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https://github.com/soarqin/DSP_Mods.git
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WIP: CompressSave 1.2.0
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148
CompressSave/Wrapper/DecompressionStream.cs
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148
CompressSave/Wrapper/DecompressionStream.cs
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using System;
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using System.IO;
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namespace CompressSave.Wrapper;
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public class DecompressionStream : Stream
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{
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public WrapperDefines wrapper;
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public override bool CanRead => true;
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public override bool CanSeek => false;
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public override bool CanWrite => false;
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public override long Length => inStream.Length;
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public override long Position
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{ get => readPos;
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set
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{
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if (value < readPos)
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ResetStream();
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else
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value -= readPos;
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byte[] tmpBuffer = new byte[1024];
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while (value > 0)
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{
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value -= Read(tmpBuffer, 0, (int)(value < 1024 ? value : 1024));
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}
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}
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}
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public Stream inStream;
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IntPtr dctx = IntPtr.Zero;
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readonly ByteSpan srcBuffer;
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readonly ByteSpan dcmpBuffer;
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private bool decompressFinish = false;
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readonly long startPos = 0;
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long readPos = 0; //sum of readlen
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public DecompressionStream(WrapperDefines wrap, Stream inStream,int extraBufferSize = 512*1024)
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{
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this.wrapper = wrap;
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this.inStream = inStream;
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startPos = inStream.Position;
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srcBuffer = new ByteSpan(new byte[extraBufferSize]);
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int len = Fill();
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long expect = wrapper.DecompressBegin(ref dctx, srcBuffer.Buffer, ref len, out var blockSize);
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srcBuffer.Position += len;
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if (expect < 0) throw new Exception(expect.ToString());
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dcmpBuffer = new ByteSpan(new byte[blockSize]);
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}
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public void ResetStream()
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{
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inStream.Seek(startPos, SeekOrigin.Begin);
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decompressFinish = false;
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srcBuffer.Clear();
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dcmpBuffer.Clear();
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wrapper.DecompressContextReset(dctx);
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readPos = 0;
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}
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public int Fill()
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{
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int suplus = srcBuffer.Length - srcBuffer.Position;
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if (srcBuffer.Length> 0 && srcBuffer.Position >= suplus)
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{
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Array.Copy(srcBuffer, srcBuffer.Position, srcBuffer, 0, suplus);
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srcBuffer.Length -= srcBuffer.Position;
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srcBuffer.Position = 0;
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}
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if (srcBuffer.IdleCapacity > 0)
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{
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var readlen = inStream.Read(srcBuffer, srcBuffer.Length, srcBuffer.IdleCapacity);
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srcBuffer.Length += readlen;
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}
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return srcBuffer.Length - srcBuffer.Position;
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}
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public override void Flush()
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{
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}
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protected override void Dispose(bool disposing)
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{
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wrapper.DecompressEnd(dctx);
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dctx = IntPtr.Zero;
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base.Dispose(disposing);
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}
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public override int Read(byte[] buffer, int offset, int count)
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{
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int readlen = 0;
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while (count > (readlen += dcmpBuffer.Read(buffer, offset + readlen, count - readlen)) && !decompressFinish)
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{
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var buffSize = Fill();
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if (buffSize <= 0) return readlen;
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var rt = wrapper.DecompressUpdateEx(dctx, dcmpBuffer, 0, dcmpBuffer.Capacity, srcBuffer, srcBuffer.Position,buffSize);
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if (rt.Expect < 0) throw new Exception(rt.Expect.ToString());
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if (rt.Expect == 0) decompressFinish = true;
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srcBuffer.Position += (int)rt.ReadLen;
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dcmpBuffer.Position = 0;
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dcmpBuffer.Length = (int)rt.WriteLen;
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}
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readPos += readlen;
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return readlen;
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}
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public int PeekByte()
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{
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if (dcmpBuffer.Length <= dcmpBuffer.Position)
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{
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var buffSize = Fill();
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if (buffSize <= 0) return -1;
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var rt = wrapper.DecompressUpdateEx(dctx, dcmpBuffer, 0, dcmpBuffer.Capacity, srcBuffer, srcBuffer.Position, buffSize);
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if (rt.Expect < 0) throw new Exception(rt.Expect.ToString());
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if (rt.Expect == 0) decompressFinish = true;
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srcBuffer.Position += (int)rt.ReadLen;
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dcmpBuffer.Position = 0;
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dcmpBuffer.Length = (int)rt.WriteLen;
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}
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return dcmpBuffer.Buffer[dcmpBuffer.Position];
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}
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public override long Seek(long offset, SeekOrigin origin)
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{
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throw new NotImplementedException();
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}
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public override void SetLength(long value)
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{
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throw new NotImplementedException();
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}
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public override void Write(byte[] buffer, int offset, int count)
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{
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throw new NotImplementedException();
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}
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}
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