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mirror of https://github.com/soarqin/DSP_Mods.git synced 2025-12-08 20:53:28 +08:00

OverclockEverything: fix on loading

This commit is contained in:
2023-08-23 20:33:14 +08:00
parent d9ac817a0e
commit b454a1400f
5 changed files with 382 additions and 110 deletions

View File

@@ -7,8 +7,7 @@ namespace OverclockEverything;
[HarmonyPatch] [HarmonyPatch]
public static class BeltFix public static class BeltFix
{ {
private static CodeInstruction[] LdcInstrs = new[] private static readonly CodeInstruction[] LdcInstrs = {
{
new CodeInstruction(OpCodes.Ldc_I4_0), new CodeInstruction(OpCodes.Ldc_I4_1), new CodeInstruction(OpCodes.Ldc_I4_2), new CodeInstruction(OpCodes.Ldc_I4_0), new CodeInstruction(OpCodes.Ldc_I4_1), new CodeInstruction(OpCodes.Ldc_I4_2),
new CodeInstruction(OpCodes.Ldc_I4_3), new CodeInstruction(OpCodes.Ldc_I4_4), new CodeInstruction(OpCodes.Ldc_I4_5), new CodeInstruction(OpCodes.Ldc_I4_3), new CodeInstruction(OpCodes.Ldc_I4_4), new CodeInstruction(OpCodes.Ldc_I4_5),
new CodeInstruction(OpCodes.Ldc_I4_6), new CodeInstruction(OpCodes.Ldc_I4_7), new CodeInstruction(OpCodes.Ldc_I4_8), new CodeInstruction(OpCodes.Ldc_I4_6), new CodeInstruction(OpCodes.Ldc_I4_7), new CodeInstruction(OpCodes.Ldc_I4_8),
@@ -17,7 +16,7 @@ public static class BeltFix
[HarmonyTranspiler, HarmonyPatch(typeof(CargoTraffic), "AlterBeltRenderer")] [HarmonyTranspiler, HarmonyPatch(typeof(CargoTraffic), "AlterBeltRenderer")]
public static IEnumerable<CodeInstruction> CargoTraffic_AlterBeltRenderer_Transpiler(IEnumerable<CodeInstruction> instructions) public static IEnumerable<CodeInstruction> CargoTraffic_AlterBeltRenderer_Transpiler(IEnumerable<CodeInstruction> instructions)
{ {
bool lastIsSpeed = false; var lastIsSpeed = false;
foreach (var instr in instructions) foreach (var instr in instructions)
{ {
if (lastIsSpeed) if (lastIsSpeed)
@@ -25,11 +24,11 @@ public static class BeltFix
lastIsSpeed = false; lastIsSpeed = false;
if (instr.opcode == OpCodes.Ldc_I4_1) if (instr.opcode == OpCodes.Ldc_I4_1)
{ {
yield return LdcInstrs[Patch.beltSpeed[0]]; yield return LdcInstrs[Patch.Cfg.BeltSpeed[0]];
} }
else if (instr.opcode == OpCodes.Ldc_I4_2) else if (instr.opcode == OpCodes.Ldc_I4_2)
{ {
yield return LdcInstrs[Patch.beltSpeed[1]]; yield return LdcInstrs[Patch.Cfg.BeltSpeed[1]];
} }
else else
{ {
@@ -51,7 +50,7 @@ public static class BeltFix
[HarmonyPatch(typeof(ConnGizmoRenderer), "AddBlueprintBeltConn")] [HarmonyPatch(typeof(ConnGizmoRenderer), "AddBlueprintBeltConn")]
public static void ConnGizmoRenderer_AddBlueprintBelt_Prefix(ref ConnGizmoRenderer __instance, ref uint color) public static void ConnGizmoRenderer_AddBlueprintBelt_Prefix(ref ConnGizmoRenderer __instance, ref uint color)
{ {
var bspeed = Patch.beltSpeed; var bspeed = Patch.Cfg.BeltSpeed;
color = color >= bspeed[2] ? 3u : color >= bspeed[1] ? 2u : 1u; color = color >= bspeed[2] ? 3u : color >= bspeed[1] ? 2u : 1u;
} }
@@ -71,7 +70,7 @@ public static class BeltFix
var label1 = generator.DefineLabel(); var label1 = generator.DefineLabel();
var label2 = generator.DefineLabel(); var label2 = generator.DefineLabel();
yield return new CodeInstruction(OpCodes.Ldloc_S, 6); yield return new CodeInstruction(OpCodes.Ldloc_S, 6);
yield return LdcInstrs[Patch.beltSpeed[1]]; yield return LdcInstrs[Patch.Cfg.BeltSpeed[1]];
yield return new CodeInstruction(OpCodes.Bne_Un_S, label1); yield return new CodeInstruction(OpCodes.Bne_Un_S, label1);
yield return new CodeInstruction(OpCodes.Ldloca_S, 0); yield return new CodeInstruction(OpCodes.Ldloca_S, 0);
yield return new CodeInstruction(OpCodes.Ldc_I4_2); yield return new CodeInstruction(OpCodes.Ldc_I4_2);
@@ -79,7 +78,7 @@ public static class BeltFix
AccessTools.Field(typeof(ConnGizmoObj), nameof(ConnGizmoObj.color))); AccessTools.Field(typeof(ConnGizmoObj), nameof(ConnGizmoObj.color)));
yield return new CodeInstruction(OpCodes.Br, label2); yield return new CodeInstruction(OpCodes.Br, label2);
yield return new CodeInstruction(OpCodes.Ldloc_S, 6).WithLabels(label1); yield return new CodeInstruction(OpCodes.Ldloc_S, 6).WithLabels(label1);
yield return LdcInstrs[Patch.beltSpeed[0]]; yield return LdcInstrs[Patch.Cfg.BeltSpeed[0]];
yield return new CodeInstruction(OpCodes.Bne_Un_S, label2); yield return new CodeInstruction(OpCodes.Bne_Un_S, label2);
yield return new CodeInstruction(OpCodes.Ldloca_S, 0); yield return new CodeInstruction(OpCodes.Ldloca_S, 0);
yield return new CodeInstruction(OpCodes.Ldc_I4_1); yield return new CodeInstruction(OpCodes.Ldc_I4_1);

View File

@@ -0,0 +1,26 @@
namespace OverclockEverything;
public struct Cfg
{
public Cfg()
{
}
public readonly uint[] BeltSpeed = {
2, 5, 10
};
public int SorterSpeedMultiplier = 1;
public int SorterPowerConsumptionMultiplier = 1;
public int AssembleSpeedMultiplier = 1;
public int AssemblePowerConsumptionMultiplier = 1;
public int ResearchSpeedMultiplier = 1;
public int LabPowerConsumptionMultiplier = 1;
public int MinerSpeedMultiplier = 1;
public int MinerPowerConsumptionMultiplier = 1;
public long PowerGenerationMultiplier = 1;
public long PowerFuelConsumptionMultiplier = 1;
public long PowerSupplyAreaMultiplier = 1;
public int EjectMultiplier = 1;
public int SiloMultiplier = 1;
public int InventoryStackMultiplier = 1;
}

View File

@@ -1,83 +1,114 @@
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq; using System.Linq;
using System.Reflection.Emit; using System.Reflection.Emit;
using BepInEx; using BepInEx;
using BepInEx.Configuration; using BepInEx.Configuration;
using crecheng.DSPModSave;
using HarmonyLib; using HarmonyLib;
using UnityEngine; using UnityEngine;
namespace OverclockEverything; namespace OverclockEverything;
[BepInPlugin(PluginInfo.PLUGIN_GUID, PluginInfo.PLUGIN_NAME, PluginInfo.PLUGIN_VERSION)] [BepInPlugin(PluginInfo.PLUGIN_GUID, PluginInfo.PLUGIN_NAME, PluginInfo.PLUGIN_VERSION)]
public class Patch : BaseUnityPlugin [BepInDependency(DSPModSavePlugin.MODGUID)]
public class Patch : BaseUnityPlugin, IModCanSave
{ {
private new static readonly BepInEx.Logging.ManualLogSource Logger = private new static readonly BepInEx.Logging.ManualLogSource Logger =
BepInEx.Logging.Logger.CreateLogSource(PluginInfo.PLUGIN_NAME); BepInEx.Logging.Logger.CreateLogSource(PluginInfo.PLUGIN_NAME);
private bool _cfgEnabled = true; private const ushort SaveVersion = 1;
public static uint[] beltSpeed = { private static bool _initialized = false;
2, 5, 10 public static Cfg Cfg = new();
}; private static Cfg _oldCfg;
private static bool initialized = false;
private static int sorterSpeedMultiplier = 2;
private static int sorterPowerConsumptionMultiplier = 2;
private static int assembleSpeedMultiplier = 2;
private static int assemblePowerConsumptionMultiplier = 2;
private static int researchSpeedMultiplier = 2;
private static int labPowerConsumptionMultiplier = 2;
private static int minerSpeedMultiplier = 2;
private static int minerPowerConsumptionMultiplier = 2;
private static long powerGenerationMultiplier = 4;
private static long powerFuelConsumptionMultiplier = 1;
private static long powerSupplyAreaMultiplier = 2;
private static int ejectMultiplier = 2;
private static int siloMultiplier = 2;
private static int inventoryStackMultiplier = 5;
private void Awake() private void Awake()
{ {
_cfgEnabled = Config.Bind("General", "Enabled", _cfgEnabled, "enable/disable this plugin").Value; var cfgEnabled = Config.Bind("General", "Enabled", true, "Enable/Disable this plugin").Value;
if (!_cfgEnabled) return; if (!cfgEnabled) return;
beltSpeed[0] = Config.Bind("Belt", "MkI_Speed", beltSpeed[0], Cfg.BeltSpeed[0] = Config.Bind("Belt", "MkI_Speed", Cfg.BeltSpeed[0],
new ConfigDescription("Speed for Belt Mk.I.\n 1: 6/s\n 2: 12/s\n 3: 15/s(Displayed as 18/s)\n 4: 20/s(Displayed as 24/s)\n 5+: 6*n/s", new AcceptableValueRange<uint>(1, 10))).Value; new ConfigDescription("Speed for Belt Mk.I.\n 1: 6/s\n 2: 12/s\n 3: 15/s(Displayed as 18/s)\n 4: 20/s(Displayed as 24/s)\n 5+: 6*n/s", new AcceptableValueRange<uint>(1, 10))).Value;
beltSpeed[1] = Config.Bind("Belt", "MkII_Speed", beltSpeed[1], Cfg.BeltSpeed[1] = Config.Bind("Belt", "MkII_Speed", Cfg.BeltSpeed[1],
new ConfigDescription("Speed for Belt Mk.II", new AcceptableValueRange<uint>(1, 10))).Value; new ConfigDescription("Speed for Belt Mk.II", new AcceptableValueRange<uint>(1, 10))).Value;
beltSpeed[2] = Config.Bind("Belt", "MkIII_Speed", beltSpeed[2], Cfg.BeltSpeed[2] = Config.Bind("Belt", "MkIII_Speed", Cfg.BeltSpeed[2],
new ConfigDescription("Speed for Belt Mk.III", new AcceptableValueRange<uint>(1, 10))).Value; new ConfigDescription("Speed for Belt Mk.III", new AcceptableValueRange<uint>(1, 10))).Value;
sorterSpeedMultiplier = Config.Bind("Sorter", "SpeedMultiplier", sorterSpeedMultiplier, Cfg.SorterSpeedMultiplier = Config.Bind("Sorter", "SpeedMultiplier", Cfg.SorterSpeedMultiplier,
new ConfigDescription("Speed multiplier for Sorters", new AcceptableValueRange<int>(1, 5))).Value; new ConfigDescription("Speed multiplier for Sorters", new AcceptableValueRange<int>(1, 5))).Value;
sorterPowerConsumptionMultiplier = Config.Bind("Sorter", "PowerConsumptionMultiplier", sorterPowerConsumptionMultiplier, Cfg.SorterPowerConsumptionMultiplier = Config.Bind("Sorter", "PowerConsumptionMultiplier", Cfg.SorterPowerConsumptionMultiplier,
new ConfigDescription("Power consumption multiplier for Smelters and Assembling Machines", new AcceptableValueRange<int>(1, 100))).Value; new ConfigDescription("Power consumption multiplier for Smelters and Assembling Machines", new AcceptableValueRange<int>(1, 100))).Value;
assembleSpeedMultiplier = Config.Bind("Assemble", "SpeedMultiplier", assembleSpeedMultiplier, Cfg.AssembleSpeedMultiplier = Config.Bind("Assemble", "SpeedMultiplier", Cfg.AssembleSpeedMultiplier,
new ConfigDescription("Speed multiplier for Smelters, Assembling Machines and Lab Matrices", new AcceptableValueRange<int>(1, 10))).Value; new ConfigDescription("Speed multiplier for Smelters, Assembling Machines and Lab Matrices", new AcceptableValueRange<int>(1, 10))).Value;
assemblePowerConsumptionMultiplier = Config.Bind("Assemble", "PowerConsumptionMultiplier", assemblePowerConsumptionMultiplier, Cfg.AssemblePowerConsumptionMultiplier = Config.Bind("Assemble", "PowerConsumptionMultiplier", Cfg.AssemblePowerConsumptionMultiplier,
new ConfigDescription("Power consumption multiplier for Smelters and Assembling Machines", new AcceptableValueRange<int>(1, 100))).Value; new ConfigDescription("Power consumption multiplier for Smelters and Assembling Machines", new AcceptableValueRange<int>(1, 100))).Value;
researchSpeedMultiplier = Config.Bind("Lab", "SpeedMultiplier", researchSpeedMultiplier, Cfg.ResearchSpeedMultiplier = Config.Bind("Lab", "SpeedMultiplier", Cfg.ResearchSpeedMultiplier,
new ConfigDescription("Speed multiplier for Lab Researches", new AcceptableValueRange<int>(1, 10))).Value; new ConfigDescription("Speed multiplier for Lab Researches", new AcceptableValueRange<int>(1, 10))).Value;
labPowerConsumptionMultiplier = Config.Bind("Lab", "PowerConsumptionMultiplier", labPowerConsumptionMultiplier, Cfg.LabPowerConsumptionMultiplier = Config.Bind("Lab", "PowerConsumptionMultiplier", Cfg.LabPowerConsumptionMultiplier,
new ConfigDescription("Power consumption multiplier for Labs", new AcceptableValueRange<int>(1, 100))).Value; new ConfigDescription("Power consumption multiplier for Labs", new AcceptableValueRange<int>(1, 100))).Value;
minerSpeedMultiplier = Config.Bind("Miner", "SpeedMultiplier", minerSpeedMultiplier, Cfg.MinerSpeedMultiplier = Config.Bind("Miner", "SpeedMultiplier", Cfg.MinerSpeedMultiplier,
new ConfigDescription("Speed multiplier for Smelters and Assembling Machines", new AcceptableValueRange<int>(1, 10))).Value; new ConfigDescription("Speed multiplier for Smelters and Assembling Machines", new AcceptableValueRange<int>(1, 10))).Value;
minerPowerConsumptionMultiplier = Config.Bind("Miner", "PowerConsumptionMultiplier", minerPowerConsumptionMultiplier, Cfg.MinerPowerConsumptionMultiplier = Config.Bind("Miner", "PowerConsumptionMultiplier", Cfg.MinerPowerConsumptionMultiplier,
new ConfigDescription("Power consumption multiplier for Smelters and Assembling Machines", new AcceptableValueRange<int>(1, 100))).Value; new ConfigDescription("Power consumption multiplier for Smelters and Assembling Machines", new AcceptableValueRange<int>(1, 100))).Value;
powerGenerationMultiplier = Config.Bind("Power", "GenerationMultiplier", powerGenerationMultiplier, Cfg.PowerGenerationMultiplier = Config.Bind("Power", "GenerationMultiplier", Cfg.PowerGenerationMultiplier,
new ConfigDescription("Power generation multiplier for all power providers", new AcceptableValueRange<long>(1, 100))).Value; new ConfigDescription("Power generation multiplier for all power providers", new AcceptableValueRange<long>(1, 100))).Value;
powerFuelConsumptionMultiplier = Config.Bind("Power", "FuelConsumptionMultiplier", powerFuelConsumptionMultiplier, Cfg.PowerFuelConsumptionMultiplier = Config.Bind("Power", "FuelConsumptionMultiplier", Cfg.PowerFuelConsumptionMultiplier,
new ConfigDescription("Fuel consumption multiplier for all fuel-consuming power providers", new AcceptableValueRange<long>(1, 10))).Value; new ConfigDescription("Fuel consumption multiplier for all fuel-consuming power providers", new AcceptableValueRange<long>(1, 10))).Value;
powerSupplyAreaMultiplier = Config.Bind("Power", "SupplyAreaMultiplier", powerSupplyAreaMultiplier, Cfg.PowerSupplyAreaMultiplier = Config.Bind("Power", "SupplyAreaMultiplier", Cfg.PowerSupplyAreaMultiplier,
new ConfigDescription("Connection length and supply area radius multiplier for power providers", new AcceptableValueRange<long>(1, 10))).Value; new ConfigDescription("Connection length and supply area radius multiplier for power providers", new AcceptableValueRange<long>(1, 10))).Value;
ejectMultiplier = Config.Bind("DysonSphere", "EjectMultiplier", ejectMultiplier, Cfg.EjectMultiplier = Config.Bind("DysonSphere", "EjectMultiplier", Cfg.EjectMultiplier,
new ConfigDescription("Speed multiplier for EM-Rail Ejectors", new AcceptableValueRange<int>(1, 10))).Value; new ConfigDescription("Speed multiplier for EM-Rail Ejectors", new AcceptableValueRange<int>(1, 10))).Value;
siloMultiplier = Config.Bind("DysonSphere", "SiloMultiplier", siloMultiplier, Cfg.SiloMultiplier = Config.Bind("DysonSphere", "SiloMultiplier", Cfg.SiloMultiplier,
new ConfigDescription("Speed multiplier for Rocket Silos", new AcceptableValueRange<int>(1, 10))).Value; new ConfigDescription("Speed multiplier for Rocket Silos", new AcceptableValueRange<int>(1, 10))).Value;
inventoryStackMultiplier = Config.Bind("Inventory", "StackMultiplier", inventoryStackMultiplier, Cfg.InventoryStackMultiplier = Config.Bind("Inventory", "StackMultiplier", Cfg.InventoryStackMultiplier,
new ConfigDescription("Stack count multiplier for inventory items", new AcceptableValueRange<int>(1, 10))).Value; new ConfigDescription("Stack count multiplier for inventory items", new AcceptableValueRange<int>(1, 10))).Value;
Harmony.CreateAndPatchAll(typeof(Patch)); Harmony.CreateAndPatchAll(typeof(Patch));
Harmony.CreateAndPatchAll(typeof(BeltFix)); Harmony.CreateAndPatchAll(typeof(BeltFix));
} }
public void Export(BinaryWriter w)
{
w.Write(SaveVersion);
w.Write(Cfg.SorterSpeedMultiplier);
w.Write(Cfg.SorterPowerConsumptionMultiplier);
w.Write(Cfg.AssembleSpeedMultiplier);
w.Write(Cfg.AssemblePowerConsumptionMultiplier);
w.Write(Cfg.ResearchSpeedMultiplier);
w.Write(Cfg.LabPowerConsumptionMultiplier);
w.Write(Cfg.MinerSpeedMultiplier);
w.Write(Cfg.MinerPowerConsumptionMultiplier);
w.Write(Cfg.PowerGenerationMultiplier);
w.Write(Cfg.PowerFuelConsumptionMultiplier);
w.Write(Cfg.PowerSupplyAreaMultiplier);
w.Write(Cfg.EjectMultiplier);
w.Write(Cfg.SiloMultiplier);
}
public void Import(BinaryReader r)
{
var version = r.ReadUInt16();
if (version <= 0) return;
_oldCfg.SorterSpeedMultiplier = r.ReadInt32();
_oldCfg.SorterPowerConsumptionMultiplier = r.ReadInt32();
_oldCfg.AssembleSpeedMultiplier = r.ReadInt32();
_oldCfg.AssemblePowerConsumptionMultiplier = r.ReadInt32();
_oldCfg.ResearchSpeedMultiplier = r.ReadInt32();
_oldCfg.LabPowerConsumptionMultiplier = r.ReadInt32();
_oldCfg.MinerSpeedMultiplier = r.ReadInt32();
_oldCfg.MinerPowerConsumptionMultiplier = r.ReadInt32();
_oldCfg.PowerGenerationMultiplier = r.ReadInt64();
_oldCfg.PowerFuelConsumptionMultiplier = r.ReadInt64();
_oldCfg.PowerSupplyAreaMultiplier = r.ReadInt64();
_oldCfg.EjectMultiplier = r.ReadInt32();
_oldCfg.SiloMultiplier = r.ReadInt32();
}
public void IntoOtherSave()
{
}
/* Belt fix for GalacticScale old versions, should be of no use now.
[HarmonyTranspiler, HarmonyPatch(typeof(BuildTool_Path), "CheckBuildConditions")] [HarmonyTranspiler, HarmonyPatch(typeof(BuildTool_Path), "CheckBuildConditions")]
private static IEnumerable<CodeInstruction> BuildTool_Path_CheckBuildConditions_Transpiler( private static IEnumerable<CodeInstruction> BuildTool_Path_CheckBuildConditions_Transpiler(
IEnumerable<CodeInstruction> instructions) IEnumerable<CodeInstruction> instructions)
@@ -91,6 +122,7 @@ public class Patch : BaseUnityPlugin
yield return instr; yield return instr;
} }
} }
*/
[HarmonyTranspiler] [HarmonyTranspiler]
[HarmonyPatch(typeof(UIReplicatorWindow), "OnOkButtonClick")] [HarmonyPatch(typeof(UIReplicatorWindow), "OnOkButtonClick")]
@@ -103,6 +135,7 @@ public class Patch : BaseUnityPlugin
instr.opcode = OpCodes.Ldc_I4; instr.opcode = OpCodes.Ldc_I4;
instr.operand = 1000; instr.operand = 1000;
} }
yield return instr; yield return instr;
} }
} }
@@ -146,34 +179,17 @@ public class Patch : BaseUnityPlugin
instr.opcode = OpCodes.Ldc_I4; instr.opcode = OpCodes.Ldc_I4;
instr.operand = 1000; instr.operand = 1000;
} }
yield return instr; yield return instr;
} }
} }
[HarmonyTranspiler, HarmonyPatch(typeof(LabComponent), "SetFunction")] [HarmonyPostfix, HarmonyPatch(typeof(LabComponent), "SetFunction")]
private static IEnumerable<CodeInstruction> LabComponent_SetFunction_Transpiler(IEnumerable<CodeInstruction> instructions) private static void LabComponent_SetFunction_Postfix(ref LabComponent __instance)
{ {
var lastIsLdc10000 = false; if (__instance.researchMode) return;
foreach (var instr in instructions) __instance.speed *= Cfg.AssembleSpeedMultiplier;
{ __instance.speedOverride *= Cfg.AssembleSpeedMultiplier;
if (instr.opcode == OpCodes.Ldc_I4 && instr.OperandIs(10000))
{
lastIsLdc10000 = true;
}
else
{
if (lastIsLdc10000)
{
lastIsLdc10000 = false;
if (instr.opcode == OpCodes.Stfld)
{
yield return new CodeInstruction(OpCodes.Ldc_I4, assembleSpeedMultiplier);
yield return new CodeInstruction(OpCodes.Mul);
}
}
}
yield return instr;
}
} }
[HarmonyTranspiler, HarmonyPatch(typeof(MechaForge), "GameTick")] [HarmonyTranspiler, HarmonyPatch(typeof(MechaForge), "GameTick")]
@@ -183,7 +199,7 @@ public class Patch : BaseUnityPlugin
{ {
if (instr.opcode == OpCodes.Ldc_R4 && instr.OperandIs(10000f)) if (instr.opcode == OpCodes.Ldc_R4 && instr.OperandIs(10000f))
{ {
yield return new CodeInstruction(OpCodes.Ldc_R4, 10000f * assembleSpeedMultiplier); yield return new CodeInstruction(OpCodes.Ldc_R4, 10000f * Cfg.AssembleSpeedMultiplier);
} }
else else
{ {
@@ -198,15 +214,16 @@ public class Patch : BaseUnityPlugin
if (StorageComponent.staticLoaded) return false; if (StorageComponent.staticLoaded) return false;
foreach (var proto in LDB.items.dataArray) foreach (var proto in LDB.items.dataArray)
{ {
proto.StackSize *= inventoryStackMultiplier; proto.StackSize *= Cfg.InventoryStackMultiplier;
} }
return true; return true;
} }
[HarmonyPostfix, HarmonyPatch(typeof(StorageComponent), "Import")] [HarmonyPostfix, HarmonyPatch(typeof(StorageComponent), "Import")]
private static void StorageComponent_Import_Postfix(StorageComponent __instance) private static void StorageComponent_Import_Postfix(StorageComponent __instance)
{ {
if (inventoryStackMultiplier <= 1) return; if (Cfg.InventoryStackMultiplier <= 1) return;
var size = __instance.size; var size = __instance.size;
for (var i = 0; i < size; i++) for (var i = 0; i < size; i++)
{ {
@@ -218,22 +235,235 @@ public class Patch : BaseUnityPlugin
} }
} }
[HarmonyPrefix]
[HarmonyPatch(typeof(GameSave), nameof(GameSave.LoadCurrentGame))]
private static void GameSave_LoadCurrentGame_Prefix()
{
if (DSPGame.IsMenuDemo) return;
_oldCfg = new Cfg();
}
[HarmonyPostfix]
[HarmonyPriority(Priority.Last)]
[HarmonyPatch(typeof(GameSave), nameof(GameSave.LoadCurrentGame))]
private static void GameSave_LoadCurrentGame_Postfix()
{
if (DSPGame.IsMenuDemo) return;
var needFix = _oldCfg.SorterSpeedMultiplier != Cfg.SorterSpeedMultiplier || _oldCfg.SorterPowerConsumptionMultiplier != Cfg.SorterPowerConsumptionMultiplier ||
_oldCfg.AssembleSpeedMultiplier != Cfg.AssembleSpeedMultiplier || _oldCfg.AssemblePowerConsumptionMultiplier != Cfg.AssemblePowerConsumptionMultiplier ||
_oldCfg.ResearchSpeedMultiplier != Cfg.ResearchSpeedMultiplier || _oldCfg.LabPowerConsumptionMultiplier != Cfg.LabPowerConsumptionMultiplier ||
_oldCfg.MinerSpeedMultiplier != Cfg.MinerSpeedMultiplier || _oldCfg.MinerPowerConsumptionMultiplier != Cfg.MinerPowerConsumptionMultiplier ||
_oldCfg.PowerGenerationMultiplier != Cfg.PowerGenerationMultiplier || _oldCfg.PowerFuelConsumptionMultiplier != Cfg.PowerFuelConsumptionMultiplier ||
_oldCfg.PowerSupplyAreaMultiplier != Cfg.PowerSupplyAreaMultiplier || _oldCfg.EjectMultiplier != Cfg.EjectMultiplier || _oldCfg.SiloMultiplier != Cfg.SiloMultiplier;
if (!needFix) return;
Logger.LogInfo("Config changed, fixing parameters for builds...");
var stopwatch = new Stopwatch();
stopwatch.Start();
foreach (var factory in GameMain.data.factories)
{
var factorySystem = factory?.factorySystem;
if (factorySystem == null) continue;
var powerSystem = factory.powerSystem;
if (_oldCfg.SorterSpeedMultiplier != Cfg.SorterSpeedMultiplier)
{
var om = _oldCfg.SorterSpeedMultiplier;
var nm = Cfg.SorterSpeedMultiplier;
var om2 = _oldCfg.SorterPowerConsumptionMultiplier;
var nm2 = Cfg.SorterPowerConsumptionMultiplier;
for (var i = 1; i < factorySystem.inserterCursor; i++)
{
ref var sorter = ref factorySystem.inserterPool[i];
if (sorter.id != i) continue;
sorter.stt = sorter.stt * om / nm;
if (sorter.time > sorter.stt)
{
sorter.time = sorter.stt - sorter.speed;
}
if (powerSystem == null) continue;
ref var entity = ref factory.entityPool[sorter.entityId];
if (entity.powerConId <= 0) continue;
ref var consumer = ref powerSystem.consumerPool[entity.powerConId];
consumer.idleEnergyPerTick = consumer.idleEnergyPerTick / om2 * nm2;
consumer.workEnergyPerTick = consumer.workEnergyPerTick / om2 * nm2;
}
}
if (_oldCfg.AssembleSpeedMultiplier != Cfg.AssembleSpeedMultiplier || _oldCfg.LabPowerConsumptionMultiplier != Cfg.LabPowerConsumptionMultiplier)
{
var om = _oldCfg.AssembleSpeedMultiplier;
var nm = Cfg.AssembleSpeedMultiplier;
var om2 = _oldCfg.LabPowerConsumptionMultiplier;
var nm2 = Cfg.LabPowerConsumptionMultiplier;
for (var i = 1; i < factorySystem.labCursor; i++)
{
ref var lab = ref factorySystem.labPool[i];
if (lab.id != i) continue;
if (!lab.researchMode)
{
lab.speed = lab.speed / om * nm;
lab.speedOverride = lab.speedOverride / om * nm;
}
if (powerSystem == null) continue;
ref var entity = ref factory.entityPool[lab.entityId];
if (entity.powerConId <= 0) continue;
ref var consumer = ref powerSystem.consumerPool[entity.powerConId];
consumer.idleEnergyPerTick = consumer.idleEnergyPerTick / om2 * nm2;
consumer.workEnergyPerTick = consumer.workEnergyPerTick / om2 * nm2;
}
}
if (_oldCfg.AssembleSpeedMultiplier != Cfg.AssembleSpeedMultiplier || _oldCfg.AssemblePowerConsumptionMultiplier != Cfg.AssemblePowerConsumptionMultiplier)
{
var om = _oldCfg.AssembleSpeedMultiplier;
var nm = Cfg.AssembleSpeedMultiplier;
var om2 = _oldCfg.AssemblePowerConsumptionMultiplier;
var nm2 = Cfg.AssemblePowerConsumptionMultiplier;
for (var i = 1; i < factorySystem.assemblerCursor; i++)
{
ref var assembler = ref factorySystem.assemblerPool[i];
if (assembler.id != i) continue;
assembler.speed = assembler.speed / om * nm;
assembler.speedOverride = assembler.speedOverride / om * nm;
if (powerSystem == null) continue;
ref var entity = ref factory.entityPool[assembler.entityId];
if (entity.powerConId <= 0) continue;
ref var consumer = ref powerSystem.consumerPool[entity.powerConId];
consumer.idleEnergyPerTick = consumer.idleEnergyPerTick / om2 * nm2;
consumer.workEnergyPerTick = consumer.workEnergyPerTick / om2 * nm2;
}
}
if (_oldCfg.MinerSpeedMultiplier != Cfg.MinerSpeedMultiplier || _oldCfg.MinerPowerConsumptionMultiplier != Cfg.MinerPowerConsumptionMultiplier)
{
var om = _oldCfg.MinerSpeedMultiplier;
var nm = Cfg.MinerSpeedMultiplier;
var om2 = _oldCfg.MinerPowerConsumptionMultiplier;
var nm2 = Cfg.MinerPowerConsumptionMultiplier;
for (var i = 1; i < factorySystem.minerCursor; i++)
{
ref var miner = ref factorySystem.minerPool[i];
if (miner.id != i) continue;
miner.speed = miner.speed / om * nm;
if (powerSystem == null) continue;
ref var entity = ref factory.entityPool[miner.entityId];
if (entity.powerConId <= 0) continue;
ref var consumer = ref powerSystem.consumerPool[entity.powerConId];
consumer.idleEnergyPerTick = consumer.idleEnergyPerTick / om2 * nm2;
consumer.workEnergyPerTick = consumer.workEnergyPerTick / om2 * nm2;
}
}
if (powerSystem != null && (_oldCfg.PowerGenerationMultiplier != Cfg.PowerGenerationMultiplier || _oldCfg.PowerFuelConsumptionMultiplier != Cfg.PowerFuelConsumptionMultiplier))
{
var om = _oldCfg.PowerFuelConsumptionMultiplier;
var nm = Cfg.PowerFuelConsumptionMultiplier;
var om2 = _oldCfg.PowerGenerationMultiplier;
var nm2 = Cfg.PowerGenerationMultiplier;
Logger.LogInfo($"{om2} => {nm2} {om} => {nm}");
for (var i = 1; i < powerSystem.genCursor; i++)
{
ref var gen = ref powerSystem.genPool[i];
if (gen.id != i) continue;
gen.genEnergyPerTick = gen.genEnergyPerTick / om2 * nm2;
gen.useFuelPerTick = gen.useFuelPerTick / om * nm;
ref var entity = ref factory.entityPool[gen.entityId];
if (entity.powerConId <= 0) continue;
ref var consumer = ref powerSystem.consumerPool[entity.powerConId];
consumer.idleEnergyPerTick = consumer.idleEnergyPerTick / om2 * nm2;
consumer.workEnergyPerTick = consumer.workEnergyPerTick / om2 * nm2;
}
for (var i = 1; i < powerSystem.excCursor; i++)
{
ref var exc = ref powerSystem.excPool[i];
if (exc.id != i) continue;
exc.energyPerTick = exc.energyPerTick / om * nm;
ref var entity = ref factory.entityPool[exc.entityId];
if (entity.powerConId <= 0) continue;
ref var consumer = ref powerSystem.consumerPool[entity.powerConId];
consumer.idleEnergyPerTick = consumer.idleEnergyPerTick / om2 * nm2;
consumer.workEnergyPerTick = consumer.workEnergyPerTick / om2 * nm2;
}
for (var i = 1; i < powerSystem.accCursor; i++)
{
ref var acc = ref powerSystem.accPool[i];
if (acc.id != i) continue;
acc.maxEnergy = acc.maxEnergy / om2 * nm2;
acc.inputEnergyPerTick = acc.inputEnergyPerTick / om2 * nm2;
acc.outputEnergyPerTick = acc.outputEnergyPerTick / om2 * nm2;
ref var entity = ref factory.entityPool[acc.entityId];
if (entity.powerConId <= 0) continue;
ref var consumer = ref powerSystem.consumerPool[entity.powerConId];
consumer.idleEnergyPerTick = consumer.idleEnergyPerTick / om2 * nm2;
consumer.workEnergyPerTick = consumer.workEnergyPerTick / om2 * nm2;
}
}
if (powerSystem != null && _oldCfg.PowerSupplyAreaMultiplier != Cfg.PowerSupplyAreaMultiplier)
{
for (var i = 1; i < powerSystem.nodeCursor; i++)
{
ref var node = ref powerSystem.nodePool[i];
if (node.id != i) continue;
ref var entity = ref factory.entityPool[node.entityId];
var prefabDesc = LDB.items.Select(entity.protoId).prefabDesc;
node.connectDistance = prefabDesc.powerConnectDistance;
node.coverRadius = prefabDesc.powerCoverRadius;
}
}
if (_oldCfg.EjectMultiplier != Cfg.EjectMultiplier)
{
for (var i = 1; i < factorySystem.ejectorCursor; i++)
{
ref var ejector = ref factorySystem.ejectorPool[i];
if (ejector.id != i) continue;
ref var entity = ref factory.entityPool[ejector.entityId];
var prefabDesc = LDB.items.Select(entity.protoId).prefabDesc;
ejector.chargeSpend = prefabDesc.ejectorChargeFrame * 10000;
ejector.coldSpend = prefabDesc.ejectorColdFrame * 10000;
}
}
if (_oldCfg.SiloMultiplier != Cfg.SiloMultiplier)
{
for (var i = 1; i < factorySystem.siloCursor; i++)
{
ref var silo = ref factorySystem.siloPool[i];
if (silo.id != i) continue;
ref var entity = ref factory.entityPool[silo.entityId];
var prefabDesc = LDB.items.Select(entity.protoId).prefabDesc;
silo.chargeSpend = prefabDesc.siloChargeFrame * 10000;
silo.coldSpend = prefabDesc.siloColdFrame * 10000;
}
}
}
stopwatch.Stop();
Logger.LogInfo($"Finished in {stopwatch.ElapsedMilliseconds}ms.");
}
[HarmonyPostfix, HarmonyPriority(Priority.Last), HarmonyPatch(typeof(VFPreload), "InvokeOnLoadWorkEnded")] [HarmonyPostfix, HarmonyPriority(Priority.Last), HarmonyPatch(typeof(VFPreload), "InvokeOnLoadWorkEnded")]
private static void VFPreload_InvokeOnLoadWorkEnded_Postfix() private static void VFPreload_InvokeOnLoadWorkEnded_Postfix()
{ {
if (initialized) return; if (_initialized) return;
initialized = true; _initialized = true;
// Belts // Belts
LDB.items.Select(2001).prefabDesc.beltSpeed = (int)beltSpeed[0]; LDB.items.Select(2001).prefabDesc.beltSpeed = (int)Cfg.BeltSpeed[0];
LDB.items.Select(2002).prefabDesc.beltSpeed = (int)beltSpeed[1]; LDB.items.Select(2002).prefabDesc.beltSpeed = (int)Cfg.BeltSpeed[1];
LDB.items.Select(2003).prefabDesc.beltSpeed = (int)beltSpeed[2]; LDB.items.Select(2003).prefabDesc.beltSpeed = (int)Cfg.BeltSpeed[2];
foreach (var proto in LDB.recipes.dataArray) foreach (var proto in LDB.recipes.dataArray)
{ {
if (proto.Type == ERecipeType.Fractionate) if (proto.Type == ERecipeType.Fractionate)
{ {
for (int i = 0; i < proto.ItemCounts.Length; i++) for (int i = 0; i < proto.ItemCounts.Length; i++)
{ {
proto.ItemCounts[i] *= assembleSpeedMultiplier; proto.ItemCounts[i] *= Cfg.AssembleSpeedMultiplier;
} }
} }
} }
@@ -241,6 +471,7 @@ public class Patch : BaseUnityPlugin
foreach (var proto in LDB.items.dataArray) foreach (var proto in LDB.items.dataArray)
{ {
var prefabDesc = proto.prefabDesc; var prefabDesc = proto.prefabDesc;
/* Fix collision sizes, for GalacticScale old versions, should be of no use now.
FixExtValue(ref prefabDesc.buildCollider.ext.x); FixExtValue(ref prefabDesc.buildCollider.ext.x);
FixExtValue(ref prefabDesc.buildCollider.ext.y); FixExtValue(ref prefabDesc.buildCollider.ext.y);
FixExtValue(ref prefabDesc.buildCollider.ext.z); FixExtValue(ref prefabDesc.buildCollider.ext.z);
@@ -253,81 +484,95 @@ public class Patch : BaseUnityPlugin
FixExtValue(ref prefabDesc.buildColliders[i].ext.z); FixExtValue(ref prefabDesc.buildColliders[i].ext.z);
} }
} }
*/
if (prefabDesc.isInserter) if (prefabDesc.isInserter)
{ {
prefabDesc.inserterSTT /= sorterSpeedMultiplier; prefabDesc.inserterSTT /= Cfg.SorterSpeedMultiplier;
prefabDesc.inserterDelay /= sorterSpeedMultiplier; prefabDesc.inserterDelay /= Cfg.SorterSpeedMultiplier;
prefabDesc.idleEnergyPerTick *= sorterPowerConsumptionMultiplier; prefabDesc.idleEnergyPerTick *= Cfg.SorterPowerConsumptionMultiplier;
prefabDesc.workEnergyPerTick *= sorterPowerConsumptionMultiplier; prefabDesc.workEnergyPerTick *= Cfg.SorterPowerConsumptionMultiplier;
} }
if (prefabDesc.isLab) if (prefabDesc.isLab)
{ {
prefabDesc.labAssembleSpeed *= assembleSpeedMultiplier; prefabDesc.labAssembleSpeed *= Cfg.AssembleSpeedMultiplier;
prefabDesc.labResearchSpeed *= researchSpeedMultiplier; prefabDesc.labResearchSpeed *= Cfg.ResearchSpeedMultiplier;
prefabDesc.idleEnergyPerTick *= labPowerConsumptionMultiplier; prefabDesc.idleEnergyPerTick *= Cfg.LabPowerConsumptionMultiplier;
prefabDesc.workEnergyPerTick *= labPowerConsumptionMultiplier; prefabDesc.workEnergyPerTick *= Cfg.LabPowerConsumptionMultiplier;
} }
if (prefabDesc.isAssembler) if (prefabDesc.isAssembler)
{ {
prefabDesc.assemblerSpeed *= assembleSpeedMultiplier; prefabDesc.assemblerSpeed *= Cfg.AssembleSpeedMultiplier;
prefabDesc.idleEnergyPerTick *= assemblePowerConsumptionMultiplier; prefabDesc.idleEnergyPerTick *= Cfg.AssemblePowerConsumptionMultiplier;
prefabDesc.workEnergyPerTick *= assemblePowerConsumptionMultiplier; prefabDesc.workEnergyPerTick *= Cfg.AssemblePowerConsumptionMultiplier;
} }
if (prefabDesc.minerType != EMinerType.None) if (prefabDesc.minerType != EMinerType.None)
{ {
prefabDesc.minerPeriod /= minerSpeedMultiplier; prefabDesc.minerPeriod /= Cfg.MinerSpeedMultiplier;
prefabDesc.idleEnergyPerTick *= minerPowerConsumptionMultiplier; prefabDesc.idleEnergyPerTick *= Cfg.MinerPowerConsumptionMultiplier;
prefabDesc.workEnergyPerTick *= minerPowerConsumptionMultiplier; prefabDesc.workEnergyPerTick *= Cfg.MinerPowerConsumptionMultiplier;
} }
if (prefabDesc.isPowerGen || prefabDesc.isPowerExchanger || prefabDesc.isAccumulator) if (prefabDesc.isPowerGen || prefabDesc.isPowerExchanger || prefabDesc.isAccumulator)
{ {
prefabDesc.genEnergyPerTick *= powerGenerationMultiplier; prefabDesc.genEnergyPerTick *= Cfg.PowerGenerationMultiplier;
prefabDesc.useFuelPerTick *= powerFuelConsumptionMultiplier; prefabDesc.useFuelPerTick *= Cfg.PowerFuelConsumptionMultiplier;
if (prefabDesc.isPowerConsumer) if (prefabDesc.isPowerConsumer)
{ {
prefabDesc.idleEnergyPerTick *= powerGenerationMultiplier; prefabDesc.idleEnergyPerTick *= Cfg.PowerGenerationMultiplier;
prefabDesc.workEnergyPerTick *= powerGenerationMultiplier; prefabDesc.workEnergyPerTick *= Cfg.PowerGenerationMultiplier;
} }
if (prefabDesc.isPowerExchanger) if (prefabDesc.isPowerExchanger)
{ {
prefabDesc.exchangeEnergyPerTick *= powerFuelConsumptionMultiplier; prefabDesc.exchangeEnergyPerTick *= Cfg.PowerFuelConsumptionMultiplier;
} }
if (prefabDesc.isAccumulator) if (prefabDesc.isAccumulator)
{ {
prefabDesc.maxAcuEnergy *= powerGenerationMultiplier; prefabDesc.maxAcuEnergy *= Cfg.PowerGenerationMultiplier;
prefabDesc.inputEnergyPerTick *= powerGenerationMultiplier; prefabDesc.inputEnergyPerTick *= Cfg.PowerGenerationMultiplier;
prefabDesc.outputEnergyPerTick *= powerGenerationMultiplier; prefabDesc.outputEnergyPerTick *= Cfg.PowerGenerationMultiplier;
} }
} }
if (prefabDesc.isPowerNode) if (prefabDesc.isPowerNode)
{ {
var ival = Mathf.Floor(prefabDesc.powerConnectDistance); var ival = Mathf.Floor(prefabDesc.powerConnectDistance);
prefabDesc.powerConnectDistance = prefabDesc.powerConnectDistance =
ival * powerSupplyAreaMultiplier + (prefabDesc.powerConnectDistance - ival); ival * Cfg.PowerSupplyAreaMultiplier + (prefabDesc.powerConnectDistance - ival);
ival = Mathf.Floor(prefabDesc.powerCoverRadius); ival = Mathf.Floor(prefabDesc.powerCoverRadius);
prefabDesc.powerCoverRadius = prefabDesc.powerCoverRadius =
ival * powerSupplyAreaMultiplier + (prefabDesc.powerCoverRadius - ival); ival * Cfg.PowerSupplyAreaMultiplier + (prefabDesc.powerCoverRadius - ival);
} }
if (prefabDesc.isEjector) if (prefabDesc.isEjector)
{ {
prefabDesc.ejectorChargeFrame /= ejectMultiplier; prefabDesc.ejectorChargeFrame /= Cfg.EjectMultiplier;
prefabDesc.ejectorColdFrame /= ejectMultiplier; prefabDesc.ejectorColdFrame /= Cfg.EjectMultiplier;
} }
if (prefabDesc.isSilo) if (prefabDesc.isSilo)
{ {
prefabDesc.siloChargeFrame /= siloMultiplier; prefabDesc.siloChargeFrame /= Cfg.SiloMultiplier;
prefabDesc.siloColdFrame /= siloMultiplier; prefabDesc.siloColdFrame /= Cfg.SiloMultiplier;
} }
} }
} }
/*
private static void FixExtValue(ref float v) private static void FixExtValue(ref float v)
{ {
if (v == 0f) if (v == 0f)
{ {
return; return;
} }
var b = Math.Abs(v); var b = Math.Abs(v);
v = (v - b) * 0.75f + b; v = (v - b) * 0.75f + b;
} }
} */
}

View File

@@ -15,6 +15,7 @@
<PackageReference Include="BepInEx.Core" Version="5.*" /> <PackageReference Include="BepInEx.Core" Version="5.*" />
<PackageReference Include="BepInEx.PluginInfoProps" Version="1.*" /> <PackageReference Include="BepInEx.PluginInfoProps" Version="1.*" />
<PackageReference Include="DysonSphereProgram.GameLibs" Version="*-r.*" /> <PackageReference Include="DysonSphereProgram.GameLibs" Version="*-r.*" />
<PackageReference Include="DysonSphereProgram.Modding.DSPModSave" Version="1.*" />
<PackageReference Include="UnityEngine.Modules" Version="2018.4.12" IncludeAssets="compile" /> <PackageReference Include="UnityEngine.Modules" Version="2018.4.12" IncludeAssets="compile" />
</ItemGroup> </ItemGroup>

View File

@@ -4,6 +4,7 @@
"website_url": "https://github.com/soarqin/DSP_Mods/tree/master/OverclockEverything", "website_url": "https://github.com/soarqin/DSP_Mods/tree/master/OverclockEverything",
"description": "Overclock everything in game / 加速游戏中的所有建筑", "description": "Overclock everything in game / 加速游戏中的所有建筑",
"dependencies": [ "dependencies": [
"xiaoye97-BepInEx-5.4.17" "xiaoye97-BepInEx-5.4.17",
"CommonAPI-DSPModSave-1.1.4"
] ]
} }