mirror of
https://github.com/soarqin/DSP_Mods.git
synced 2025-12-09 00:53:39 +08:00
code cleanup
This commit is contained in:
@@ -20,7 +20,7 @@ public class Dustbin : BaseUnityPlugin, IModCanSave, IMultiplayerMod
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public new static readonly BepInEx.Logging.ManualLogSource Logger =
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public new static readonly BepInEx.Logging.ManualLogSource Logger =
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BepInEx.Logging.Logger.CreateLogSource(PluginInfo.PLUGIN_NAME);
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BepInEx.Logging.Logger.CreateLogSource(PluginInfo.PLUGIN_NAME);
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public static readonly int[] SandsFactors = new int[12001];
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private static readonly int[] SandsFactors = new int[12001];
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public bool CheckVersion(string hostVersion, string clientVersion)
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public bool CheckVersion(string hostVersion, string clientVersion)
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{
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{
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@@ -91,7 +91,10 @@ public class LogisticMiner : BaseUnityPlugin
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{
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{
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_miningSpeedScaleByTech = GameMain.history.miningSpeedScale;
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_miningSpeedScaleByTech = GameMain.history.miningSpeedScale;
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_miningSpeedScaleLong = (long)(_miningSpeedScaleByTech * 100);
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_miningSpeedScaleLong = (long)(_miningSpeedScaleByTech * 100);
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_miningFrames = 120f / _miningSpeedScaleByTech;
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lock (PlanetVeinCacheData)
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{
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_miningFrames = 120f / _miningSpeedScaleByTech;
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}
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}
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}
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[HarmonyPostfix]
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[HarmonyPostfix]
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@@ -65,8 +65,8 @@ public class MechaDronesTweaksPlugin : BaseUnityPlugin
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public static class MechaDronesTweaks
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public static class MechaDronesTweaks
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{
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{
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public static bool UseFixedSpeed = false;
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public static bool UseFixedSpeed;
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public static bool SkipStage1 = false;
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public static bool SkipStage1;
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public static bool RemoveSpeedLimitForStage1 = true;
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public static bool RemoveSpeedLimitForStage1 = true;
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public static float FixedSpeed = 300f;
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public static float FixedSpeed = 300f;
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public static float SpeedMultiplier = 4f;
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public static float SpeedMultiplier = 4f;
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@@ -13,7 +13,7 @@ public class OrbitalCollectorBatchBuild : BaseUnityPlugin
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private bool _cfgEnabled = true;
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private bool _cfgEnabled = true;
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private static int _maxBuildCount;
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private static int _maxBuildCount;
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private static bool _instantBuild = false;
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private static bool _instantBuild;
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private void Awake()
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private void Awake()
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{
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{
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@@ -58,7 +58,7 @@ public static class BeltFix
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[HarmonyPatch(typeof(ConnGizmoRenderer), "Update")]
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[HarmonyPatch(typeof(ConnGizmoRenderer), "Update")]
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public static IEnumerable<CodeInstruction> ConnGizmoRenderer_Update_Transpiler(IEnumerable<CodeInstruction> instructions, ILGenerator generator)
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public static IEnumerable<CodeInstruction> ConnGizmoRenderer_Update_Transpiler(IEnumerable<CodeInstruction> instructions, ILGenerator generator)
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{
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{
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bool lastIsLdcI4_3 = false;
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var lastIsLdcI4_3 = false;
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foreach (var instr in instructions)
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foreach (var instr in instructions)
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{
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{
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if (lastIsLdcI4_3)
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if (lastIsLdcI4_3)
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@@ -18,7 +18,7 @@ public class Patch : BaseUnityPlugin, IModCanSave
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BepInEx.Logging.Logger.CreateLogSource(PluginInfo.PLUGIN_NAME);
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BepInEx.Logging.Logger.CreateLogSource(PluginInfo.PLUGIN_NAME);
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private const ushort SaveVersion = 1;
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private const ushort SaveVersion = 1;
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private static bool _initialized = false;
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private static bool _initialized;
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public static Cfg Cfg = new();
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public static Cfg Cfg = new();
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private static Cfg _oldCfg;
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private static Cfg _oldCfg;
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