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refactor(CheatEnabler): reduce duplication in DysonSphere helpers
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@@ -27,6 +27,6 @@ public static class DysonSphereFunctions
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public static void KeepMaxProductionShells() => IllegalShellFunctions.KeepMaxProductionShells();
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public static void CreateIllegalDysonShellQuickly(int triangleCount) => IllegalShellFunctions.CreateIllegalDysonShellQuickly(triangleCount);
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public static void CreateIllegalDysonShellWithMaxOutput() => IllegalShellFunctions.CreateIllegalDysonShellWithMaxOutput();
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public static void CreateIllegalDysonShellWithMaxOutput2() => IllegalShellFunctions.CreateIllegalDysonShellWithMaxOutput2();
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public static void CreateIllegalDysonShellWithMaxOutputForAllLayers() => IllegalShellFunctions.CreateIllegalDysonShellWithMaxOutputForAllLayers();
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public static void CreateIllegalDysonShellsSpecially() => IllegalShellFunctions.CreateIllegalDysonShellsSpecially();
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}
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