock Dyson Sphere max orbit radius");
y += 30f;
{
var slider = wnd.AddSlider(x + 20, y, tab4, DysonSpherePatch.UnlockMaxOrbitRadiusValue, new MaxOrbitRadiusValueMapper(), "##,#m").WithSmallerHandle(-40f);
DysonSpherePatch.UnlockMaxOrbitRadiusEnabled.SettingChanged += UnlockMaxOrbitRadiusChanged;
wnd.OnFree += () => { DysonSpherePatch.UnlockMaxOrbitRadiusEnabled.SettingChanged -= UnlockMaxOrbitRadiusChanged; };
UnlockMaxOrbitRadiusChanged(null, null);
void UnlockMaxOrbitRadiusChanged(object o, EventArgs e)
{
slider.slider.enabled = DysonSpherePatch.UnlockMaxOrbitRadiusEnabled.Value;
}
;
}
x = 300f;
y = 10f;
wnd.AddButton(x, y, 300f, tab4, "Complete Dyson Sphere shells instantly", 16, "button-complete-dyson-sphere-shells-instantly", DysonSphereFunctions.CompleteShellsInstantly);
var tab5 = wnd.AddTab(_windowTrans, "Mecha/Combat");
x = 0f;
y = 10f;
wnd.AddCheckBox(x, y, tab5, CombatPatch.MechaInvincibleEnabled, "Mecha and Drones/Fleets invicible");
y += 36f;
wnd.AddCheckBox(x, y, tab5, CombatPatch.BuildingsInvincibleEnabled, "Buildings invicible");
y += 36f;
wnd.AddCheckBox(x, y, tab5, PlayerPatch.WarpWithoutSpaceWarpersEnabled, "Enable warp without space warpers");
x = 400f;
y = 10f;
wnd.AddButton(x, y, 200f, tab5, "Teleport to outer space", 16, "button-teleport-to-outer-space", PlayerFunctions.TeleportToOuterSpace);
y += 36f;
wnd.AddButton(x, y, 200f, tab5, "Teleport to selected astronomical", 16, "button-teleport-to-selected-astronomical", PlayerFunctions.TeleportToSelectedAstronomical);
}
private static void UpdateUI()
{
UpdateButtons();

View File

@@ -1,6 +1,6 @@
{
"name": "CheatEnabler",
"version_number": "2.3.30",
"version_number": "2.3.31",
"website_url": "https://github.com/soarqin/DSP_Mods/tree/master/CheatEnabler",
"description": "Add various cheat functions while disabling abnormal determinants / 添加一些作弊功能,同时屏蔽异常检测",
"dependencies": [