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build: add UpdateGameDlls helper project for parallel-safe DLL update
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@@ -33,4 +33,13 @@
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<ItemGroup Condition="'$(TargetFramework.TrimEnd(`0123456789`))' == 'net'">
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<PackageReference Include="Microsoft.NETFramework.ReferenceAssemblies" Version="1.0.3" PrivateAssets="all" />
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</ItemGroup>
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<!-- All projects depend on UpdateGameDlls helper to ensure game DLLs are
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refreshed before any project resolves assembly references. -->
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<ItemGroup>
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<ProjectReference Include="$(MSBuildThisFileDirectory)UpdateGameDlls\UpdateGameDlls.csproj"
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ReferenceOutputAssembly="false"
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SkipGetTargetFrameworkProperties="true"
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Private="false" />
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</ItemGroup>
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</Project>
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